Avatar of Ciaran
  • Last Seen: 2 yrs ago
  • Joined: 7 yrs ago
  • Posts: 375 (0.14 / day)
  • VMs: 1
  • Username history
    1. Ciaran 7 yrs ago

Status

Recent Statuses

2 yrs ago
Current We got a new Skynd release. Today is a good day.
1 like
2 yrs ago
It's been a few years, but yeah... I'm thinking I'm back
3 likes
5 yrs ago
Really in the mood for some gothic steampunk right now.
2 likes
6 yrs ago
Alright guys, I'm back. Will be posting very soon.
6 yrs ago
Estimating about two weeks until I can get my laptop replaced and my posting will be back up to speed.

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Most Recent Posts

@Zynros You need to fill in that you have two 1st level spells slots, then you're accepted.
@Cu Chulainn Yes, very old, since they predate the Great King (who is mostly considered to be a god), who was last seen over 991 years ago.
@Cu Chulainn There wasn't, but that sounds like a fun idea, so now there is.
@Lurking Krog Most villages and towns have a kind of militia, controlled (like most things) by the local reeve. They handle criminals, animals, that kind of thing. There's plenty of mercenary work. Literally anything the Krusczek would do, a mercenary might also get paid to do - this could include hunting monsters, more capable criminals (including wizards and similar highly threatening humanoids) and even Krusczek that have gone mad. One element of this worth remembering is that the Krusczek have the advantage of reputation; if a reeve has to pick between a merc and a Krusczek (or a teams of mercs and a team of Krusczek), they'll usually take the Krusczek. Bodyguard is also reasonably common. Anyone with money will find need for it at one time or another, especially when travelling between settlements.
@Lurking Krog Glad to hear it.

Also, I should say that if anyone else wants to join, they must state their interest within 24 hours of now, after which no more applications will be accepted. Players who have already stated their interest have nothing to worry about; characters will be accepted as normal. Likewise, anyone who states their interest within the 24 hour period will not have to make their character within that time. Also, don't worry if you're an hour or two late to this deadline, I'll still let you in. I'm not that uptight.
@Pyromaniacwolf Inkarnate's font is a pain to read, evidently. That says Myrislik.

@Torack Looks good to me.




@Lurking Krog @Keyblade87 @SonofJET Haven't heard from you guys in a while. Still here?
We now have a map!

@Duthguy Looks good.

@Lusus Naturae Sorry I forgot to reply to you before. Exotic races would be treated similarly to how tieflings often are. Most people will not trust them, but won't go out of their way to hurt them either. Your CS mostly looks good so far, I'm just confused as to why your initiative modifier is listed as +5 when your dexterity modifier is +3.
@Duthguy Yes.
@Duthguy Number of cleric spells prepared is your cleric level + your wisdom modifier. Number of spells slots is influenced by your cleric level only. A level 1 cleric has two 1st level spell slots, but because your wisdom modifier is +2, you can have 3 spells prepared. What this means is that you can cast 2 spells (not including cantrips) between each long rest, but you have 3 choices for each. Essentially, you should know three 1st level spells, but only be able to cast two of them (or the same one twice) between each long rest. Have I explained that more clearly?
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