Christopher Graham
Nickname(s)
Goes by Chris, never Christopher. Also responds to Graham from certain people, namely superiors and a few friends.
Gender
Male
Age
19
Year
5
Birthday
October 28th
Astrological Sign
Scorpio
Species
Human (Cyborg)
Class
Sharpshooter / Gunslinger (sometimes?)
Weapon
Two guns, a pistol and a revolver. The pistol is custom-made (for a 'classic' look, with modern weaponry capabilities), and is a gift from his father. The revolver is standard, but heavily modded for his personal use. He normally only uses one at a time, but he's certainly capable of gunslinging.
He owns a sniper rifle, and carries it on missions. He doesn't carry it day-to-day, disliking having a large gun slung over his shoulder all day.
World
Earth
Short Biography
He grew up on the East Coast of the United States, in the NY/NJ/CT tri-state area. It isn't quite known for sure how his incredible marksmanship came about (maybe to-be-discovered in story). However, his interest in cybernetics came about in his late teens, due to a pretty geeky (closet) sci-fi obsession. After his 18th birthday, he signed up in several research programs granting him the implants. It wasn't long before he realized how well they worked in tandem with his pre-existing skills, and honed them even further together. He's already been scouted by a few organizations, and has a few pretty-much guaranteed-jobs as a sniper (should he choose them) after he finishes his last year at the academy.
Appearance
I can't really find any good pictures that show what I'm going for, so I'll paint the beginning of a picture and you can fill in the blanks in your imagination.
He's white (little more tanned), with blue-grey eyes and dark brown hair. Short, tidy, but stylish. Strong chin/jawline. Clean-shaven or stubble, depending on when he bothered to shave last. On the taller-average side, about 6'3". Muscular, not huge, but it's fairly apparent he works out. The implants look something vaguely like a Cyborg implants from SWTOR, having nothing better as a reference point. Ignore the large mouthpiece, and you'll get the idea. They're visible over his right ear and eye (almost head-set-ish, the eyepiece DOES look like the picture), the back of his neck, and down both arms (they aren't full-on replacement arms or anything though.)
Personality
He's generally a pretty laid-back guy. He likes to have fun, but he's got a strong work ethic thanks to his parents. He's got the makings of a good leader, but he prefers to stay out of the spotlight and let others take charge. He's straightforward and sometimes blunt, but knows when to keep his mouth shut. In short: He's loose, but he doesn't take crap.
Partner
N/A at this time, but from reading over the other CS's, there are a few others I think he'd work well with.
Fear(s)/Weakness(es)/Limit(s)
He won't admit to having any fears out loud, but he has several. To be established in-story, perhaps? He doesn't really have any more 'weaknesses' than any other human being. If he's really distracted, it will detract from his aim. That said, his shot wouldn't be too horrible thanks to some degree of dummy-proofing in the computers.
Strange Attributes/Abilities/Traits
He has several cybernetic implants, specifically in his arms and hands, brain, eyes, and ears. They provide various upgrades (obviously nothing too major), such as increased vision, hearing, making him ambidextrous, etc. Incredibly gifted naturally, the systems in his implants increase his already-frightening marksmanship into almost pinpoint accuracy.
Due to the amount of time he spent perfecting his accuracy, he's slacked quite on practicing his magic. He's really only an average student there.
Other
He's not fond of wearing the Academy's uniform jacket, and rolls up the sleeves of the collared shirt. He's yelled at often for this, and it's a wonder he hasn't faced any more severe punishment. He also likes to play classical guitar and blues harmonica in his spare time.