Name: Arancathria (Aran, for short, formerly Arancathria Moonwhisper)
Title: She has had many titles, including Slayer, Twilight Vanquisher , Tiller, and more, all pertaining to different parts of her life and the adventures she has experienced. She is, at her roots, one of the Illidari.
Species: Night Elf born Demon Hunter (that specification will become clear later in the profile)
Age: She was considered a youngster by night elf standards- about 20ish- during the War of the Ancients which destroyed so much of what she knew. Currently, she is 10K+, most of which was spent imprisoned by the Wardens. Night Elves are an ancient race, and were originally immortal. Due to the destruction of the Well of Eternity, they have lost their immortality- HOWEVER, Arancathria became a Demon Hunter long before that tragedy. She is still, technically, immortal- thanks to her demon soul. She can be killed- it means her demon soul is cast back into the Twisting Nether, and it takes her some time to return to her body, but return she does. (Interestingly, not all Demon Hunters have immortal souls. She is one of the few that do.)
Gender: Female
Appearance: About 7 feet tall, lean and hard muscled. Not much spare to her body. A once gracefully featured face is now marred by scarring and runic tattoos overlying what were once the traditional facial tattoos of a female night elf. Her ears are long and come to elegant points, she has long silky eyebrow tufts, and a heavy pair of gleaming black horns curl out from her skull, similar to that of a mountain ram, but spikier. Her skin is a kind of dark lavender color, her hair a turquoise green and kept in a long plait that trails down her back, and glowing green tattoos cover her body. Small black spikes and scales adorn parts of her body, creating patterns over her arms and legs. A pair of large, leathery bat-like wings with tattered edges sprout from her back, which she uses more for gliding rather than powered flight. Among the other demonic features, her transformation into a demon hunter also sharpened and elongated her teeth and nails, leaving her with fangs and talons. She, like many of her kind, doesn't wear much in the way of clothing, and in fact often goes nearly naked, especially in battle situations. Sometimes she wears a heavy hooded greatcloak, which can cover everything, even her wings, but she dislikes it, and only uses it when she is forced to enter towns or cities where the citizenry are likely to make a scene. Instead of boots and gloves, she wraps her feet, legs, and hands with simple cloth wraps. (Her talons make gloves and boots impractical.) Her most distinctive- and feared- feature is her eyes... or the lack thereof. Her empty eye sockets burn with green fel energy, and unlike other demon hunters who wear blindfolds or veils to hide their disfigurement, she does not. Her preferred weapons are dual wield war glaives, and are carried on her back.
Personality: She is a lonely person as most demon hunters are, often vengeful and bitter, and at her very worst is dangerously schizophrenic and almost suicidal, a condition caused by the fel energy that surges through her body and aggravated by the demon that shares space in her head, whispering to her in her unguarded moments as it tries to talk her into joining the Burning Legion and becoming a full demon herself. Her life was built on a savagely violent past, her actions fueled by heart breaking losses, terrible sacrifice, and her endless drive for revenge, and yet she still (on the very odd occasion) displays a surprising gentleness and compassion, for a creature that has suffered so much. However, beneath the anger, ferocity and air of aggression, there lies a deep tiredness, not physical, but of the mind and what is left of her night elven soul. She has a strong sense of justice (what else could fuel a body for ten thousand years), even if her sense of right and wrong is a little blurry sometimes- she will very much do whatever it takes to solve a problem, even if that means doing things that are morally questionable in the eyes of others. She does not suffer fools, but will never hurt anyone who doesn't deserve it.
Traits: Apart from her distinctive physical features, she is a powerful magic user as well. She uses fel energy (a type of chaos magic), kept partly in check by the arcane runes tattooed into her very flesh, and partly through sheer mental will power, which helps to restrain her from becoming a full demon. She has well honed battle skills that focus on agility, speed and ambush, and she can deal shocking amounts of damage in a fight. Her most noteworthy ability is her spectral sight. This is the ability that replaced her mundane eyesight when she gouged her own eyes out during the throes of her initiation. Spectral sight allows her to see all forms of magic, be it in a creature or object. While it is not hindered by intervening objects or blind folds (allowing her to see a being on the other side of a wall, for example), it does make “seeing” difficult- impossible, even- in other ways. She can no longer see a person for who they are physically (their facial expressions, what they wear, etc) and can only “see” the largest of basic body language movements. All of the usual face to face communication that normally sighted creatures use is lost to her (as a result, this can cause misunderstandings in communication). Mundane objects are a continuous nightmare. She can't even read simple penned messages, unless an enchanted ink is used. While people, animals and specific magical objects are bright in her vision, everything else recedes into a murky gray darkness. Trees and plants are only slightly brighter than rocks and soil, since the oldest and most basic types of nature magic flow through them, and it's the only reason why she isn't constantly running into things in the landscape. She has, however, stumbled over far too many tavern chairs in her time, much to her frustration and chagrine.
Family: She had a mother (Sephala), a father (Malador) and an older brother (Verendis). They all belonged to the small, closely related Moonwhisper clan. All are deceased. Her family, her clan, everyone she knew in her previous life, were murdered by the Burning Legion. They are the reason why she has made the sacrifices she has to end up where she is.
Known History: Before the War of the Ancients, she had been an apprentice mage, studying the magics of the Well of Eternity. At this time, there were two factions of night elves: those who reveled in and were often even addicted to the power of the Well, and those who foresaw it leading them to ruin and who warned against over exposure and over use, some even going so far as to say that they should stop using it entirely. It wasn't until the Well's powers drew the attention of the greedy and savage titan god Sargeras, that they realized just how true the warnings were. Sargeras, hungry for the power source the Well promised and assisted by the evil Queen Azshara, traveled across the void with his legion of demons, and sent them through the Well and into the world of Azeroth to wreak havoc, destruction and death. Arancathria's family, among countless other living beings, were slaughtered like beasts, and Arancathria herself wounded so badly it was a wonder she had even survived. Left for dead, the Burning Legion passed on, and were finally defeated. Arancathria, now alone, was saved by a healer picking over the wreckage of their home.
When she had regained her health and strength, spurred on by grief and anger, Aran sought out the only creature that she thought could help- Illidan Stormrage, the first demon hunter. The ritual was complex, but basically amounted to her killing a demon, ripping out it's heart and eating it, then drinking it's blood, in order to gain the powers of her enemy. The demons essence flooded her body, and its soul filled her mind with images of horrifying graphic death and destruction, of the Burning Legion as it slaughtered its way across the universe. The images were so awful that in her desperation to make them stop she gouged out her own eyes, and then fell into a coma. Only about 1 in 5 demon hunters survives the initiation, and she was one of the ones who did. She woke a changed creature, completely blind at first, but over the following weeks her spectral sight set in and allowed her “see” again, and she trained and fought, and slaughtered demons to take on more power with which she could bolster her own strength. She was in the Battle for the Black Temple, when Illidan sent her and the others away to fight elsewhere. That was when Illidan, considered an abomination and a monster despite all he had done to fight the Legion and protect Azeroth- was defeated and imprisoned by the Wardens. Aran and her other demon hunters were captured upon their return as well, and were caged, immobile and semi-conscious, in the prison pit of the tower, for ten thousand years. When the Legion returned for a fresh assault upon their world, the Wardens freed them, and released them into the world to fight once more.
Anything Else: Arancathria is a character I play on World of Warcraft, so her photos aren't perfectly how I'd want her to look for a role play, but they are close. There is so much I could say, as the Lore behind her race, her class, and the world she comes from is heavy and in-depth stuff, but I'll just leave that to come out in bits as I go. I will leave you with this video to watch to get an idea of what a demon hunter is though:
youtube.com/watch?v=YRNBtaHPkZUCharacter Images: Without wings:
With wings:
i.imgur.com/4r9SeVf.pngi.imgur.com/uTLih0j.png