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Here are some general info of the names on the map of Asembia. There may be slight edits in the future, but will notify if there happens to be any changes:







@Lucius Cypher@Dark Light
To answer your question of a mage college for Orchid and as I feel it would relate to Azzen's knowledge being in a bard college. Within the Novus Alliance, there is a city that has the Magical Maginesium that focuses on the various schools of magic and helps different spellcasters in these studies with their facilities used as a hub for training and study of the arcane. In contrast, the Veteris Empire has their own mage college, but still hide the majority of their knowledge and only show to the few select individuals as they are the most fearful of what anyone could do to exploit magic. However, it is said that they may possess a vast well of magical knowledge and the world few greatest spellcasters.

About the spell that has been of discussion. If during the story I feel that the spell does become a bit too much, it can moved to higher than level 1. But for now I would observe how it performs once it is used in action.
EDIT:
Accidental duplicated post xD
Oh how the many tabs that I always leave open have betrayed me lol
<Snipped quote by Expolar>

Ooh, maybe add this to tho OP :)


Thanks for bring it up! They have now been added to the first post
Okay, I edit my last post based on the updated rolls.
Does a 16 hit?
The gauntlet gripped into octopus and Caeda using her entire weight, kept the octopus in one place. With this extra time, Vehafor and Azure continued their attacks. Seeing the octopus barely able to stand, Caeda tried again to pierce into the creature, only for it to move Azure in the way, preventing Caeda from landing the blow without injuring her. But now, all Caeda knew she could do was to simply keep holding the creature in place long enough for someone to kill it. And thus, she stabbed her rapier into the wooden floor of the deck in hopes to further prevent the creature from moving any further.

But as she did, Ashbrand called out to her with a slight insult of her being weak, she raised her rapier back up and lunged it into the octopus, dealing the final blow. As the octopus fell, she now glared Ashbrand, and then to the remaining octopus. She tossed her rapier into the gauntlet and as she pointed her blade at the creature, she placed the hex onto it.

@Lucius Cypher
You bring up a good few points on the matter, so sure, I will allow range weapons. That and being an eldritch knight, the pace that this campaign will go because of the play and post style, and wanting to see this spell be used.

@Dark Light
For Azzen's character sheet, currently it is not view able to the public. rush99999 already detailed how to make make it public by:
"To make your CS visible to anyone, click the 3 dots on the top right of the screen, hit the share button, and switch the 'who can view this character' setting to 'anyone with link'." Once to make it visible, please let me know.

@Lucius Cypher@Dark Light

I think I may allow it still be a 1st level spell on the following conditions:
  • It requires concentration and can last for an hour.
    For the caster to maintain the altered weapon, this must focus on the altered state or else it will revert back to normal.
  • Must be a non magical weapon.
    The way I usually see enhancing an already magical weapon is by first removing that existing magic, then re adding the magic back along with the new magic. Since it takes a long amount of time to actually enchant an item, this spell won't be able to alter the magical weapon in such a short time of a bonus action as the existing magic would resist it. I'm basing this from spells like Magic Weapon (spell lv 2) and Elemental Weapon (spell lv3).
  • Can only non magical melee weapons.
    Although the two spells mentioned before do not specify melee or range, I think to keep the spell at 1st level, I will keep it to only only melee. Thus it will be similar to the cantrip Shillelagh where it can only be cast on the wood of a club or quarterstaff. But this does remind me of a homebrew rule that I will mention below in the update.


@Guardian Angel Haruki
For the Najila's questions asked to Ralim:

Q: Can she go back home?
A: “No.” Would noticed that every time this is asked, he looked annoyed or simply looked away as denied the request.

Q: why was she exchanged?
A: “I thought you were smart kid. Your father somehow stumbled into my Cosmological Sanctum. So like anyone that finds their way inside, I gave him a tour and we chatted along the way. As we toured he saw all the valuables and wished for some kind of way if he could take enough back home to become rich. I recalled him mention that he has a daughter who would be interested in all of this and thought that another ever curious mind should suffice for the trade. So sent him back with some treasure and instructions of how to contact and summon me.”

Q: how her family was doing, and if she could see them?
A: “No, your father would probably just send me another mannequin for a free trade. My question is why do you care? Your father basically threw you away and your family doesn’t care with all that money that they have now!” He would appear a bit upset, and just begin walking away saying he needs some rest.

Q: what are his thoughts on other warlock patrons? Should Najila be cautious of other warlocks and their patron?
A: “Its like asking if you should trust or be scared of every stranger outside. But if you’re that curious, then do NOT trust a fiend or fey patron, especially if it’s a fey. Fiends you can expect something bad as they only seek something that greatly benefits them and little to you, and the likelihood of losing your soul. But fey, their wordings and reasoning behind such things are the most random and chaotic, and worse is their sense of humor when they pull off a deal, those little scam artists!”

Update:

  • Thrown melee weapons:
    If a melee weapon has the thrown property, you can use STR or DEX mod for the attack and damage roll.
@Lucius Cypher@Dark Light
Thanks for mentioning your concern on the matter. I was comparing spells Shillelagh and Magic Weapon, and I suppose I was thinking too much of the can trip. But if we were to make it a 1st level spell, what do you two think of the following:
[*]The weapon must have a property to allow it to change.
[*]Can only change one property at a time and requires a bonus action to alter that one changed property.
[*]Must be a non magical melee weapon.
[*]Last for a minute with concentration.
[*]No "thrown" property as I imagine this spell to change the mass and density, which causes the shape of the weapon to change.
@Lucius Cypher
The spell "Altered Amamament" is okay with me, or is it suppose to be "Altered Armament"? Also what was the trinket that you rolled 63 on from the 1d100?
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