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Okey dokie, we'll start with like 3 and work up from there.

I agree with c3p, start off with few just to see how it feels. And once the characters arrive at a point where they could use a full team of six, see how we want to do it then.

Also, I decided on a concept. Gonna rework a character from an old RP I never got to use, which I think will fit in well. Now I'm writing the character sheet!

Two quick questions though: our characters are intended to travel together around the region, right? Also, since exploration is handled in a certain way, would items like pure incense, repels, etc. effectively do nothing mechanically? I was thinking about taking a cleanse tag for the held item for aesthetic/RP purposes.


Great! Looking forward to your character.

Question number one: Yes that is my expectation/hope. You guys are free to go separately at various points if its more convenient but I figured it'd be more fun to stick together most of the time. If there was more of a turn out I could say we could split up into 2+ groups but we don't have the people for that.

Question number two: You're free to have it/"use" it, but mechanically it'd be useless, yeah.
So, a little update. I updated the map section & the exploration section to show what items can be found/discovered in the RP. Each time you go into a new area (landmark/route, not settlements), you get three item rolls: 2 basic item rolls and 1 treasure roll. The basic item list is just items you use for adventuring (potions, pokeballs, status restores, etc.). Treasure list is just for stuff you can find & sell for $$$.

Working on the combat aspect & gym leader teams, and I have a question for everyone: How many Pokemon on a Gym Leader's team would you like to see/face? Is 3-4 Pokemon per team the ideal or would you guys rather take on a full team of 6? Former has the advantage of being easier + more quicker to go through, but some may prefer the latter for the challenge of a full team. I'm conflicted.
I'm a sucker for some pokemon! This is a style of RP mechanics I personally haven't done before so I'm game to try this out. And personally, I really like colored dialogue. It helps me distinguish each PC and better hone in on what is being internalized vs externalized by a character - useful for when writing reactions or envisioning a scene.


Awesome! We'd love to have you. And thanks for the feedback. I went ahead and colored the dialogue for the intro. Hopefully, it's easier to read. Let me know if any of the color choices are bad/hard on the eyes. Along with doing some of the stuff that I still need to complete (NPC profiles, mostly), I'll be working on making the OOC front page more visual friendly. I'll also continue working on the mechanics & updating the front page.

I'm not going to be posting Gym Leader's Pokemon teams as of right now. I designed the RP with the idea that players can go wherever they want/any particular path they desire (starting point is relatively in the middle of the region) and so because of that, each gym leader has technically 8 teams pre-planned that depends on what order our characters will challenge gym leaders. 90% of these teams aren't going to be used, but I drafted them up anyway cause I didn't know what order you guys would go in and wanted to be prepared (also it was fun). So, gym leader's teams won't be posted until the RP starts and I have an idea of where our characters will be going.

So, in order for the RP to start I need a minimum of 2-3 players. More would be ideal, but I'll take what I can get. There is no rush/pressure, we can start whenever. But that is the state of things. If anyone has any questions/issues, feel free to ask! :)

EDIT: Also, I'm changing the shiny rate to 1/30. We won't be having too many wild Pokemon encounters compared to the games so I've drastically rose the rate. But if it ends up too common, I'll reduce it.
Woah! You've done a ton of set-up. I'm gonna bunker down and give all this a read before I start throwing out character concepts, but I'm majorly impressed. (And seeing a big ol' list of NPCs in the characters tab gives me faith that you've got plenty of cool stuff in mind for the players to experience.)


Thank you! And yeah, I have quite a bit cooked up. Still needs more organizing, but once things get moving I think it'll all come along.

~~

Also, big thanks to @Yankee for letting me know the Guild has a dice roller. That should make things a lot easier/smoother...once I figure out how to use it!

EDIT: Question for folks...do people here generally prefer it if dialogue is colored? I kind of prefer it not colored but I can see how it could be easier for some.
I'm game to give it a go. It would be a 'definitely' but I'm in a few RPs and just in case I can't juggle as well as I think, I don't want to make any promises.


That's great to hear! And yeah, no problem.

~~

OOC is up: roleplayerguild.com/topics/192799-pok…

If anyone has any questions, feel free to ask there! :)

Also, gonna tag @Dragonfly 9, @Thunder999999, and @Crimson Flame as you guys expressed interest in the rp here, albeit for some of you it was a while ago so if you're no longer interested you can just ignore this!
NPC List Pt1: Gym Leaders








Starlight Dreams


Active/Accepted Characters

1.) Professor Noah Magnolia - Brose
2.) Magdalena "Mags" Specter - Brose
3.) Alyssa Koharu Kasprzak aka "Kazu" - c3p-0h
4.) Ikkou Delos - Yankee
5.) Vincent "Vinny" Verdana - GubGar

On-Hold/Accepted Characters

1.) Alexandra ‘Alex’ de Vries - Enzayne

Please, do NOT post your CC until it's been reviewed & approved by me in the OOC section! Thank you!
Reserved


Just in case. Done with set up, thank you!
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The Starre Region







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