@Senhara
For physical description a general list of things to think of when writing is something like this. Height, weight, skin color, hair/eye color, noteable feature of their face like scars or perhaps being very pretty or just average. Also how someone might think of them at first glance. Do they slouch? Stand confidently? Look around with shifty eyes or examine everything carefully? Perhaps the general clothing they wear. This should help flesh that section out.
I would describe why the Katana is important to her. Is it a heirloom? Why doesn't she use it? Is it fragile, magic, perhaps the original holder was a pacifist? Giving this some meaning would help us understand her character some more.
Your backstory could be improved rather easily as well. All character that are mages have found and read a Malakim Record, at least describing this specific instance and how/where/why it happened would help. What happened after she gained magic? Did her personality change? Did she run and hide, try to make a difference with her new powers, become a hero of sorts? Are there any other key events in her life that shaped her into who she is today? Why does she usually ignore people is willing to lend a hand. Why does she know how to play the violin? Was it part of her families tradition? Perhaps her parents gave her a certain morality, encouraged a certain way of thinking, or she saw something that caused her to commit to a certain cause. All things that can help develop your character.
These are mostly fine, specify what magic Spectral Wolf counters though. You can't counter high magic without having 6 high magic spells so with your list it is limited to Mind Spells or Change Spells, though you already have a counter mind spell. I like the idea behind them.
I hope you won't think this review is too harsh, your character is by no means terrible, these are just a few things that can help them become more developed, easier to interact with and roleplay for. The list may seem long but it's really just a bunch of rather minor things.
-Co-GM Eklispe
For physical description a general list of things to think of when writing is something like this. Height, weight, skin color, hair/eye color, noteable feature of their face like scars or perhaps being very pretty or just average. Also how someone might think of them at first glance. Do they slouch? Stand confidently? Look around with shifty eyes or examine everything carefully? Perhaps the general clothing they wear. This should help flesh that section out.
I would describe why the Katana is important to her. Is it a heirloom? Why doesn't she use it? Is it fragile, magic, perhaps the original holder was a pacifist? Giving this some meaning would help us understand her character some more.
Your backstory could be improved rather easily as well. All character that are mages have found and read a Malakim Record, at least describing this specific instance and how/where/why it happened would help. What happened after she gained magic? Did her personality change? Did she run and hide, try to make a difference with her new powers, become a hero of sorts? Are there any other key events in her life that shaped her into who she is today? Why does she usually ignore people is willing to lend a hand. Why does she know how to play the violin? Was it part of her families tradition? Perhaps her parents gave her a certain morality, encouraged a certain way of thinking, or she saw something that caused her to commit to a certain cause. All things that can help develop your character.
These are mostly fine, specify what magic Spectral Wolf counters though. You can't counter high magic without having 6 high magic spells so with your list it is limited to Mind Spells or Change Spells, though you already have a counter mind spell. I like the idea behind them.
I hope you won't think this review is too harsh, your character is by no means terrible, these are just a few things that can help them become more developed, easier to interact with and roleplay for. The list may seem long but it's really just a bunch of rather minor things.
-Co-GM Eklispe