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Wolfgang would have been about 20 at the time he was sold into slavery.
Everything looks good to me, if DancePants is happy with how it ties in with her character then I say it's accepted.
Gowia, your character looks good so far. It looks like he'll fit in with the others well, I'm looking forward to learning more about his history.

DancePants, I'm fine with the changes you've made. I'd probably say that Wolfgang would let her keep the plane because she had earned it by taking it in such a fashion, but I don't mind you writing it from Madelief's point of view so you can keep it as is. I'm also fine with you having Gowia's character having taught Medelief to fly.

Hi there AmazinglyVivid, I like your character idea. I liked your initial idea that her and Wolfgang meet when he was in South America, she could have accompanied him and Arturo Vargas back to Europe and joined up with them again after they form the Wolves. I'd be glad to have you on board if you want to go ahead and post a CS.
I really like Madelief, you really hit the nail on the head with the sense of adventure I'd like them to all share, that's why the Wolves worked together so well, they were all adventurous. Just one quick note, World War 1 hasn't happened in this world as of yet. The only wars that have happened in recent memory are colonial uprisings or the war between Portugal and Austria-Hungary over Spain's former colonies.

Other than that it's perfect, I don't think the wing walking and shooting is too outlandish. The Wolves were all exceptional people after all. I'm fine with Wolfgang being the one who allowed Madelief to keep her plane, he can also be the one who taught her to fly if you like and if nobody else wants to fill that role. I think using her uncle as a potential protagonist would be good, we can see where we can fit him in as the story unfolds.

I've not heard back from our fourth player so I may post a quick interest check over in the Advanced section to find another player to round the numbers out a bit, I'll give him until this evening to make an appearance before doing so. Looking forward to your CS gowia.


The Wolves of the Mediterranean


This game is set mainly in and around the Mediterranean Sea in an alternative version of 1920 where there was no World War 1, instead there is a cold war of sorts. Britain, France, Portugal, Greece and Russia are in a close alliance as are Germany, Austria-Hungary, The Ottoman Empire, Rumania and Bulgaria. Belgium, the Netherlands and Switzerland are all officially neutral however their sympathy lies heavily with Britain and their allies. Serbia, Montenegro and Albania are under pressure from their neighbours to join the alliance with Germany however they have yet to do so; Scandinavia, Denmark in particular, is under similar pressure. Spain is currently neutral, having recently changed from a monarchy into a republic. Italy is under pressure from both sides to join alliances due to their strategic position in the heart of the Mediterranean. Bi-winged sea planes and zeppelins filled with pirates, bounty hunters, soldiers, gangs and slavers rule the skies while the waters are frequented by large liner ships usually transporting goods or slaves between the countries of the Mediterranean. Long distance passenger travel is usually conducted by large zeppelins. Slaves, slavery having never been abolished, are the most valuable commodity in this area of the world and people pay high prices for healthy slaves and the Mediterranean is the place where most of the slave trade exists making it a highly sought after area by the powers of Europe.

The World






Technology
The technology of the world isn’t much different from the 1920 of reality. Weaponry is typically bolt action rifles and revolvers/hand guns for foot soldiers. Machine guns are used on planes and zeppelins, some larger zeppelins may have anti-aircraft flak cannons. Most ships have anti-aircraft weaponry in order to protect them from piracy. Planes are all bi-winged or occasionally tri-winged and the development of monoplanes is still in its infancy with only a few prototypes existing. Most planes found in the Mediterranean area have large floats attached to allow them to land on water as well as land, these are especially popular among pirates as well as naval air forces. Large flying ships with three banks of tri-wings are used by Italy as passenger liners and travel between South America and Europe, transporting the rich on luxury trips.

Zeppelins are used both by militaries and civilian bodies. Militaries often use them as escorts for convoys as due to their large size the can be equipped with heavier weaponry and can also carry small fighter planes attached to them which can provide a quick defence force in case of attack. They are also used as civilian transports, in a similar fashion to the Italian air liners and are a common sight above Europe.

The Wolves of the Mediterranean
The Wolves of the Mediterranean were a gang of pirates who operated 8 years prior to the beginning of the story. They recruited the best fighter aces in Europe at the time and launched several raids and heists during their 3 year existence. They were founded by Wolfgang Gotz and Arturo Vargas; who had recently returned to Europe having volunteered for the Austro-Hungarian air force during their war in South America. They had both gained reputations as being excellent fighter pilots and after the war they found themselves with no skills except piloting and so they turned said skills to piracy. Wolfgang Gotz had been taken prisoner by the Portuguese armed forces, and had been sold into slavery. He was freed by Arturo Vargas from the gold mine where he had been put to work, the experience gave him a deep hatred and resentment for the institution of slavery as well as the governments who carried it out. Part of the reason the Wolves had become so famous was the practice of raiding slave ships and freeing the slaves on board.

The Wolves were considered by most of the European powers as criminals and were actively hunted by militaries and bounty hunters alike. The gang operated for 3 years and caused so much financial damage that Italy called all the European leaders together to a summit in which it was decided that a task force would be set up to hunt and destroy the Wolves once and for all. This task force was made up of international pilots who operated under the Italian Air Force. Although this made their lives harder, the Wolves survived for another year before deciding to go their separate ways, retire and change their identities, all of them had made enough money to live comfortably wherever they chose. They were hunted for another 2 years before the Italian government disbanded the task force they had set up to find them and it was largely accepted that the Wolves of the Mediterranean were no more. They are still wanted criminals but there is no active operation to locate and arrest them as in the wake of their disbandment other pirate gangs stepped in to take their place.

Our Characters
My character will be Wolfgang Gotz, one of the founding members of the Wolves of the Mediterranean. He will have been living peacefully until his family are killed and he turns back to a life of piracy to get revenge on the men who killed them. Your characters will either be previous members of the Wolves, remember it has been 8 years since they disbanded so they would be in their early 30s or at least their late 20s, or else they will be notable pilots who my character accepts into the group. There would have to be a reason that my character accepts new people so they would have to have some kind of specialist skill that makes them stand out from all the other pirates. The other founding member of the Wolves, Arturo Vargas will be the antagonist of this story, he’s joined the Italian Air Force and is in charge of an anti-piracy air squad using his knowledge of pirate tactics and safe havens to devastating effect.












Standing at a rather unimposing 5’09”, Lucian is hardly athletic but nevertheless in commendable physical condition thanks to a long history of having both an active

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Great, I'll get an OOC up tomorrow to give time for anyone else who's interested to see this interest check. Is everyone fine with this being an advanced game?
Glad to have you on board. All we need is one or two more people and I'd say we're good to go.
Thanks for expressing an interest, I'll hold off on doing anything and see if anyone else is interested in this.
So I've had this idea knocking around in my head for a few years now, I've roleplayed it a couple of times with varying degrees of success but I would like to give it another try. I haven't decided whether this would be a one on one roleplay or a small group, I would prefer a small group but I've always had problems with people being unreliable. I'd like this to be an advanced roleplay, or at least high casual. Anyway, onto the idea.

Basically this would be set in an alternative First World War era where there isn't a full scale war yet, it's more of a Cold War of sorts with two groups of alliances that are facing off against each other and vying for power and control. This would be centred around the Mediterranean Sea and the countries that surround it. Slavery still exists in this world and instead of there having been a scramble for Africa, the European nations have set up slaver states in North Africa which they finance to capture slaves from Central and South Africa. Slavery also exists in South America but is not as well established as African slavery, people are also known to be sold into slavery if they are captured in war. Slaves are transported from North Africa to Europe through the Mediterranean so there are massive amounts of wealth being transported through this area via large ships or zeppelins. With wealth comes crime.

Pirates operate both on small boats and in bi-winged seaplanes. With the massive increase in military industry planes and other military goods are in plentiful supply and can be obtained relatively cheaply. Pirates raid ships and zeppelins to either steal or ransom cargo. It's a lucrative but dangerous career. The major European powers all have a naval and air presence in order to protect their interests.

I have much more detailed stuff about the world and what the countries will be doing but I don't want to write it all out if nobody is interested. Our characters will be air pirates in bi-planed seaplanes, they will be one or two person crafts. I'm not going to be overbearing on the levels of historical accuracy in terms of technology but I would say that the planes are all biplanes without exception, they will be equipped with radios to allow out characters to interact while flying or else any flying segments would be very boring with our characters flying in silence.

My own character will have previously been part of a famous (or infamous depending on the perspective) group of pirates called the Wolves of the Mediterranean who operated 6 years prior to the start of our game. He will have retired and settled down since then having become rich after one last heist/raid. His family will have been killed by men who were hunting him down which leads him to return to the skies to get revenge. Your characters can either be former members of the Wolves or just notable pilots in the area that join up, it's up to you.

Anyway, I'll leave it at that for now and see if there's any interest and if so I'll organise putting up an OOC which I'll fill with much more details about the setting and the world so you can create your characters.

Thanks for reading.
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