Avatar of Crazy Scion
  • Last Seen: 4 mos ago
  • Joined: 11 yrs ago
  • Posts: 283 (0.07 / day)
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    1. Crazy Scion 11 yrs ago
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Recent Statuses

5 yrs ago
Current Is it just me...or is there an unspoken demand for a Monster Girl RP?
2 likes
5 yrs ago
Is it just me...or is there an unspoken demand for a Monster Girl RP?
5 yrs ago
Feeling better
5 yrs ago
I am currently suffering from an endless Migraine, so I might not post for a while due to pain.
2 likes
6 yrs ago
I live!
1 like

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Most Recent Posts

It was pretty much here that I first fought anyone. I started RP on this site, for the most part, and worked my way from Free, to Casual, to the Arena, and have been involved in many stories that never finished. I learned a lot during my time here, and have forgotten a lot. I am sincerely hopping to make this latest bout of motivation the one in which I do an RP right and see it to the end.
<Snipped quote by Crazy Scion>

I was aware of how it worked, but I assumed the section saying 'always on' meant those abilities were always present, effectively giving Scion his ability which allows him to be durable just because he wants to be, hence perception changing reality thing. On top of this are weapons which are IMO still near god tier, for example it hardly takes a genius to defeat my mech with the loadout you suggested, you can simply open a portal directly next to the mech and send the bass cannon's blast through, instantly destroying it.


"Always on" was meant to sate that he couldn't turn the ability off when he had it. I may have used some poor word choice in this case. As for the portal shot with the base cannon. Yeah you caught me on that being an idea, but I was under the assumption that it wouldn't do that much damage against a high tech robot for the future. In fact, I was under the assumption that it would take at least a dozen of shots to get anywhere close to wearing the mech out.

I also figured you could counter portals fairly effectively, as they are quite predictable. It really is a power that works its best when the opponent isn't aware of it. So mostly just the first time. After that your enemy is expecting it, and it will be much harder to get a direct hit and avoid getting counter attacked through the portal. The portal does operate in both directions after all. It was a fight I thought I could win, yes, but not an easy one by any stretch. I do like things to be interesting. I hope I haven't given a false impression in that regard.
<Snipped quote by Crazy Scion>

Well, it's the difference between a mid tier character and a character pushing towards god tier.

Scion seems to have the ability to bend reality to his own perceptions, which is way way way way way above the level of any of my conventional characters.


@MelonHead

He doesn't have all that equipment and abilities at once. I mention it in the synopsis, but this is an experimental format. I don't know if you read the whole thing, but he only has a selected amount of abilities and equipment at any given point. The abilities and equipment are actually selected by my opponent or agreed to ahead of time. That's why everything is listed as possible abilities or potential equipment in the CS. The story reason for this is everytime Scion enters Void and comes out again. He ends up with a random set of these things.

Sorry this seems complicated, but the idea was to create unique fighter with varied abilities. Scion is just the character you select in a fighting game that gives you a random set of abilities crossed from other fighters. Mind you I do design each ability to function on its own, or in combination with the others. It leave it to my opponent to select what they believe to be a fair combination.

At default, which is what Scion is currently operating as, Scion is just a long lived human and Dennis is just a high tech watch with good sight. I am trying to work on making this more clear. I tend to work on the CS during my freetime and my inconsistent mood and inspiration causes my writing to shift styles when I'm working.

So in short. When I said fight with the power portal(AKA The M-Device), Bass Cannon, and Solar Staff. I meant fight with only those things, and nothing else. If you thought that was too much or too little, then you could ask for a different load out.
Not much to go on, but I think I could beat @MelonHead's Mech with only the power portal, the Bass Cannon and/or Solar Staff. Though the Solar Staff alone would be harder to do it with.
What are we talking about?


I think they are trying to get a survey of who players think are the toughest fights. Still have no real opinion on the matter.
<Snipped quote by MelonHead>

Interesting point. Let's get a take on that. I don't think anyone will get their feelingd hurt. So who is a tough out. For me, the top three I'd say are; Melon, Rilla when he's on, then DJ.


I have unfortunately not fought two of the three presented, and the one fight I remember having with Melon was never resolved or had a clear upper hand.

I have actually fought few in my time and the fights never seem to have resolved.
Well I'm currently operating in the HQ which seems to have sparked some conflict with the Clockworkman's rather rash actions.
I'm the only one that favors speed posting and that is something I'm going to slow down on since it severely hinders my grammar and word choice. Though it is approaching a week since Barti disappeared so I may be accepting fights now. If you can come up with a story reason to fight me at least.
Interesting. So The Clockwork Man would not stand up well to waves of force. By that logic he would not like most of Scion's possible weapons.
<Snipped quote by Alphakoka>

It would be hard to get herself poisoned that much without dying first.


She's a tough girl. After all, the more poison you ingest. The quicker your resistance to it builds. It would get to the point that instead of a few drops in her drink, to 90% of the glass needing to be poison to achieve the same effect.
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