Name: Alice Rousseau
Gender: Female
Age: 15
Appearance:
http://img.allw.mn/content/ql/hd/l6r46980.jpg
Alice is tall, and her body is slender. Her shoulders slump slightly as she walks- it’s almost as if she’s trying to make herself appear smaller. Her long hair is an ice blue that usually hangs down freely, but occasionally is corralled into a loose ponytail or what appears to be an attempt at a braid. Her skin is a light ivory, with dark shadows under her eyes. Eyes so light a grey they almost seem white are trained on the ground constantly, and her lips part ever so slightly. Gangly arms dangle listlessly by her sides, nails bitten down, and knit sweater several inches above her wrists. She tends to stick to stormy colors, but will occasionally go for neutrals as well (her hair is often the only “color” in her outfit).
Personality: (INFP Myers-Briggs) Alice is a fairly quiet human, and tends to keep to herself around new people. She’s private, reserved, and difficult to get to know. But once she gets to know somebody and becomes friends with them, she’s intensely loyal, unflinchingly kind, and a great listener, but often takes things far too personally, though she does enjoy the company of those skilled in sarcasm. At her core she’s an optimist and an idealist, but those values have been forced deep within her after being taken. She’s a daydreamer, and often rushes into things without fully thinking them through (like dying her hair blue). Alice is willing to work for what she wants (she is easily caught up in a creative fervor and forgets to eat, drink, shower, or sleep), but is too shy to stand up publicly for what she believes in. She refuses to do anything that would hurt others, and absolutely loathes violence, no matter what the reason.
Bio: As a young child, Alice was incredibly shy and had quite a bit of difficulty making friends. One day, while hosting a tea party for her stuffed animals, her powers kicked in, and she passed out. She awoke with her favorite stuffed animal (a purple giraffe named Charlie) peering over at her in concern. Instead of being afraid of this animal, she embraced it, and she became best friends with it. For years she managed to keep her secret, and with Charlie’s help and advice, learned to control her powers. But one day, during a difficult science test, her emotions raged out of control, and she accidentally animated her test. It began jumping up and down, singing the answers to the tune of “I Gotta Feeling”, and to her growing dismay, was joined by the class lab rats. Weak from using this power, she staggered out of the room and ran away. She was apprehended in a PetCo, where she had just finished purchasing a Betta Fish (which she named Alistair). On her way back to where she had left her bicycle, a man smothered her face in a chlorofoam-soaked washcloth. She woke up in the school, in a room that was empty save for the bed and a table with a chair in the corner.
Power 1: Give Inanimate Objects Life- Alice has the ability to give any inanimate object sentience, allowing them to walk, talk, or even sing (like the “Be Our Guest” song in Beauty and the Beast). She simply “unlocks” their personalities- she has absolutely no control over the demeanor, voice, or actions of these objects. The larger and more complex the object, the more energy it takes to animate. After they have been animated, it is impossible for her to restore them to their previously inanimate state, unless she decides to physically smash the object.
Power 2: Increase the Sentience Level of Non-Human Living Things- Basically, she can take a non-human animal and increase its sentience enough for it to speak(no matter the structure of its vocal chords). Like with inanimate objects, she has no control over the animal- she “unlocks” its personality and allows it to express itself through words. In addition to that, the smaller the brain of the animal, the easier it is for her to increase its intelligence and speech ability. Once the animals’ sentience levels have been increased, it is not possible for her to take it away.
Family:
Oscar Rousseau
Penelope Rousseau
Friends:
TBD
Sentimental Attachment:
TBD
Other:
Pet Name: Alistair
Pet Age: 1 year old
Pet Gender: Male
Pet Species: Siamese Fighting Fish (Betta Fish)
Pet Appearance:
https://s-media-cache-ak0.pinimg.com/736x/82/ec/e4/82ece4d73f40178114ba6ee4d1f8aad3.jpg
Alistair’s body is mostly black, with flecks and dots of teal on his body and face. He has a large, moon-like tail, and his left fin is slightly smaller than his right, causing him to swim in small circles.
Pet Personality: After Alice increased his sentience, Alistair became the equivalent of a sarcastic teenager. He makes dirty jokes and is a horrible gossip, but is fiercely protective of Alice, and will sass anybody who threatens her. He’s demanding,a little bit obnoxious, and forces Alice to carry him around in a portable, custom-made fish tank (she doesn’t mind- she finds him hilarious, and good company).
Quick question- do we need to put sexuality anywhere on this? Also, let me know if there's anything that needs changing.
Gender: Female
Age: 15
Appearance:
http://img.allw.mn/content/ql/hd/l6r46980.jpg
Alice is tall, and her body is slender. Her shoulders slump slightly as she walks- it’s almost as if she’s trying to make herself appear smaller. Her long hair is an ice blue that usually hangs down freely, but occasionally is corralled into a loose ponytail or what appears to be an attempt at a braid. Her skin is a light ivory, with dark shadows under her eyes. Eyes so light a grey they almost seem white are trained on the ground constantly, and her lips part ever so slightly. Gangly arms dangle listlessly by her sides, nails bitten down, and knit sweater several inches above her wrists. She tends to stick to stormy colors, but will occasionally go for neutrals as well (her hair is often the only “color” in her outfit).
Personality: (INFP Myers-Briggs) Alice is a fairly quiet human, and tends to keep to herself around new people. She’s private, reserved, and difficult to get to know. But once she gets to know somebody and becomes friends with them, she’s intensely loyal, unflinchingly kind, and a great listener, but often takes things far too personally, though she does enjoy the company of those skilled in sarcasm. At her core she’s an optimist and an idealist, but those values have been forced deep within her after being taken. She’s a daydreamer, and often rushes into things without fully thinking them through (like dying her hair blue). Alice is willing to work for what she wants (she is easily caught up in a creative fervor and forgets to eat, drink, shower, or sleep), but is too shy to stand up publicly for what she believes in. She refuses to do anything that would hurt others, and absolutely loathes violence, no matter what the reason.
Bio: As a young child, Alice was incredibly shy and had quite a bit of difficulty making friends. One day, while hosting a tea party for her stuffed animals, her powers kicked in, and she passed out. She awoke with her favorite stuffed animal (a purple giraffe named Charlie) peering over at her in concern. Instead of being afraid of this animal, she embraced it, and she became best friends with it. For years she managed to keep her secret, and with Charlie’s help and advice, learned to control her powers. But one day, during a difficult science test, her emotions raged out of control, and she accidentally animated her test. It began jumping up and down, singing the answers to the tune of “I Gotta Feeling”, and to her growing dismay, was joined by the class lab rats. Weak from using this power, she staggered out of the room and ran away. She was apprehended in a PetCo, where she had just finished purchasing a Betta Fish (which she named Alistair). On her way back to where she had left her bicycle, a man smothered her face in a chlorofoam-soaked washcloth. She woke up in the school, in a room that was empty save for the bed and a table with a chair in the corner.
Power 1: Give Inanimate Objects Life- Alice has the ability to give any inanimate object sentience, allowing them to walk, talk, or even sing (like the “Be Our Guest” song in Beauty and the Beast). She simply “unlocks” their personalities- she has absolutely no control over the demeanor, voice, or actions of these objects. The larger and more complex the object, the more energy it takes to animate. After they have been animated, it is impossible for her to restore them to their previously inanimate state, unless she decides to physically smash the object.
Power 2: Increase the Sentience Level of Non-Human Living Things- Basically, she can take a non-human animal and increase its sentience enough for it to speak(no matter the structure of its vocal chords). Like with inanimate objects, she has no control over the animal- she “unlocks” its personality and allows it to express itself through words. In addition to that, the smaller the brain of the animal, the easier it is for her to increase its intelligence and speech ability. Once the animals’ sentience levels have been increased, it is not possible for her to take it away.
Family:
Oscar Rousseau
Penelope Rousseau
Friends:
TBD
Sentimental Attachment:
TBD
Other:
Pet Name: Alistair
Pet Age: 1 year old
Pet Gender: Male
Pet Species: Siamese Fighting Fish (Betta Fish)
Pet Appearance:
https://s-media-cache-ak0.pinimg.com/736x/82/ec/e4/82ece4d73f40178114ba6ee4d1f8aad3.jpg
Alistair’s body is mostly black, with flecks and dots of teal on his body and face. He has a large, moon-like tail, and his left fin is slightly smaller than his right, causing him to swim in small circles.
Pet Personality: After Alice increased his sentience, Alistair became the equivalent of a sarcastic teenager. He makes dirty jokes and is a horrible gossip, but is fiercely protective of Alice, and will sass anybody who threatens her. He’s demanding,a little bit obnoxious, and forces Alice to carry him around in a portable, custom-made fish tank (she doesn’t mind- she finds him hilarious, and good company).
Quick question- do we need to put sexuality anywhere on this? Also, let me know if there's anything that needs changing.