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Iddin jerks as hears a shatter and an axe tears a bead off his robes. The priest stares fiercely at the rescuee and begins to raise his staff. But the thought of reputation comes a moment before the words leave his lips. Lyun is a valuable asset to the band -- and the priest hardly thinks two angry infidels would be easy to put down while wounds were licked. Maybe even more of his allies would be stupid enough to even defend the heresy.

The moment ends and he looks back away, scoffing. He stomps the glass Ia tore from him, and his enchantment is torn from the two corpses. They fall limp as their unnatural props turn back to dust. Whatever chance at life Iddin thought they had gave way to the last spurts of blood and newly burnt flesh.


The priest comes back into the field with careful steps, holding his own life over saving any others. He shrugs off Siris' comments -- not the first man to mock him. Maybe the next man to be left in his own blood. Iddin is evidently the only one to remember Zuzu is not always benevolent to the reckless.

He sets his focus on the fallen Balathu. Unfortunately, the same stupid sellsword called Iddin to Ia's attention. Tend to that first.

Iddin: Call upon Zuzu, the great preserver! He freezes the breath, holds the blood, captures the soul! Pray he gives you his mercy!

He suddenly jerks his whole body in a horrible clamor. The topsoil churns at the two bodies to capture them, and their handler, in a choking storm of earth and blood. She is knocked aside as Akmaan and Gao-Lubaan's corpses are puppeted upright and a layer of glass melts onto their flesh. The priest takes a moment to comment on the two temporary statues.

Iddin: Zuzu's faithful, I should hope. If there is anything left to preserve in this world... well, faithful, yes? I have other matters -- keep them upright.

He casually turns back towards Balathu and sets off. His hands glimmers a bit more like glass than flesh as he points forward and calls to the band's remaining members.

Iddin: Knowing Balathu, he would be standing if alive. Do we have a corpse bearer?


Iddin's eyes widen as Balathu falls, the loss of a stalwart ally clearly shaking him. He then sees Sheev bearing down and decides to keep his long mercenary career long.

Iddin moves to P-21.


Iddin shakes his head at both Ia and the crew.

Iddin: Zuzu’s grace is great! But if you want to be under the earth so badly, he will not save you forever.

The priest moves slightly forward to meet Zarif, stomping to bring up dust. He torques his staff to send it in, searing as per usual.

Iddin: Zuzu slows your rush from eternity! Embrace his blessing to annihilate the remaining heretics!

Iddin moves to N-24 and casts Heal on Zarif.
Numbers TODO



Iddin strides forward, cursing his companion’s recklessness under his breath. He gives a cursory nod to Ia… but no acknowledgement beyond that. She was under control.

Iddin moves to O-24.




The priest bounds forward in his confidence, paying brief heed to the newly rescued warrior.

Iddin: “Rejoice, for you are forever preserved! Zuzu strikes his enemies down by your hand. And even should there be as many foes as grains on the beach, we have the might of an ocean to drown it!”

Iddin moves to P-17 and activates Inspiration.
Ashur, Makeen, Ia, and Lyun gain +10 Hit/Avoid.




The priest stumbled forward still, filling in yet more of Zarif’s wounds.

Iddin: “Zuzu preserves you with his grace!"

But the spell was different this time. Just as Zarif was repaired, so too did some of the priest’s own wounds. It took him a moment to understand the backlash and embrace the signs. But only a moment to realize he, himself, was being granted the holy agony and promise of eternity. With renewed vigor, Iddin pushed towards the others in the distance.

Iddin: “Our mission is truly blessed! The gift is upon me as well! Zuzu wills that we should slaughter the heathens!"

Iddin gained the skill Communal Healing.
Iddin regained _ VIT (_/_).
Iddin moves to M-16.




The priest regains his composure, no foes left in sight. He strides forward with a slight limp, not immune to his own injuries, and thinks on the geography of the battlefield. The others had slipped out of his sight and hopefully had better fortune.

Iddin: "Stay alert! Press forward and look for any enemies concealed beyond the mountains."

Iddin moves to D-13.


Iddin takes deep breaths, trying to calm down a bit as his mercenaries charge recklessly into the enemy. Fortunately, Balathu retreats directly to Iddin's position. The priest seals his wounds quickly, but with far more care than applied to Zarif.

Iddin: "Feel the embrace of Zuzu! Be repaired, so that you may be the vanguard of his might!"

Iddin stays on C6 and casts Heal on Balathu.
Balathu gains 7 VIT (23/23).
Iddin gains 15 EXP and 1 Theurgy, losing 1 Heal durability.


Iddin stumbles to the back of the band. In his disorientated flailing he creates a horrible cacophony and hollers forward.

Iddin: Zuzu protects! Zuzu protects! Slaughter our foes, for daring to contest his great plan! As I am preserved in this realm, and preserved eternal, so shall all his adherents! Our protector is mighty!

Iddin moves to C6 and casts Inspiration, giving Zarif and Siris +10 Hit/Avoid.
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