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    1. Diabolicalrhapsody 10 yrs ago

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@Katherin: I think a post reiterating a show of powers is needed from the caretaker. Since the new ones seem unaware of the same.
<Snipped quote by Diabolicalrhapsody>

Keeping it WW2-era for the most advanced aircraft. Kushrina have the most advanced at Corsairs, essentially.

Are you certain that you'd want a Junkers Ju-87? That's a divebomber, not really suitable for air-to-air combat. ^^:


My WW-II is really rusty. I want a plane that's good in aerial close quarters. I think a spitzy would be good but you are the Expert. Also, I'll need a name for the Battleship that he heads. Do you have a name or do I choose one. I am not touching the 3 mains mentioned in your bio. Though I like the Heaven's Vanguard.

@Bunnita Thanks for the warm welcome. I'm one of Fiesty's old crewmates. Nice to see you.
@DiabolicalrhapsodySo a sniper with jiu jistu move? (I know its not really jiu jistu lol) You good.

Just out of curiosity (you don't need to edit him for this) what kind of plane does he fly?


I don't know the kind of planes that this RP uses as base design. But primarily a dogfighter with lot of gatlings and no long range missiles. Something extremely agile and nifty. Tough on the body as for the G exerted but he is a thrill-seeker. I will pick a Stuka-88 if we are keeping it WW2 era. If it is a fantasy setting, maybe one of those X-Cross from Star Wars. With Gatlings instead of Lasers.

Also, He is kind of brawler. No fancy sword work and elaborate and graceful moments. He likes to bring on the pain, up close and personal. Often bloody and always brutal.
lol i though this site was full of english people XD


You couldn't be more wrong. English is easy to pick. Now Imagine a dialogue between me and Frettzo in our native tongues. It will be a disaster xP

English makes thing easier.
A native Italian here xP
@boomlover

Okay mate. I have observed a few of your posts both IC and OOC and I have a few words of advice if you will be willing to consider them. You can choose to ignore them and I also admit that they are not expansive by any means. Each GM enforces in a different way and has a set style so you should work with him closely to understand his story or role a generic character that hopefully fits in the story.

1. Please do not assume that your actions succeed. As this is a play by post forum, you'll see that most RPers here follow a probable action and result sequence, not a definite one.

Exception: In a setup involving Dice or Pre-determined result, you are free to do as you like.

2. Survival is your prerogative, not the GMs. Each GM is different, some more accomodating htan others but know this that you may come across really strict GMs and mistakes will be harshly punished.

3. Please take time to read your post and the posts of others. If you are in a scene entirely of your own design then it is fine to act independently, if that is not the case, kindly take into account action of others. Also, English may not be your first language like many here but you could still judge the flow of your piece by giving it a second glance.

4. Finally, try and have fun. If you end up editing each of your post, it will neither be fun for you or us as your fellow players. We all were noobs once but if you are willing to read stuff in good spirit, you'll be as good as anyother RPer here.

5. Finally, give a look to the Free RP section, you may find some easier and less restrictive RPs in there. Once you are easily into the setup, you can work well in others more confined/structured systems. This is by no means a suggestion to leave this, I want you here and would love to interact with you IC. Just that you can sharpen your skills at other places as well while you are doing this.

Cheers!!
DR.

@ClocktowerEchosOkay have made the changes. Changed Swordsman to a takedown specialist. Up close and personal.

Also removed cavalry sabers and added a Winchestor 1897. The Rifle is upgraded to a Gewehr 98. All are WW1 weapons. Hope it is alright now.


Okay up for review. Let me know if there are edits to be made.


Misc: The Vult'ari follow a simple heirarchy structure.

They start as Reavers -> Ravagers -> World Eater -> World Reaver -> Sun Eater -> Galactic Destroyer in military ranks.
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