As the title states, I'm looking a partner (or more than one if there's sufficient interest and desire to collaborate) for an erotic roleplay. For this roleplay, I'm open to original, human female characters only, though I have no such constraints with regard to the setting. I have a broad range of interests and fetishes, the latter of which include most things, so if there's something you're itching to do thematically, there's a good chance it'll fly. I'm equally open with regard to the erotic elements, which can range from the thrill of incidental eye contact and the first kiss, to hardcore smut, and anything in between. If the story includes power exchange, I'm equally comfortable with either the Dominant or submissive role, or switching as needs dictate.
In terms of post frequency and quality, every other day would be fine as an average. I can usually post daily, but we all get busy and I'd rather maintain quality at a sustainable pace than force either. There are going to be obvious exceptions in terms of post length and I'm not a word-counter but, practically speaking, a post isn't going to contain enough substance to advance a story, develop a character, or build any sort of sexual tension in less than three solid paragraphs. I make spelling and grammar mistakes all the time, but do at least try to catch them with a proof-read or two and quick spell check. I would appreciate the same courtesy, as enough of them can easily ruin what might have otherwise been a great post.
If you've made it to this point and may be interested in doing a story with me, then I'd love to hear from you so shoot me a message!
"After an exotic performance on Zeltros, Ryndi was approached by Nahtisse Ratinde, a bounty hunter who'd tracked a fugitive to the planet. The pair struck up a conversation and quickly became lovers, ultimately turning a casual evening into a two-week affair and head start for Nahtisse's quarry. Feeling obligated to assist after having detained the bounty hunter for so long, Ryndi used her contacts to locate the fugitive, and thus began a sort of partnership and on-and-off relationship between her and Nahtisse. The couple have since entered a martial union and Ryndi has relocated to Alderaan to live with Nahtisse, to whom she is very much attached. That said, in concession to the Zeltron, Nahtisse allows her to continue her career, having redefined fidelity as loyalty rather than physical exclusivity."
Apologies on the typos - I proofed it a couple times but sometimes knowledge of the intent creates a blind spot, so I'll re-read and correct them. Regarding the kybuck innuendo, I understand that the character itself treads a fine line on the NSFW policy - she's in adult entertainment - but I hoped leaving it as innuendo or interpretation would stay on the safe side of the line. If I'm mistaken on that, then let me know and I'll be more careful with what slips in.
How long do you usually write? Several paragraphs - typically in the 2-5 range
Do you enjoy writing collaborative posts for things like conversations, combat, etc.? Conversations, especially, are a great time for collaborative posts in that the interactions can be a lot more fluid for the writers and more coherent for the readers, so absolutely.
Is grammar and depth of writing important to you? I'm not a stickler for grammar, though am for spelling given that most browsers have spell check built in so it's lazy not to correct the errors. I prefer enough depth to give the characters and story meaning, but it doesn't need to be amazing.
Are there any writing subjects you particularly enjoy exploring? In terms of story, not really. I prefer character interactions and how they deal with situations, ordinary and otherwise, together.
Is there anything you really dislike and want to avoid like the plague? Stories and writing that focuses too much on technicalities or things as opposed to people. If characters aren't the driver, it won't be horrible for me, but I'll lose interest quickly.
Is there something you are uncomfortable with happening to your character? Not off hand. Assuming it's been run past me first, I'm usually open to exploring just about anything regardless of it being mature, edgy, violent, or whatever and everyone is comfortable with it.
Do you have any short-term or long-term goals with this character?
Yes. I've targeted this character as a compliment to one already submitted by someone I enjoy roleplaying with. Specifically, she is to be in a relationship with Nahtisse Ratinde.
Name: Ryndi Erganci Species: Zeltron Homeworld: Zeltros Age: 23 Gender: Female Specialisation: Exotic entertainment Current area of operation: Alderaan, Inner Rim
Short description of looks & style.
A striking beauty, even by Zeltron standards, Ryndi's is a tall, voluptuous figure that moves with effortless grace. Long, gentle curves of electric blue hair fall in waves to her waist, contrasting against a flawless rouge complexion. Her pale eyes sparkle with a faint violet, the irises ringed in a deep indigo. As an exotic entertainer, her style is nearly always revealing and frequently sheer where not prohibited by cultural standards of decency. With regard to color, Ryndi favors blues, reds, and the purples in between as she feels they accentuate her features. She loves jewelry and has several piercings for displaying it, though large expanses of skin remain without blemish or adornment.
Simplified report on known skills and estimated levels.
Dancer - Excellent Exotic entertainer - Excellent Informant - Excellent Smuggler - Very good for small, inanimate things, poor for cargo and life forms. Confidence games - Good, but dependent on the nature of the scam. Excellent where attraction and manipulation are key, poor where intimidation or impersonation are more useful. Gambling - Very good Combat - Fair. She's not bad with a blaster, but rarely resorts to using one, instead preferring to negotiate or bargain her way clear of trouble. Or better still, avoid it entirely.
Quick report on favored employers, associates, contacts and rivals.
Regular associate and lover of Nahtisse Ratinde. Ryndi has no known, serious rivals and rarely invites enmity. To the contrary, she strives to maintain good relationships to the point of going out of her way to promote them. Ryndi is typically employed by larger groups within the Inner Rim and is reluctant to go far from Zeltros. Employers include virtually everything from military and government entities, to corporate and trade, to criminal organizations, and often just larger exotic entertainment clubs and zones. She considers herself a performer first and foremost and rarely takes a side in any dispute, leaving her free to bring pleasure to anyone seeking it.
How freely can the courier move in the galaxy? Are there or have there been any outstanding bounties?
There are no outstanding bounties and Ryndi travels frequently given her work as an entertainer. She has no known political or faction affiliations and is commonly employed by both legitimate and criminal entities.
Psychological evaluation of Courier.
Stable and not easily flustered. She deals with a variety of powerful and often unsavory clients so keeping a cool head is essential.
List and description of known and suspected flaws. To be put into restricted database.
Ryndi is a recreational user of glitterstim, though there are no known incidents where its use has interfered with her work, nor does she show any signs of addiction.
Major achievements and failures on record.
Ryndi lost a small spice shipment when it was confiscated by pirates while en route to Balmorra on a small trade vessel. Captivated by her beauty and aware of her reputation as a 'performer', the pirates took Ryndi captive as well. While she managed to bargain her release, that it involved performing with the captain's kybuck left her unable to perform for nearly a month.
Personal biography, as detailed by the subject for future record. Acquired shortly after last achievement of note.
Ryndi is the youngest of eight, evenly split in gender, in a close-knit family that still resides on Zeltros. Her mother is an exotic dancer, often also taking private engagements, and she is the origin of many of talents for which Ryndi has achieved a measure of fame. In fact, she's the only of the eight to follow in their mother's trade, owing almost entirely to her precocious development. Her passion for dance and performance showed early, and she began learning the former by imitating her mother nearly as soon as she could walk. By adolescence, Ryndi had grown to 5'10" and her figure had blossomed such that she appeared a statuesque woman well before being of a decent age to perform legally. She began dancing regardless, so that by the time she was able to legitimately do so, she'd already become quite experienced.
With her mother's encouragement and promotion, combined with Ryndi's talent and striking appearance, the girl achieved a measure of fame on Zeltros that expanded from dancing and intimate, private engagements to explicit exotic shows in larger venues. With that, demand for private engagements grew as did her fee for accepting them, and correspondingly the level of clientele able to afford her services. That shift opened new doors, as Ryndi found herself privy to sensitive information, making new contacts, and asked to travel through much of the Inner Rim, often on private vessels. Smuggling became a natural extension of her repertoire, as her growing reputation often allowed her to easily clear checkpoints. When it didn't, she could usually offer herself in trade for her release.
After an exotic performance on Zeltros, Ryndi was approached by Nahtisse Ratinde, a bounty hunter who'd tracked a fugitive to the planet. The pair struck up a conversation and quickly became lovers, ultimately turning a casual evening into a two-week affair and head start for Nahtisse's quarry. Feeling obligated to assist after having detained the bounty hunter for so long, Ryndi used her contacts to locate the fugitive, and thus began a sort of partnership and on-and-off relationship between her and Nahtisse. The couple have since entered a martial union and Ryndi has relocated to Alderaan to live with Nahtisse, to whom she is very much attached. That said, in concession to the Zeltron, Nahtisse allows her to continue her career, having redefined fidelity as loyalty rather than physical exclusivity.
Name: Jester Alias (any other names?): The Clown. Occupation(s): Serial killer; doll. Abilities/Skills: Resourcefulness; brutality; enhanced strength, speed, reflexes, and durability; experienced killer (humanized).
Overview (brief summary): Jester was the last-made of Rachel's four dolls. Aside from Rachel cherishing Jester every bit as much as her other dolls, Jester has otherwise been placed lower on the ladder of respect. The others regard him as a clown, or buffoon, both because of his appearance and his lack of finesse. While Blade appreciates his efficiency as a means to an end, Peri and Pearl frequently ridicule him. What none of them understand is that, since the return of Rachel's Wonderland, Jester has become obsessed with controlling the reality all of them experience and has, at times, affected each's perception of it.
Appearance: Jester appears as a clown, either as a doll or in humanized form. Either way, his presentation is equally cursed with colorful, frilly garb and comical makeup. His demeanor, however, differs significantly between the two - as a doll, he's merely a blank jester in clownish attire, whereas when humaized he takes on a purposeful and menacing expression.
Personality: Of the dolls, Jester is, perhaps, the most complex persona. While he plays the fool well, it grates at his core, and that the others see him every bit the buffoon chafes him even more. Given this, his role in Rachel's survival through her former nightmares was downplayed by each, though he orchestrated much of their success by mannipulating her, their, world in lighthearted ways. Now, however, his designs have turned malevolent and each experiences some measure of his macabre imaginings. Since his return, Jester has been driven toward eliminating the other dolls by whatever means necessary while convincing Rachel on his own value. Ultimately, he longs to be with her and her alone, though her sanity is a negotiable part of that arrangement. Outwardly, Jester remains every bit the fool, happy enough to be dismissed by the others.
Weapon(s): Anything, but frequently manipulates the other dolls into doing his dirty work.