Name: Celia Lutece
Age: 19
Gender: Female
Appearance:
Personality:
Celia has a roaming spirit that hates to be tied down. This mindset may seem to be in conflict with joining a guild for one's foreseeable future and getting tied down, but to Celia, it's quite the opposite. When she's with her guildmates and friends, she feels even more free than ever more. And it's a good thing she has such people around her; the poor girl is often oblivious to danger and keeps on with her happy-go-lucky attitude and airy nature straight into the lion's den. Thankfully, she realizes it at the last second and scurries away or pelts the lion or similar danger in the face with condensed bullets of stardust, should there not be a large rock to hide behind. Because, really, fighting isn't fun. Unless her comrades are in danger, Celia will often just make a show of wearing the opposition out with her never ending stream of energy. She could probably power the whole of Magnolia.
Anger and sadness are also somewhat lost on her, the former more so than the latter. Her patience is vast, and her willingness to cheer up others at her expense is legendary. However, there are just those times that bring down even the highest flying kite, and when those times roll around, Celia is seen to be just as vulnerable as everyone else. She just makes a good show of burying it.
Biography:
Celia was born in the City Without Sound, before the curse was enacted and Hidden was set in place. She never knew her father, as he went off to travel the world, and hasn't come back. The young girl was instead raised by her mother, Lotus Lutece, and her older brother, Cedar, and her grandparents. Being a city steeped in magic, and since her family was skilled in magic, as the rest of the citizens in town, it was only natural that Celia followed suit. At around the age of 11, after the curse had been lifted, she had begun to show potential, bending the sand around the city outskirts in subtle ways as she played. As she got older, she wanted to pursue this magic further, but decided that just plain sand was too boring, Instead, Celia began experimenting, pouring magic into the sand, to change it's properties. By infusing the grains with magic, she turned them into sparkling bits of raw metals, along with turning the impurities into shimmering dark mists which fluctuated colors. Thus, her Nebula Magic was born.
Reaching her mid-teens, her family saw that staying in the City wasn't going to cut it for Celia. She was always looking up to the horizon, to see the lights of surrounding cities from the hills. There was no denying that she wanted to soar, and experience everything Fiore had to offer. With a bit of a heavy heart, her mother sent her brother with her to take her to one of the surrounding guilds. Fairy Tail was famous, but they were always getting into giant predicaments, so she was steered away from there. They wandered until they found the town of Middlemist, and seeing as the guild there, Mystic Ram, seemed a bit more low-key, as they were just getting their start and rebuilding after Deliora's rampage. Celia bid farewell to her brother there, and applied to Mystic Ram. Now 19, she's been around for two years, and she's never been happier.
Magic: Nebula Magic
Type: Caster
By infusing sand and earth with pure magic, Celia refines the metallic particles and charges them, giving them new properties and making a new substance which she dubs, 'stardust'. This stardust, which is very bright itself, radiates a dark and multi-colored mist that is the impurities of the earth, creating a nebula gas cloud effect, hence the name.
It becomes able to recharge one's magic energy, at the cost of the caster's, be turned into dense projectiles, barriers, and has quite a few other uses that makes Celia a versatile member on a team, even with her peaceful disposition. Her magic is a bit slow, as she has to infuse and breakdown earth and dirt on the spot, but she's become so adept that the process takes a matter of seconds. Those seconds could cost her, however.
Spells:
Nebula Rain: Celia compresses charged stardust to form a slew of small, dense spherical projectiles that she sends forth at high speeds to pepper the target. A small magical charge can cause the bullets to dissipate, much like the one radiated by wizards naturally, making this attack a lower-power attack, and more of a stun.
Charge Cloud: Placing a fraction of her magic power into a cloud of stardust, Celia sends this cloud over her allies, where the particles touch their skin and diffuse the magic into it, revitalizing their magic power stores slightly at the cost of a chunk of Celia's. The more people there are, the less each one gets.
Starboost: By creating pockets of stardust beneath her feet, Celia can glide across the ground with grace and speed, making her much more agile. It takes a small but steady stream of magic to maintain, so while she can use it for distance travel, she tends not to. She can create a larger cloud beneath her feet and propel herself upward as well, to make large jumps, but it takes a slightly larger portion of magic.
Nebula Razor: When told to get serious and fight, this is Celia's go-to spell. With more power holding the particles together, these projectiles slice through magic to hit their target. They can only withstand so much before breaking apart, but they can save Celia in a pinch.
Skybuster: Celia condenses a large projectile, supercharges it, and fires it off in a powerful beam. A heavy spell that she hasn't used outside of training, it takes a lot of power and time to prepare.
Heavenwall: Celia creates a barrier of stardust, which can shrug off physical strikes well, and take a few magical attacks. It is far from being an impenetrable wall, but it provides defense when greatly needed.
Assimilate: Through intense concentration, Celia charges stardust with her own consciousness, essentially becoming the cloud and leaving her body in a sleep state. She can wander quite far without repercussions, but her body is completely vulnerable and a sufficient magical discharge to the cloud could leave Celia in a coma while her consciousness reconstitutes. It's for emergencies, such as if she gets lost or trapped, or when stealth is paramount and her team needs intel badly.
I tried to get creative and I came up with super cool magical dirt.