Avatar of Flynn
  • Last Seen: 3 yrs ago
  • Old Guild Username: Flynn
  • Joined: 11 yrs ago
  • Posts: 864 (0.22 / day)
  • VMs: 1
  • Username history
    1. Flynn 11 yrs ago
  • Latest 10 profile visitors:

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Recent Statuses

7 yrs ago
Back in business after a year long hiatus.
1 like
9 yrs ago
Do you little scallywags want to join us on a sssspace adventure?
9 yrs ago
Why did the Tyranid cross the road? Because it consumed the chicken's biomass and assimilated its actions into the hive mind...
9 yrs ago
What's the most difficult part of cooking a vegetable? ... Fitting the golden throne in the oven!
2 likes

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Most Recent Posts

@agentmanatee A pure fighter character and an asshole at that. Very well. Put him in the character tab.
@Cyclone
I... actually really like that idea. In the first place not being invited but coming anyway and just... forcing a position in court... Hm, yeah. That's a really awesome idea indeed!

@Kho
Welcome I'd say! I wanted this just to be 5 man big, but such enthusiasm I simply can't turn away!

@Vec
@Ryuzaki
An adviser who wants to bring the Empire down and an adviser who is more likely to sleep with the king then to actually advice him. Lovely. Throws them in the character tab ^^
Also, thank you Vec, for spreading the word. Hehe.
@Buddha Yes please!
@RangingWolf Former brigand? Always nice to have those in the camp! Consider yourself accepted.
@Buddha
@The Narrator

Lovely job guys. I like the difference in cultures. There are some misspelled words though @The Narrator. Be aware of that.

@Vec Everyone is welcome at the court of king Elendin!
@gcold
@ImpLaughs
@TommyToledo
@Hawlin

A varied cast! Interesting. All accepted. Throw them into the Character Tab.
The king is dead, long live the king!



There once was a grand Kingdom by the name of Emperiat. This land was ruled by the beloved king Andèris. He ruled with justice and cared for his subjects. While he was beloved by most, every powerful man has enemies. King Andèris was no different in that and at one point, he was no more. Stabbed in the back by his most trusted adviser, who betrayed his friend and liege for some petty baubles and trinkets.
Luck would have it that the king had a healthy son by the name of Elendin and he was quickly appointed as successor. What many failed to realize was that an eleven year old is not really fit to rule a kingdom. Thus an old tradition was brought back from the books. The grand provinces would each send an adviser who would help and train this new king into managing the great kingdom of Emperiat.

But who was to say these advisers were trustworthy?





Welcome to The king is dead, long live the king!
This RP will be a nation RP by sort, but with the focus on one character instead of the nation as a whole. You players will be taking the role of the adviser and are send as an ambassador by a province that you yourself create. When creating your nation/province you must think of plenty of things. But we'll get to that later.

What makes this RP special (in my opinion) is that a lot of the RP will be done by PM's (me as third wheel watching those PM's of course). To an extend at least. You see... The court of a grand king isn't nice, and every adviser wants to influence the king into favoring his/her province. There will be alliances, rivalries, backstabbing, bribes, plots and much more behind the back of the wee king. Of course there will also be external threats and stuff that will be happening to the land, and the advise that the players give to the king, one way or another, will influence what happens to the grand Kingdom of Emperiat. Maybe your province breaks the chains and becomes an independent state? It's all up to you!

To elaborate on the 'a lot of the RP will be done by PM's'. I want to make you feel like you don't know everything. When player A and player B make a 'secret' alliance to... say... impose heavy laws on the province of player C, but that meeting was just posted in the IC thread... Yeah, not so secret anymore then. And yes, you can 'play' that player C doesn't know it, but he still has it in the back of his head. Like I said: Give you the feeling that you don't know everything. Of course, when Player A and Player B send a PM to each other, I will receive a copy of this PM as to make sure it is done neat and nicely (as far as that goes with intrigue).

Of course there will be two character sheets. One for your personal character and one for the nation/province you create. Here is a simple template of what that might look like. If you want to spice your character/nation up some more with some extra bits and bops, be my guest.
Just PM your ideas or throws them in the OOC. When I give the okay sign, you can put it in the Character Tab.





Oh, one last thing. Character can die. Now this does not mean you're out per se. Your province will send a new ambassador, but you'll have to restart all your little alliances and stuff like that. This doesn't mean that you can go on a freakin' murder spree. If you're going to do that, I'm gonna send the guards to get your ass.

PS: The only race is human. Maybe far away on this world there are other races, but where you will be, there are only humans.











Now, for some ground rules. I'm not a strict GM, but there are a couple of things that still need to be said:

- No abandoning without explanation. I can understand when real life stuff get's in the way, but do notify us if you're able. If you do not do that, go to my profile. I will come to your house, dressed like that and beat you with my foam sword... Hard.

- Since this is a Casual RP, I expect at least a couple (2-3) paragraphs per post. In PM posts this is different of course.

- If you send a PM post to somebody, do add me as receiver too. I need to keep a check on things after all.

- Most important: Have fun.

- If you have questions or don't feel comfortable with something, let me know. I'm a benevolent GM.

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