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The Hunter's Dream

Gerlinde shrugged. “So Irreverent Izzy was the infamous Hunter-killer Skinner? Heh, seems likely, I guess. But I can't say I've had the pleasure of meeting him. If he met an immortal Hunter, I'd imagine it was probably Moira.”

Farren, meanwhile, took the runebrand and went about exploring what he visualized as a “golden thread”; the traces of the mostly-forgotten madness that had been inflicted upon him by the golden halberd, which had eventually driven him to become a Hunter. Delving into that madness was doubtlessly very unpleasant, as the feelings lost to his amnesia were dredged from the murky depths of his consciousness, and the deeper he went, the more he felt it return and permeating his being. Just as when he had been exposed to Pallid's ominous bell he felt his paranoia growing as flecks of gold seemed to flicker in and out of existence; he felt as though there were someone watching him, figures lurking right at the edge of his vision, someone standing right behind him. He felt someone breathing on his neck, could vividly imagine a hand hovering a hair's breadth from his throat, fingers poised to grasp it and choke him.
But even more worrying, perhaps, was the fact that he felt like there was something inside him, too. Something observing him, listening through him, lazily writhing and slowly consuming him. Something curling around his spine, something crawling in his guts, something coiled around his heart, something looking through his eyes, something chewing on his brain. It was watching, and he got the sense that it knew he was aware of it. He sensed its amusement.
Refusing to shy away, however, Farren kept delving deeper, until he found something... else. Something tethered to the mental image of that golden halberd, and to the feeling of his fingers on its unnaturally warm metal. Something it had tried to teach him then, but his mind had not been ready to comprehend. But now, as a bearer of the Old Blood, he recalled it... and the projection-case of the runebrand flickered to life with a Caryll Rune none of them had ever seen before.

Farren has remembered the Sun Rune, which empowers Gold weapons with eldritch sunlight, causing them to burn with holy flame when striking and to obliterate bloodwraiths with ease.

And as this rune returned to him, he also felt a now-familiar tremor go through his blood... though it felt weaker than before.
The Hunter's Dream

Torquil stumbled back as soon as the Memory of Irreverence loosened its grip on his mind, utterly overwhelmed by not only the experience itself, but the sense of... newfound understanding? Some vague sense of familiarity with an aspect of reality he had only had the barest concept of before. He had never been a particularly knowledgeable or insightful person, but somehow he felt as though absorbing this memory – this insight – propelled him far ahead of where he had been before. The world, and the Hunter's Dream in particular, felt and looked slightly different to him now than before. The doll looked more lifelike, less like an animated toy and more like a person made of porcelain; the text on the smaller headstones stood out sharper and clearer, and he felt more aware of them; even the statues of former Paleblood Hunters seemed more real, as if each of them was liable to jump off its base and walk around like living people. He felt a very noticeable shift in his perception of all things, and it terrified him.
Discovering the story of the serial killer they had stopped earlier – this “Skinner” – also struck a cord in him. Part of Torquil felt an odd kinship with Skinner, equating he murderer's exile into the Old Labyrinth to his own sequestering to his cabin in the woods. Again that sense of loneliness rose to the surface, and despite everything that had happened and all that Skinner had done, he felt a strong sense of sympathy toward him. He wondered if things could have gone differently, what could have been, and what speaking to Skinner might have taught Torquil about himself.
Then all of it faded into the background, because he could not immediately and easily reach any useful conclusions regarding any of it. It all occurred to him for a moment, wafted through his mind like a passing sound or scent, and was promptly dismissed as requiring too much thought.

“Well now, that was quite something,” Gerlinde, who had never met Skinner before and had no idea who he was, said with a smile. “A memory of Irreverent Izzy about Ludwig, the Holy Blade.”
When Ophelia asked for the Hunger Rune, Gerlinde was also quick to join in: “Oh, another Caryll Rune? Can I learn it, too?”

Ophelia, Torquil and Gerlinde have obtained the Hunger Rune. While branded onto a Hunter's mind, devouring the flesh of a living or recently deceased creature restores regenerative potential, similar to how a blood vial would have. Additionally, after devouring part of a creature you gain a small measure of its power as long as you are near it or its remains. If used in conjunction with a living weapon, this rune allows that weapon to have a second awakening that lasts for 60 seconds, at the cost of permanently erasing the last currently active benefit from an eaten creature.

Farren and Torquil have obtained the Metamorphosis Rune. While branded onto a Hunter's mind, this rune increases their physical prowess. This effect can most accurately be described as them receiving an increase to their strength, endurance and vitality.

Farren and Torquil have obtained the Clawmark Rune, which allows the one who memorizes it to utilize their visceral attack-transformation at will and grow longer, sharper claws when they do so.

Farren and Torquil have obtained the Communion Rune, which enhances the effect of blood vials for someone who has memorized it to also provide a minute-long effect boosting the imbiber's strength and stamina.

Farren and Torquil have obtained the Deep Sea Rune, which fortifies the body of the one who memorizes it against disruptive effects like ashen blood and frenzy, greatly increasing their resistance to it.

Farren and Torquil have obtained the Formless Oedon Rune, which empowers quicksilver bullets for the one who memorizes it, significantly increasing their power when shot from a firearm or fueling an eldritch object.

Farren and Torquil have obtained the Heir Rune, which doubles the amount of blood echoes one who memorizes it obtains from those who die near them.

Farren and Torquil have obtained the Dream Rune, which causes one to exist permanently in the Interstice. It allows one to see and interact with all entities of the Nightmare, for better or for worse.

Farren and Torquil have obtained the Eye Rune, which causes one to perceive the hidden facets of reality that would normally require insight more easily, though it also increases the vulnerabilities insight cause.


And finally, after conferring with the whispers of the Holy Moonlight Sword for permission, Ophelia shared a rune that not even Gerlinde knew yet:

Gerlinde, Farren and Torquil have obtained the Guidance Rune, which will sometimes reveal sprites of light that draw attention to powerful traces of the Nightmare. Its effect is enhanced while wielding the Holy Moonlight Sword.
The Hunter's Dream

“I prefer to keep the Dream Rune memorized myself,” Gerlinde said, opting to replace the Eye Rune with that rather than the Heir Rune. “It lets me see pretty much everything and interact with some stuff that we can't normally touch. Like the little ones! Though it also makes creatures of the Nightmare notice me a lot more.”
The four of them spent a bit of time memorizing the Caryll Runes they needed before the time came for Ophelia to show her items to the Messengers, who eagerly offered the information echoing through the Nightmare they thought pertained to them:

Holy Moonlight Sword
An arcane sword discovered long ago by Ludwig.
When blue moonlight dances around the sword, and it channels the abyssal cosmos, its great blade will hurl a shadowy lightwave.
The Holy Moonlight Sword is synonymous with Ludwig, the Holy Blade, but few have ever set eyes on the great blade, and whatever guidance it has to offer, it seems to be of a very private, elusive sort. Yet it seems that it has made its whispers heard anew to its new wielder.
Messengers about the Holy Moonlight Sword


Kos Parasite
When the carcass of Kos washed up on the coast, its insides were teeming with tiny parasites, unlike any found in humans.
This atypical weapon can only be clasped tight and swung, but a Kos Parasite is said to stimulate phantasms inhabiting a lumenwood.
To one who offers the power of the Hunger Rune, the parasite will convey the unconditional love that Kos left her hapless Orphan. Numerous tentacles will grow and wrap its wielder in a warm, protective embrace, reminiscent of the mother's womb, shielding them from harm and mending all that ails them.
Messengers about the Kos Parasite


Rosmarinus
A special weapon once used by the Choir, high-ranking members of the old Healing Church.
Sprays a cloud of sacred mist, created by using blood-imbued quicksilver bullets as a special medium.
Arias are heard wherever sacred mist is seen, proving that the mist is a heavenly blessing.
“Oh, fair maiden, why is it that you weep?”
Messengers about the Rosmarinus


She also got the insight from the whispers coming from the Holy Moonlight Sword on the Kos Parasite: "This creature came from a Great One. It is something that has fed on the essence of the gods, and of the cosmos itself. There were once many, but now there is but one. The last remnant of her power."

With that out of the way, Ophelia finally offered Gerlinde to spend her last blood echoes on conjuring the memory she wanted from the Messengers' birdbath. Gerlinde gleefully accepted, but also voiced her concern that doing so might not be possible since the memories she had already drawn from the waters had been absorbed immediately upon calling them. Her best guess was that they might be able to share the memory if they huddled up close to each other while it was being conjured, upon which she suggested that all of them do so that they might all gain its insight. Farren was grateful for any distraction, and Torquil accepted because... of course he did.
Upon checking the birdbath, Gerlinde discovered that another memory had appeared therein since last she had checked – the Memory of Irreverence – and was happy to leave it to Ophelia to choose it or the Memory of Desperation. Ophelia opted for the former, reached out her hand and pulled the fractured skull from the water, expending her last blood echoes in the process.
As had happened the first time Ophelia absorbed a memory from the birdbath, the skull promptly turned to dust as soon as it gained physicality, which swirled up her arm toward her head... but this time also enveloped Gerlinde, Farren and Torquil, allowing them all to share in the insight it imparted.

The Hunter's Dream

The doll looked to the Shopkeeper, then back to Ophelia. “I am afraid that we do not know how a vial of your human blood would be useful, good Hunter. Many unassuming artifacts can come to possess power through sympathy and the influence of the Nightmare, though, so we also cannot guarantee that it will not be useful.”
Again she looked to the Shopkeeper. “Though the Nightmare creeps ever closer to Yharnam this night, we do not feel as though its presence is an urgent threat anywhere yet. A powerful presence lingers, but we cannot yet tell exactly where it will strike.”
“So maybe the solution is to do the opposite of hurrying?” Gerlinde suggested with a chuckle. “We know that we're probably going to stop Harold, but we also know that we need some kind of protection before we do it. So we go somewhere not related to him at all?” She shrugged. “There are so many options, honey. The Wise Master might know something, but it seems like it's a roll of the dice whether he knows anything about anything. He knows a lot, but his knowledge can be... erratic. Might be worth a try, but it might also be a complete waste of time. There is a lot of the Halls of the Old Lords I haven't explored yet, and if we're going to the Forbidden Woods anyway, we could head to Byrgenwerth and see if we can find the entrance to the Old Labyrinth.
Or...” She grinned evilly. “Or we could head to Yahar'gul, like Harold wants us to. Kill ourselves some Followers and get some more blood echoes. I noticed there's a new memory for sale, and I kinda want it. Or maybe some extra arcane power from the doll.”
The Hunter's Dream

“I can't say that I necessarily care a whole lot about stopping him myself,” Gerlinde shrugged, “but I am curious. I wonder what good seeking Harold's insights will do, though... or anything he says, really. You know about the nice old man-thing and how he hides some of his expressions, so you know his entire thing is manipulation and deception. What makes you think even a fraction of what he has told us, let alone what he will tell us later, is true?”
Idly peeling her hair out of her cleavage and throwing it back over her shoulder, Gerlinde continued: “Don't get me wrong, if you want to go back I'll go with you, and if you want to kill the old geezer I'll help you do it... but if we do that, we'll make an enemy of the White Healing Church, and maybe the black church too. It's not a decision to be made lightly. Also...” She grinned. “It's fine that you can read his expressions, but I think I saw more than that. For instance, I bet you didn't see that big golden tentacle that shot out of the ground and shone a golden light at you at one point? You didn't seem to notice, at all. It was right before he told us to go to the Grand Cathedral.
Also...” she drawled, turning away and idly looking over the headstones scattered around the Dream, “last time Harold saw me I didn't look like this, but he recognized me instantly. And when he told us we could leave, he gestured at the golden lantern. Not in a 'in the general area'-sort of way, but directly at the lantern. As if he could see it.”
The Hunter's Dream

“Woah there, girl,” Gerlinde laughed, cocking her hip and tossing her head, causing her now-wet hair to whip over her shoulder and drape and adhere across her chest. “I'm usually the first to run face-first into danger when I catch the scent of a nice secret, and if you want to go I'll go with you, but maybe we should take a minute? Compare notes or something like that? I also don't even know where we're going. The Grand Cathedral? And didn't we all just agree not to split up?”
The Hunter's Dream

Torquil was very confused after everything that had happened. Everyone seemed so uncomfortable, and he did remember Ophelia telling him earlier that he had to remember that Vicar Harold was not a nice old man, which she reiterated again now... but he could not understand why. It had seemed pretty nice at the garden, and the vicar clearly was a nice old man. The only conclusion he could reach was that Ophelia was wrong on this, and for some reason insistent that her incorrect information was correct.
Still, Torquil awkwardly accepted the hug when offered, and while at first he thought of it as a consolation prize for now having gotten a hug from Gerlinde, he soon found himself growing increasingly uncomfortable with the embrace. Feeling Ophelia's smaller, more fragile body against his larger and sturdier one, being aware of how relatively light she was, combined with her warmth contrasting against the chill rain and wind that now haunted the Dream... again that sense of fear and disgust overcame him. An intense sense of self-hatred. Don't touch her. You don't deserve it. Stay away from them.
A small shudder went through him as soon as Ophelia separated from him, and a wave of nausea overcame him... and he felt weirdly compelled to hurt himself. He resisted the compulsion, but in that moment Torquil's eyes were drawn toward the precipice of the Dream, the rocky edge beyond which an endless expanse of clouds stretched below as well as above, and he imagined jumping off it. Then he reminded himself that he would probably just reawaken back in the Dream even if he did kill himself, which was sort of a relief. He did not want to die, after all... right?

It would take Ophelia a moment to locate the doll and the Shopkeeper, as they for once were not standing at attention right where they arrived. Instead she found them up in the workshop, looking at them through the door while seeking shelter from the rain and the new gusts of wind.
“Slow down, good Hunter, you are not making sense,” the doll said worriedly, raising her hands to pat the air. “None of what you said explains the false Paleblood, to our knowledge. If it was as simple as that, the Choir would surely have created something similar from their own research... and the Shopkeeper's blood?” She looked to the Shopkeeper, who stood facing her in their usual silence. “It is true that the Shopkeeper was wounded and slain in battle with Hunters of the White Healing Church some days ago, but they are bound by the same rules you are, good Hunters. Surely you noticed this when good Torquil was killed? Upon returning to the Dream, even the blood drawn from their wounds disappears. And even if they did somehow preserve a sample of their blood, Paleblood cannot be replicated like that. It is not that kind of disease.”
The Hunter's Dream

The four Hunters crowded around the golden plinth on top of which its shiny lantern sat, majestically demanding their attention. Vicar Harold waved to them a final time before walking back down the stair to his garden, and the light filled the Hunters' vision and carried them back to the Dream.

As had been the case every time he had traveled to the Dream Farren felt a strange tremor go through his blood, only for the cold rain that had so far been falling straight vertically to begin to change their trajectory, carried by brisk gusts of wind blowing through the area. But as concerning as the weather changing in the Dream yet again might be, it was likely nothing next to the sensation of the abrupt and total return of the burdens that had been lifted from Farren's consciousness.
The safety, the homeliness and the warmth Farren had felt in the vicar's presence all vanished as soon as he left his presence, and the paranoia and mostly-forgotten madness returned to sink their wicked claws into his mind anew. But even so, even having left, Farren would still feel himself convinced that Harold had just been a trustworthy, nice old man... but that was all. That was the only compulsion that stayed with him.

“Okay... so that just happened,” Gerlinde said, grinning and shaking her head slowly. “I vote we don't do that again, yeah?”
The Lumenflower Garden, Upper Cathedral Ward, high above western Yharnam

Gerlinde turned to look at Farren, though her eyes kept shifting back and forth between him and the vicar, without her almost ever-present broad smile wavering for a second. “I think we should either all go hunting, or we should all see these enigmatic truths that are apparently in the cathedral. And either way, I think we should head back to the Dream before we decide.”
Torquil looked from Gerlinde to Farren, seemingly lost and confused as ever, but with a small, uncharacteristically relaxed smile on his face. “I don't want us to split up again.”
The Lumenflower Garden, Upper Cathedral Ward, high above western Yharnam

Harold shrugged and gestured to the golden plinth and lantern they had arrived through just a few minutes ago. “You are all also free to leave whenever you want, Ophelia, but I'm afraid you will have to look in the cathedral without me. This goes for all of you, too, obviously; Gerlinde, Farren and Torquil, you are also invited to examine the Grand Cathedral to your hearts' content.”
He looked back to the lumenflowers. “There's still a couple of hours until the lumenflowers are in full bloom. It will be spectacular. I have already invited Ophelia to come see them, but I will also extend the invitation to the rest of you. The Lumenflower Garden is breathtakingly beautiful when the full moon is at its highest.”
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