Avatar of FortunesFaded
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  • Old Guild Username: Heretic209
  • Joined: 11 yrs ago
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    1. FortunesFaded 11 yrs ago
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Status

Recent Statuses

2 yrs ago
Current Wow, I really missed this place
9 yrs ago
Shine on, you crazy diamond
2 likes
10 yrs ago
Back, after about 3 months of absence

Bio

Been around a while. Then I left a while. On and off for over a decade, and back for now!

Most Recent Posts

Please do not post a character here until you have received approval from the GM. To apply, post a completed CS in the OOC tab, or message it to me. Thank you!

Note: Any positions which are not filled will be filled by NPCs. Additionally, positions can be created by characters in their CS if it is approved by the GM.

Crew
Pilot --
Co-Pilot --
Navigator --
Mechanical Engineer --
Electrical Technician --
Quartermaster --

Willman Expedition
Fireteam Leader (Sergeant) --
Assistant Fireteam Leader (Corporal) --
Rifleman (Private) --
Rifleman (Private) --
Doctor (Medical Professional) --
Scientist(s) --
Official/Inspector --

Character Sheet

Name:
Age:
Gender:
Profession:
Nationality: I would recommend stating both the specific nationality (Like, Japanese) and also the political bloc that country belongs to (I.e. American Alliance)
Birth Planet: Or station, in the case of the BASS or the Willman
Appearance: Please write a description. If you’d like, you may include a picture as well in the space above the “Name” section. Please do not use drawings or anime.
Strengths: You must have at least as many weaknesses as you do strengths, and no less than two.
Weaknesses:
Personality:
History: This may be as brief or expansive as you’d like it to be. Just remember, revealing and expanding upon events in a character’s life is far more powerful when done IC – and that when you write something here, and not in the IC, other characters won’t know anything about it.
Family: Does your character have a spouse, or children? Are their parents still alive? Here you may list the names and ages of the character’s immediate family, if you so choose. This is mainly here because, again, lots of death in act one. You may end up playing as one of these folks in act two, if you so choose.







Feel free to start posting character sheets! Mine will be up tomorrow.
Hey guys.. guess what?

roleplayerguild.com/topics/163691-eve…

My most sincere apologies for not getting this back up and running until right now -- I had done a lot of the work on lore and the story itself back in March, but something came up and I knew I didn't want to bring this back to life before I had the time to give it 100%.

I've made a new OOC, which I'd like the discussion to move to. I will be requesting that this thread be closed for comments. Feel free to re-post your old characters, edit them, or make new ones. They have to get re-approved, but if I approved them the first time I see no reason why I wouldn't again.
Event Horizon

Silence cut like a razor, spilling blood by the gallon and filling the air with the pungent smell of copper. It was a massacre, taking place in an empty hall which told no secrets. It was a protest against human ingenuity – a strike against the great pioneers.

BREAKING NEWS: It has now been one hour since contact ceased with the Willman Laboratory in Ursa Major following what was described by technicians as a “violent crash and static” on the other end. Government officials have not ruled out the possibility of some sort of disaster, but continue to insist that the cause is likely some sort of technical issue with the station’s transmitters –


At the end of the hallway stood a nondescript door leading to a standard biological laboratory, where a balding white man in his early forties lay decomposing on the harsh concrete floor, his eye sockets black and hollow, his skin broken by minute holes all across his body as if his innards had planned a vast exodus en masse. His lab coat was stained a sinister grey color, and that same liquid spread from his body to create a puddle around him on the floor. It had the consistency of blood, and a smell to match.

– laboratory was founded by Dr. Hector Russell, a giant in the fields of astrobiology and microbiology, for the purpose of studying the effects on known organisms in unknown environments, and for the discovery of unknown organisms –


On a usual day, the Willman Frontier Laboratory was not a quiet place. It was a place where eight hundred individuals – scientists, largely, along with their families – lived and worked in relatively close proximity, and where everyone seemed to be in quite a hurry to run from metal box to metal box, to share some step toward discovery.

But the silence had spread beyond the laboratory, through the hallway and out into the small colony. The living quarters were silent, no children played, no colleagues chatted in the dining hall. Instead, the dead populated the Willman colony. By the hundreds they lay, their eyes devoured, their skin perforated from the inside. They were many, they were all. There was no room for the living.


– a spokesperson for Russell Innovations will be addressing the public shortly regarding this situation, likely in an attempt to quell speculation. The government has already stated that, should the Willman Laboratory not contact Earth within the next four hours, a team will be dispatched to investigate what has unfolded at the most distant human settlement in all of the universe.


Alone, rocking back and forth almost involuntarily on the floor of a maintenance closet, Doctor Hector Russell tried in vain not to hyperventilate. The door was shut firmly in front of his face, shrouding him in utter blackness save for the dim light emanating from the gap at the bottom. Hector expected to hear footsteps outside, a rescue party or, perhaps, a colleague: come to tell him that none of it was real. But there were no footsteps. Only silence, and the man’s own ragged breathing. He kept rocking back and forth on the cold floor. He kept moving, he needed to, else the sensation inside him drive him to utter madness. If he stopped, he could feel them pull, outward. If he stopped, he could feel them crawl beneath his skin.




Event Horizon is an original science-fiction/mystery roleplay taking place in the year 2163. Humanity has successfully built manned shuttles which can exist for long durations out in space, and have already populated much of the solar system, as well as a few surrounding stars. In space stations, on Mars, and in many other locations humans live good lives. They moved to make a fortune, or perhaps to get away from the clutter of Earth and her nearly ten billion residents, or perhaps for any of hundreds of other reasons. The mastery of space travel was like a gold rush for the scientific community, who began setting up outposts all over the galaxy and, in one instance, on the edge of the neighboring Ursa Major cluster.

The term “event horizon” usually refers to black holes, and references the point at which escape from the hole’s pull is impossible. It is, simply put, the tipping point: the point of no return. The destruction of the Willman Laboratory is humanity’s event horizon. It is the first page of the final chapter of our species’ history. But the folks in this story do not know that, not just yet.

Your characters will be among those sent to investigate the silence at the Willman Laboratory. Depending on your character's background and profession, you may have an extensive knowledge of the ongoing situation, or you may have just received a simple briefing. It will be up to you to decide whether or not to share the information you've been given with the rest of your team. The expedition will be the first witnesses to the most important event in human history, and they likely will not live through it. I will say this now: do not expect your character to “win”; do not get your hopes up for them to have a happy life, growing old on some private estate on a corner of Mars. Your character will die at the conclusion of this story, as will mine, as will everyone’s – unless they prove extremely lucky. What I’m trying to say is, do not get too attached. Yes, they will die, but they will just be the first of many. We have reached the point of no return.

Each character will be an actor on a stage, playing a role for which they have not been given scripts. That is to say, this roleplay has already been written – the beginning, middle, and end have already been determined. I know which characters die, and when. I know what becomes of the Willman Laboratory, and you don’t – until your character figures it out (with death or with discovery) in-game. That being said, while the story is written, it is not concrete. If your characters surprise me with how much they are able to do or discover in-game about the mysteries of Event Horizon, it may change what has been written. All characters are marked for death at the start of this, but that mark may be washed off. Just don’t count on it.




Please read the Lore tabs before jumping in with a character sheet, so that you know the background!

Character Sheet

Name:
Age:
Gender:
Profession:
Nationality: You can state this as Nationality, Bloc. For instance, Mexican, American Alliance
Birth Planet:
Appearance: Please write a description. If you’d like, you may include a picture as well in the space above the “Name” section. Please do not use drawings or anime.
Strengths: You must have at least as many weaknesses as you do strengths, and no less than two.
Weaknesses:
Personality:
History: This may be as brief or expansive as you’d like it to be. Just remember, revealing and expanding upon events in a character’s life is far more powerful when done IC – and that when you write something here, and not in the IC, other characters won’t know anything about it.
Family: Does your character have a spouse, or children? Are their parents still alive? Here you may list the names and ages of the character’s immediate family, if you so choose. This is mainly here because, again, lots of death in act one. You may end up playing as one of these folks in act two, if you so choose.







Event Horizon

Silence cut like a razor, spilling blood by the gallon and filling the air with the pungent smell of copper. It was a massacre, taking place in an empty hall which told no secrets. It was a protest against human ingenuity – a strike against the great pioneers.

It has now been one hour since contact ceased with the Willman Laboratory in Ursa Major following what was described by technicians as a “violent crash and static” on the other end. Government officials have not ruled out the possibility of some sort of disaster, but continue to insist that the cause is likely some sort of technical issue with the station’s transmitters –


At the end of the hallway stood a nondescript door leading to a standard biological laboratory, where a balding white man in his early forties lay decomposing on the harsh concrete floor, his eye sockets black and hollow, his skin broken by minute holes all across his body as if his innards had planned a vast exodus en masse. His lab coat was stained a sinister grey color, and that same liquid spread from his body to create a puddle around him on the floor. It had the consistency of blood, and a smell to match.

– laboratory was founded by Dr. Hector Russell, a giant in the fields of astrobiology and microbiology, for the purpose of studying the effects on known organisms in unknown environments, and for the discovery of unknown organisms –


On a usual day, the Willman Frontier Laboratory was not a quiet place. It was a place where eight hundred individuals – scientists, largely, along with their families – lived and worked in relatively close proximity, and where everyone seemed to be in quite a hurry to run from metal box to metal box, to share some step toward discovery.

But the silence had spread beyond the laboratory, through the hallway and out into the small colony. The living quarters were silent, no children played, no colleagues chatted in the dining hall. Instead, the dead populated the Willman colony. By the hundreds they lay, their eyes devoured, their skin perforated from the inside. They were many, they were all. There was no room for the living.


– a spokesperson for Russell Innovations will be addressing the public shortly regarding this situation, likely in an attempt to quell speculation. The government has already stated that, should the Willman Laboratory not contact Earth within the next four hours, a team will be dispatched to investigate what has unfolded at the most distant human settlement in all of the universe.


Alone, rocking back and forth almost involuntarily on the floor of a maintenance closet, Doctor Hector Russell tried in vain not to hyperventilate. The door was shut firmly in front of his face, shrouding him in utter blackness save for the dim light emanating from the gap at the bottom. Hector expected to hear footsteps outside, a rescue party or, perhaps, a colleague: come to tell him that none of it was real. But there were no footsteps. Only silence, and the man’s own ragged breathing. He kept rocking back and forth on the cold floor. He kept moving, he needed to, else the sensation inside him drive him to utter madness. If he stopped, he could feel them pull, outward. If he stopped, he could feel them crawl beneath his skin.




Event Horizon is an original science-fiction/mystery roleplay taking place in the year 2163. Humanity has successfully built manned shuttles which can exist for long durations out in space, and have already populated much of the solar system, as well as a few surrounding stars. In space stations, on Mars, and in many other locations humans live good lives. They moved to make a fortune, or perhaps to get away from the clutter of Earth and her nearly ten billion residents, or perhaps for any of hundreds of other reasons. The mastery of space travel was like a gold rush for the scientific community, who began setting up outposts all over the galaxy and, in one instance, on the edge of the neighboring Ursa Major cluster.

The term “event horizon” usually refers to black holes, and references the point at which escape from the hole’s pull is impossible. It is, simply put, the tipping point: the point of no return. The destruction of the Willman Laboratory is humanity’s event horizon. It is the first page of the final chapter of our species’ history. But the folks in this story do not know that, not just yet.

Your characters will be among those sent to investigate the silence at the Willman Laboratory. Depending on your character's background and profession, you may have an extensive knowledge of the ongoing situation, or you may have just received a simple briefing. It will be up to you to decide whether or not to share the information you've been given with the rest of your team. The expedition will be the first witnesses to the most important event in human history, and they likely will not live through it. I will say this now: do not expect your character to “win”; do not get your hopes up for them to have a happy life, growing old on some private estate on a corner of Mars. Your character will die at the conclusion of this story, as will mine, as will everyone’s – unless they prove extremely lucky. What I’m trying to say is, do not get too attached. Yes, they will die, but they will just be the first of many. We have reached the point of no return.

Each character will be an actor on a stage, playing a role for which they have not been given scripts. That is to say, this roleplay has already been written – the beginning, middle, and end have already been determined. I know which characters die, and when. I know what becomes of the Willman Laboratory, and you don’t – until your character figures it out (with death or with discovery) in-game. That being said, while the story is written, it is not concrete. If your characters surprise me with how much they are able to do or discover in-game about the mysteries of Event Horizon, it may change what has been written. All characters are marked for death at the start of this, but that mark may be washed off. Just don’t count on it.

Interested? The brand new OOC is right here: roleplayerguild.com/topics/163691-eve…
@ClocktowerEchos Valid point -- I should have clarified, totally a New England thing.
The difference is that people here are more willing to distrust the government than, say, northern liberals are.


As opposed to the bunch of doormats that are your mainstream, non-violent (unless it comes to people that speak Arabic) liberals in the north.


Visit New Hampshire, mate. Our motto is "Live Free or Die" and you'd be hard-pressed to find a successful Democrat here that doesn't concede to a majority of gun rights. There's a reason why when you're talking politics up north and someone says that they're a Democrat, the often response is "Wait, are you a Democrat, or a New Hampshire Democrat?" (I.E. A Pro-2nd Amendment, somewhat Libertarian-leaning segment of the Democratic spectrum).

ALSO, question: Are areas allowed to be contested to an extent? As in, could there be two factions that are currently fighting over a set area, and both have partial control?
Interested. Love the detail put into the lore in the intro.
I'm gonna go ahead and close this RP for the time being. It isn't dead (not by a long shot) but I just don't have enough time to keep it going and keep building the lore. Rest assured this will be started up again (probably this spring) and when that time comes I'll be PMing everyone who was accepted here to see if they wish to rejoin. But right now it just isn't possible for me to keep going.

It was fun while it lasted though! Thanks everyone.
@LovelyAnastasia Of course! I wish you well in the procedure, and if you ever wish to come back you are more than welcome to. In the mean time, if you don't mind I'll be keeping Moira on as an NPC Pilot (though I doubt I'll be able to represent her personality near as well as you did).
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