Avatar of beyond visions
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    1. beyond visions 9 yrs ago
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@Deserted Alright, I'm tied between the brainiac or the doctor. But because I've never made a more medical-skilled character, I'm leaning over to doctor.
@Deserted Brainiac sounds like a cool role, yet what specifically would a Brainiac do?
@SheriffLlama Yeah, I understand. The thing about that is, it be best if you were to have a character with cybernetic limbs, let it be something that is detachable. So, the cybernetic limb could be taken off before entering tank, thus there would not be an inferences once inside. And don't worry, you'll get your leg or arm back. Cryonautics did not send you up there without making sure you can recollect the metal limb.

@Deserted Yeah, those who have been selected, have also been tested- so, best of the best.

@Atrophy

1.) Nah, we in that fancy high-class sci-fi type of universe. So jetpacks, virtual reality, holograms, and pretty much everything else you mentioned. We're going to have fun here!

2.) Definitely a doom and gloom situations, making your characters rather lucky to have been selected by the company. Therefore, it be likely there is to be something special about your character.

3.) Before the characters entered the Artemis, they underwent a screening process, also they spoke to each member on different accounts to monitor their behavior. They were not going to send anyone that was at each others throats. But just because they acted calm and cool for the company's cameras, they could be slightly irritated by the person. Once, all character sheets are in, I'm going to submit a character relationship, which will be exciting.

4.) Throughout the roleplay, I will introduce new rooms and parts of the ship while trying to display a picture of each. I will say that it is a cramped ship, but yeah something you can get lost inside of. There will be various rooms of recreation, perhaps yeah there will be a small library and a gym to box in.

5.) Ha, ha, nah, we've got the good stuff.
Ah, it wouldn't hurt to leave this up...

@TheMadAsshatter Thanks for the interest! Is there any spot would you like to take? And hey, don't worry, I'll probably have a character sheet up by tomorrow.

EDIT: Or even... tonight! We'll see.
@Deserted Ha, you punny jester! Hey, you want to go ahead and reserve a spot?




Blame the sleepless, restless nights on insomnia since you have always grown accustom to having a difficult time falling into deep slumber. Yet when it came to waking up, it almost seemed accidental... While you snored and dripped with drool in unconsciousness, years ticked into decades, and then decades into a full century. Time passed like it was suppose to. Nature listens because its stubborn, but man-made machines are a different story. Devices can deviate from programming. The cryotank quit-- it disrupted your nap. So what was your course of action? You refused at first, withstood from destroying the mission's agenda. For two years, you survived on a food synthesizer eating three square meals a day. You gnawed on the bitter reality of isolation, surviving worse punishment than prisoners locked in solitary confinement. And though people break, you did not crack under the pressure to sacrifice either your own sanity or the destiny of your comrades who remained inside the cryotanks. Instead you exploded.



The Artemis was a hidden underground base constructed to protect and preserve mankind. A company known as Cryonautics specialized in the innovation of cryotanks. The earth escalated; it evolved in terms of advanced technology, however you could propose it also enhanced the means of conflict. Typical outcomes of an apocalypse resulted: famine, disease, death, and war. All things must come to an end, thus Cryonautics gingerly devised a plan to choose six people willing to spend multiple lifetimes stored inside of a cryotank. They called it, Project Renascence. At a designated period of time, the tanks would finally open and awake the sleepers, releasing them to discover the earth that they had long left. With this, it prevents the extinction of the human race and maintains both the culture and history that may have been destroyed and forgotten in its time of world wars. Before entering the tanks, the six were given a prep pill. The drug would steady and prepare their bodies and minds to undergo such an extreme feat. Taking the pill was their last memory.



At a single instance, the five exited the tanks. Yes, five, only five. The sixth had escaped his tank, two years ago. They cautiously stumbled through their new surroundings, they have never actually walked through the base. But instead, the five have only seen models of its concept.



You could hear the footsteps approaching as you sense hope shimmer a bit brighter-- you were no longer going to be alone. Excited but also frightened and anxious, questions bubbled in your mind. Would they be enraged, infuriated because you activated their tanks for a rude awaken from the base's main controls? You were in no position to make such an executive decision, but you did. And finally there was only one thing left to say, "T-the Artemis is not a base, it’s a ship. And we're not on earth, we're in space."



Characters



Welcome to Carvings of the Galaxy, a story centered on character development. As followed in the introduction, there was a twist- the six chosen to participate in Project Renascence became the six crewmates aboard the ship known as the Artemis. I left it on a cliffhanger to leave you asking what will happen next. There are two options to be decided, the first one being to repair the sixth member’s cryotank in order that the ship can meet its destination. Where the Artemis is going, that is for the sixth member to reveal it to the rest of the crew. The second option is to set course back to earth, carrying out the only thing you signed up for. Those are your two choices, but be prepared for twists and turns in your path. Remember however, you are the last of the human race- each one of you match humanity’s probability of survival. There is an equal number of males and females in order for reproduction of the race. I will post the character sheet in the OOC once there is are enough reservations.
Crewmate 1 (Female)(Pilot)- @TheMadAsshatter
Crewmate 2 (Male)- @Atrophy
Crewmate 3 (Female)(Computer-Scientist) - @SheriffLlama
Crewmate 4 (Male)- @Eru Iluvatar
Crewmate 5 (Female)- @Deserted
Crewmate 6 (Male)(Awaken 2 years before the rest of the crew)(Doctor)- @beyond visions


Author's Note



So I'm kicking it back with my all time favorite genre, science-fiction. I thought this would be a cool concept, to have a roleplay centered on the preservation of the human race while adding in the involvement of a sleeper ship. Cryotanks leave many possibilities for things to go wrong, or even right. As written above, I'm striving for a story based more on character development. So, I'm looking for characters with very colorful personalities, having traits that really make them stand out. With that, I need active players that can commit to a roleplay. I would like to get a post at least every two to three days. As for language, romance, and violence, keep it all PG-13, including the OOC. Another thing that comes into question for a roleplay is the quality and quantity. Usually I prefer post at least 500 words long because I won't lie, I love long post with important details, it is the reason why I've decided to submit this in as advanced. But I'm not strict about it, because we are all here to simply tell a good story regardless of the word count. But yeah, there's that, my guidelines for the roleplay- hope to see you abroad the Artemis!
@Deserted@dreamingflowers@Fetzen

Because of the lost of two characters and the multiple long silences of the roleplay, I'm unfortunately to bringing this roleplay to an official close. I want to thank all of you guys who stuck around, dedicating your time and effort to both the plot and characters. Honestly, I have been on this site for about five months and active in three roleplays that I can remember that actually started. But I mention that to say that before the guild, I roleplayed on another and most stories never survived due to the great amount of unescapable inactivity from all players. So I came here, thinking I would have better luck. Then I found you guys. I created this roleplay partially to improve my writing in the fantasy genre, and although the roleplay ends her, I don't regret the advice and support given. Any of you storytellers are welcomed to join any of my future roleplays, especially if you have a thing for sci-fi since I've been having an itch to get right back into my favorite genre.

@Deserted Can't lie, you really guided me through this roleplay when it came to carrying a plot through. Even back on the interest check, you were the first to respond. And within the OOC, you kept it light and fun. As for Rooke's character, you took the wise choice of making him a man of mystery, which kept me guessing what other secrets are there to discover within him. I've always wondered if it would end with Emmett turned against him or standing with him.

@dreamingflowers I remember you saying that you can tell I have put a lot of dedication into the roleplay, and it means a lot. I also cannot forget you calling this roleplay special. You definitely encouraged me to not forget character development, since one of the things that can keep a roleplay memorable are the characters that make them up. Speaking of characters, Floure definitely stood out from the rest due to her soft-nature. The possibilities of what her character could go through was countless. Situations like putting her into intense life or death dilemmas or even just dealing with the impulsive interactions of Emmett, could prove to even impact the very true ending.

@Fetzen Glad I could be your first roleplay in the advanced section. You were the first person I have tried something new by actually conversing ideas about your character within a PM. Othen was definitely the brute of the Whispering Badlands, but surprisingly enough he was actually quite funny in the way he would counter Emmett. It would have been nice to see the certain tests of manhood Othen would put Emmett through and I was planning to set a scene where it would make perfect sense to have that happen. But none the less a unique character.

Well, there you have it, my finally goodbyes to the roleplay and to you guys, although I hope to bump into any of you. Thanks again for all of your concern and dedication.
Great! So close to finally revealing a big game-changing decision the group will be forced to make. Its going to be a longer post most likely, but I'll start typing away at it once @MacabreFox posts.
@dreamingflowers That's very reassuring. Yeah, I can't help but feel when a roleplay slows down that I somehow failed as a GM to keep the story interesting or making sense. So, thank you :)

@Fetzen I won't lie, I've been anticipating Othen going berserk on the rogues! But yeah, its no problem.
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