The Villain's International League of Evil, more commonly abbreviated simply as
The League, was founded in 1953 as The Brotherhood of Evildoing, though this was changed to "The League of Evildoing" in 1967 in the infamous "Electricia v. Brotherhood of Evildoing" case, and once more to the current name in 1971 as part of a rebranding effort. It is essentially a global trade union for villains, serving as the authority over every facet of supervillainy, be it dealing with a villain’s legal recourse, supplying henchmen, screening offensive alter-egos and gimmicks, creating suitable nemesis pairings for heroes, and so on. The League’s rulebook is bound in human flesh, and is extensive, strict, and notoriously bulletproof -- There are no loopholes to be exploited, or any matter it does not cover in
great detail. The League’s legal team is one of the best in the world, and when matters can no longer be settled in courtrooms, they rely on their equally-skilled assassins.
VILE employees -- entirely separate from villains -- are somewhere between Imperial Stormtroopers and the DMV. They handle the massive amount of paperwork generated by the League, as well as public relations and administration. They are all identical, wearing black uniforms likened to pajamas and plastic skull masks resembling their logo, which has a considerably thin mouth grate, muffling their speech at all times and making it impossible for employees to take lunch breaks. The League is led by its founder, the aging and increasingly senile
Black Phantom. His current decline in health and subsequent need for replacement is an unspoken issue and the subject of constant gossip within the League, as there is no known replacement lined up.
The Department of Hero Regulation
The Department of Hero Regulation is a federally owned bureau of management for heroes, founded in 1944 after the infamous
Mighty Man Incident, wherein Sam J. Reynolds, AKA Mighty Man, was found guilty of Destruction of Property by a prosecutor seeking payment for a barn damaged by Mighty Man's flight. After breaking the handcuffs he was placed in, Mighty Man incinerated the courthouse with his heat-vision and flew to Nicaragua, where he remains in hiding to this day. The proceeding national outcry lead to the DHR's establishment, and federal funding for devices and training to handle Supers. Due to the passive role heroes take defending themselves from villains, the DHR has significantly fewer rules than their counterpart organization, though this is not to say that the rules are not enforced as strictly as VILE’s. Most of the DHR’S rules focus on acceptable levels of force and permitted scenarios for the escalation of conflict -- As an organization, the DHR is more focused on capturing unregistered heroes and villains and threats to global safety. They typically only involve themselves in the affairs of higher level villains, such as those capable of purchasing nuclear weapons or summoning world-devouring creatures. They are also in charge of assigning appropriate “Units”, which are essentially sets of preapproved dynamics such as “Lone Hero”, “Hero Family” or “Hero/Sidekick”. When a single man in a cave applies for a young, spandex-wrapped male sidekick, it is the DHR's screenings they have to pass. When Super families routinely risk their child's safety crawling into tombs to press secret buttons, it is the DHR who investigates. When a
hero breaks the rules, it is the DHR who hunts them down.