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1 yr ago
I have an RP idea in mind where you play either a militarized task force designed to eliminate paranormal activity, or something akin to the Umbrella Secret Service.
1 yr ago
I am trying to worldbuild god civs akin to the Time Lords or Xeelee, but so far I've yet to get anything concrete down. It is a tad frustrating, but I'll come up with something eventually. I hope.
1 yr ago
@Obscene: And that is true. I might try that with a character I'm making for a fic actually. Though they'll be no-nonsense in a largely jovial kind of way.
1 yr ago
Yeah. Static was just what popped into my head as the closest descriptor since those are less focused on the character's arc or internal struggle. Not the best wording to use admittedly.
1 yr ago
I just want more protagonists with that same resolve, or barring that ones who aren't confused young adults looking to find their place in life analogues.
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I guess I'll be curious to see what Replicators do with Imperial technology. It's a bit chaotic, due to them barely understanding how it works, themselves. They don't use computers, and instead have a horrible biotech situation going on. On top of that, their technology is basically haunted by fragmented AI/literal ghosts. You literally need a priest to get it to work.

Maybe it will make the Replicators religious.


>That or we get the Men of Iron.

>At least it isn't the Event Horizon though. God, imagine if they got their hands on that ship.
<Snipped quote by Zyx>

The important thing is that they know what they're here for. Also I wouldn't rule the Replicators out just yet. They were the skurge of an Advanced race before and that was before they had access to the raw resources and technology that Star Wars offers..


>True, and don't get me wrong. I read up on them beforehand and yeah the Replicators are indeed a huge threat, just not much of one to something like this, which is why I didn't choose it. That and the whole time travel thing. I mean sure I could just say it's grounded to these exact coordinates in spacetime, which is very much possible and has been done by the High Council to exiled Time Lords on occasion to keep them from leaving whatever rock they were sent to, but that still doesn't really stop it from being a massive curbstomp if I use an actual TARDIS with a crew of lords and ladies who, unlike the Doctor, actually paid attention to their lessons at the Academy.

>Especially since the Time Lords made their own form of broken machine, the N-Forms, and know how to deal with things like errant nanotech since they made some thousands of years before the Doctor's granddaughter even existed. Plus they probably had to counter nanotech-based weaponry in the Last Great Time War alone since the Daleks made use of it, not to mention much worse.

>On the other hand a single Bowship with Time Lords who are still hominid, only really sporting weaponry designed to defend a city the Time Lords didn't consider under threat--which is why the soldiers there got there asses kicked since all the heavy weapons were at other points in the continuum--until Daleks got through (or were allowed in possibly as an attempt to trap them), and can't to my knowledge time travel is much more reasonable.

>As for them knowing what they're there for, I'm assuming Daniel would tell them. I mean they have telepathic communication on both ends, so it shouldn't take that long for the Endeavor's crew to get up to speed.
Yep, you've got the gist of it. There are numerous angels and demons available for contracting, many with unique and varied powers like the examples you mentioned. Funnily enough, you managed to hit on the exact two powers that have lore relevance to this story. One of the seven Ascended demigods possesses the power to reverse time by a limited amount, while it was a war against a Void demigod (shapeshifter type) that ultimately drove Regret to ascend. So yeah, there's absolutely all kinds of demigod spirits to contract with.

What makes Ascendants like Regret stand out from all the rest is that they are the only ones with mortal forms. As such, Regret is the only demigod you can contract with whom you can actually see in person with your own eyes.


>I see. In that regard is it possible to ascend to god level proper? Or is that largely impossible due to them being forces of nature.
>I see. Well still, at the end of it all they're hopefully purging all supernatural powers they once had and living as a normal human again. Also, I do have another question if you're not busy at the moment, and that's what the exact limitations of magic are beyond the whims of each spirit contracted. Like are there spirits of time that can ferry people into the past or future if you deal with them properly? Are there eldritch spirits who embody chaos or the void? So on and so forth.
@Zyx
Ooh. The first character idea is definitely a kindred spirit with Regret then. There are some differences, to be sure, but their zeal for humanity's betterment would be something they'd bond over, I imagine. That woman has definitely punched demigods in the face more than a few times over their treatment of people - well, back when she was a firebrand, anyway. She's mellowed out over the centuries.

The second character idea is in for a fun time too. Humans can be cruel, vindictive creatures, and both he and his master would get a real kick out of dishing it back to them. I can already see them evilly cackling together before Yddrog kicks YC in the shins for existing.


>That is unless the evil character in question mutates themselves so horribly they no longer count as human. Or ascend out of sheer desire to not be human I assume. As for the first character, I'm also thinking that once all is said and done—assuming Yddrog doesn't win—they'll just strain their relationship with Regret entirely. Not out of spite or malice but just a belief that being a mortal with all that entails is the truest expression of humanity one can achieve.

>Granted, I've also got a third idea in mind for a character who's all survival of the fittest and simply sees serving Yddrog as a means to an end. That being becoming stronger/fitter to survive. But the primary humanist idea is what I'm most drawn to out of the three.
>@Thinslayer Well my primary character idea can be summed up in the following phrase: "If nature shouldst bear its fangs against us, we shall tame it. If the demigods shouldst deign to oppose us, we shalt break them, and if the gods themselves descend from on high to cage and ensnare us we shall tear them asunder and bend them to our will."

>In essence, this character is humanity first to a downright fanatical degree, and only serves the demigods and gods out of the logical conclusion that punching said beings in the face as a plain old mortal probably won't go too well. Otherwise yes, they'd be more than willing to unravel the very spirits of natural law and chaos themselves if it meant humanity was truly free.

>The other idea is, of course, just being the Forsaken. This character idea is basically: "Evil dragon daddy that wants to enslave the world and gives me cool inhuman shit for doing it? Sign me the fuck up!"
>Excellent.



>Let us have faith in the incandescent glory of mankind.

>EDIT: Of course if my idea to play a die hard humanist doesn't pan out, I can always go for the good old chaotic evil, wants to transcend the filth of humanity style antagonist.
<Snipped quote by Zyx>

Pragmatists likely wouldn't suffer quite as much. Even Regret herself developed a degree of pragmatism about it over the centuries, having recognized that not everyone is in a position to make a decision beyond "kill or be killed." But unless the person is a psychopath, even pragmatists will feel mentally disturbed when they take a life, even one that deserves it. Their bond with Regret will amplify that a bit with the knowledge that, even if the Champion doesn't care so much about the life they've taken, their patron does, and grieving their patron is a difficult thing for them to swallow. So it'll still hurt. They'd have to strain the bond with Regret in order to reduce the load that places on their mind.


>Could the influence of either demigod be staved off with enough conviction in something?
@Zyx
Those closest to Regret eventually come to understand the depth to which she values human life. To her, everyone has a precious story to tell. Their hopes and dreams, struggles and joys, enemies and loved ones, everyone has a valuable role to play in the history of the world, and their lives are indispensable. To take one life is to destroy not only that life, but everything they ever wished for, the joys denied them, and the people who depend on them. So when her Champion perceives the world as she does, the weight of every life falls upon them whenever a life is taken, no matter whether the cause is just or unjust. It extends to all living things to some extent, but is primarily about people. The more lives are taken, the heavier those lives weigh upon your character, especially since those lives are not even being spent for a just cause, but for the twisted satisfaction of an evil dragon. However, if the bond with Regret is recovered, she will choose to bear the weight of responsibility for the lives within your sphere, helping to take the load of guilt off the character's mind. Yddrog will do no such thing for them, for he takes pleasure in the violation of human life.

Similarly, Yddrog owns the Dragon's Blood running through the Champion's veins. To disobey him is to violate the very blood in their body, bringing a very physical sense of revulsion to betraying the will of their patron. Worst case scenario, if Yddrog is particularly set on a certain order, the Champion may have to physically fight themselves to do anything other than their patron's will, causing physical damage to their body as their flesh tears itself apart trying to obey both the Champion and their patron simultaneously.


>Well in that regard, since not every human possesses empathy or the same level of guilt in regards to certain actions, how would a more pragmatic person respond to Regret's ailment?
>I am curious to know how the torment for champions manifests exactly if they choose to follow Yddrog. Is it just a strong sense of regret? An inability to kill other living things? Or is it something else entirely?
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