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Iddin's slow ramp up is abruptly broken by Zarif's near-death. Iddin curses Siris' recklessness under his breath as he sprints forward to meet Zarif.

Iddin: His eternal gift is mighty! Fear not agony in Zuzu's embrace, you commune with the divine!

The priest barely finishes his sprint to the fallen-back Zarif, sand rising out from his garments into the quartermaster's wounds. The job is hastier than usual -- glass shards fly into his calf and shoulder, pulsating in rough shapes before filling into Zarif's flesh. The exposed glass reflects the sunlight as it sears to close the wounds, and then transforms into its usual mimicry.

Iddin moves to D8 and casts Heal on Zarif.
Zarif gains 21 VIT (24/24).
Iddin gains 36 EXP and 1 Theurgy, losing 1 Heal durability.


The priest, having given some words of encouragement, faces the reality of his situation. The glint of enemy weapons is not too far in the distance, and this band is small. He moves forward with slow, deliberate steps, ramping up his regular ritual. The chimes murmur.

Iddin: Defying the gods is to defy our purpose. Come, let the heathens die in their mistake. You have Zuzu's word at your back.

Iddin moves to D3 and activates Inspiration.


Iddin hangs at the back of the unit, in near silence punctuated by soft murmurs and slow gestures. It is a gentler healing than he performs on the battlefield, reducing other's fatigue while managing his own. The better to respond to any incident or hopefully, finish the trek sooner. He and Lahamu swap this duty through the effortlessness of constant practice.

Ninil starts them all towards a fight and the priest sighs. Better to rally all than a few.

Iddin: There is fortune in a fight! Let us sweep those worn pillagers and fund our drinks tonight from their gains.

Iddin starts on D2 and has purchased a new Heal (-250 aurum).


The healer picks up his pace again, reaching the middle of the pack. He spots Lyun with some fresh wounds. And as Iddin arrives, he sees the great mass of enemies across the wall. He twitches briefly but regains his composure, running his staff to chime across Lyun's body.

Iddin: In the face of adversity Zuzu grants the power to hold still! Be restored by the power of our protector. Let the marks of fell blades be erased!

He takes a deep breath and calls out to the group, leaning on his staff.

Iddin: Hold them at the gap!

Iddin moves 6 tiles to 18-9 and casts Heal on Lyun.
Lyun gains 6 VIT (22/22).
Iddin gains 14 EXP and 1 Theurgy, losing 1 Heal durability.


His breath a little more caught, Iddin steps a little more forward where he can see most of the band. The priest plants his staff into the ground, the chimes radiating outwards to the band. The divine flesh embedded in his allies serve as a root, likewise reinforcing its hosts. Their vision gains sharpness and speed.

Iddin: Those with Zuzu's blessing, rejoice! He grants a clearer world, a fraction of your mortal fog lifted. Advance forward with his guidance at your backs!

Iddin moves 2 tiles to 18-15 and Waits.
Inspirational gives +10 Hit & Avoid to Siris, Etor, Ninil, Zarif, and Lahamu.


Iddin moves at a slower jog, catching his breath while keeping pace with the rest of the group. The thought of actually training his muscles flashes across his mind, but quickly dies out. He just needs to get a ride eventually. And Salador appears into his vision. Truly, the mind shapes reality.

The priest sways up to Zarif's side to avoid the mount's kick. His staff flows alongside the contours of rider and steed as the very dust they kicked up burns into their wounds.

Iddin: Flesh anew! Feel the serenity of Zuzu's grace. Those who fight for the great one's causes are not alone. Let the lord grant restoration to that which carries to and fro in battle. Be healed in flesh, healed in mind, and swept from fatigue!

Iddin moves 4 tiles to 18-17 and casts Heal on Zarif.
Zarif gains 6 VIT (22/22).
Iddin gains 14 EXP and 1 Theurgy, losing 1 Heal durability.


Iddin smirks a bit as he sees Lyun fighting in the distance. Well, the plan didn't exactly go as intended... but it didn't exactly not go as intended. The priest manages to neutralize his expression by the time he finishes reaching the middle of the band. His glass whistles, screaming with the priests' dash, announce his presence next to Lyun. Iddin gets to work immediately, guiding his staff over Lyun's wounds as dust fills in to the cacophony of wind. He is cautious during the procedure, making it less painful than usual.

Well, the burning glass turned to flesh is still painful. Just less.

Iddin: Zuzu grants his blessing to the righteous who ask! Let his power be seen, for no living man is too damaged to be made whole by grace. The dust will be taken in by wounds and not mouths. In the glass god's presence, death is but whispers on the wind! Blood, bend to his vision!

The priest finishes his ritual and makes one comment before catching his breath.

Iddin: I am glad to see you alongside and not against.

Iddin moves 6 tiles to 18-21 and casts Heal on Lyun.
Lyun gains 16 VIT (22/22).
Iddin gains 29 EXP and 1 Theurgy, losing 1 Heal durability.


Iddin sprints to Etor before the spearman advances, quickly motioning through repair of the spearman without slowing the advance.

Iddin: Zuzu's will is made manifest again! Let him grant his mighty mercy. His grace is merciful in its burn. Your flesh will be restored to the Lord's gallery. Restoration eternal by Zuzu's will!

Iddin moves 6 tiles to 18-27 and casts Heal on Etor.
Etor gains 4 VIT (15/15).
Iddin gains 11 EXP and 1 Theurgy, losing 1 Heal durability.


Iddin dances in a frenzied sprint away from the brigand. His chimes call on the wind as he brings forth a small cloud of dust. It carries forward to Ashur as Iddin passes by and halts for a moment.

Iddin: "Yet again he finds need of your mercy! Let him be freed of his bloodied wounds. Grant a warrior your blessed flesh!"

The priest glances in the direction he is heading and halts. A much greater cloud was being kicked up as the two columns of horses came to a head. Not the conflict he would want to be drawn towards... But encouraging the newfound flank would need him out of it.

Iddin: "Zuzu grants blessings indeed! Doan is as mighty as ever."

Iddin moves 6 tiles to 20-30 and casts Heal on Ashur.
Ashur gains 9 VIT (16/16).
Iddin gains 18 EXP and 1 Theurgy, losing 1 Heal durability.


Iddin surveys the battlefield again. Only a few of their enemies remained outside the gate. The Hellions had the advantage! Blissfully unaware of the other mercenary company's emergence, the priest calls out to his comrades.

Iddin: Charge! Rout them outside the gate and claim our spoils in these dwellings! If they desire to break their own defenses down to charge us, so be it. But for now we may slaughter and enjoy the riches!

The priest spots Makeen, wounded ahead. Confident his bandmates would dispatch the spearmen ahead, Iddin sprints forward with a great whistling cacophony. He comes to a halt besides Makeen and kicks up a great plume, falling short of the thief's neck. Iddin's staff sings with a violent thrust as he cants and Makeen's wounds are filled in.

Iddin: Blessed be Zuzu's fortune! Recover this man so that he may drink of the beer you grant. Let him grant swift death to his enemies and live twice as joyful for each, for he is given your grace and they are denied!

Iddin moves 6 tiles to 16-32 and casts Heal on Makeen.
Makeen gains 9 VIT (17/17).
Iddin gains 18 EXP and 1 Theurgy, losing 1 Heal durability.
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