Avatar of Genkai

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Recent Statuses

7 mos ago
Current Kinda wanna RP BG3....
3 likes
12 mos ago
Thirsting over Pedro Pascal.
2 likes
6 yrs ago
Finally saw Endgame and don't know what to do anyone.
6 yrs ago
In a mood for some GoT RP. Anyone else?
6 yrs ago
It's been a while hasn't it?

Bio

I'm only human.

Aren't we all?

Eventually we all fall.

Most Recent Posts

We don't need a 'tank' by any means. If we have two rouge-ish roles, I don't really care. I'd rather say clear of labels anyway since things should be fairly creative.
Name:

Sasha Tyler_

Alias in the DgtWld:

Urkwia_

Age:

24_

Average Appearance:



Corrector Appearance:



Weapon of Choice and Fighting Style:

Elemental magic_

Able to conjure streams water through the wave of her hand, in the direction she wishes her attacks to go. Her attacks can only extend 13 feet. She is able to heal her allies mildly through the use of summoning plants. Broken bones second/third degree burns, large gashes and other severe injuries cannot be healed until someone logs off and seeks proper medical treatment. Urkiwa is unable to sustain close combat for more than a minute, she cannot create barriers or combine two elements together_


Cell Phone:

Link

Music:

Speak Out Now by Oh Land

Venus by Sleeping at Last

Turn it Around by Lucius

Day and Night by Billie Piper

Personality:

Outgoing, decisive, resilient and prideful.

Hometown:

Wheatley (Oxfordshire), England_

Major:

Fashion Design with a minor in psychology_

Background:

She grew up in Wheatley in a small home with her younger brother, Charlie. Her parents were both university professors and were often busy so it was left to Sasha to take care of the household and its duties. For the most part, she enjoyed playing outside and wandering the countryside on long weekend trips. She and Charlie supported one another with their interests. While she enjoyed dressing up and designing things, he found an interested in animals and caring for them.

As technology began to rapidly develop, Sasha learned how to use online tablets to further her design work for fashion. She goes into London to attend university while her brother drops out of school to intern at a local veterinary clinic, much to the worry of his parents. They in turn blame his wayward act on Sasha as she pretty much raised them. Sasha, fascinated by her parents' logic, decided to also take a few Psych classes to better understand the intricate dynamics of her disgruntled family.

When she was approached with a Corrector job, she took time to consider it but decided her insight on people and her creativity would lend itself well, even if she's never been much of a fighter. As she began to grow comfortable with her role as a Corrector, she also tried to repair the issues in her family but work kept calling her away. Since she couldn't be honest with her real professor, further issues began to develop.

Still, Sasha is hopeful that her brother can become a vet and get the training needed, as she would happily pay for his education with her own money. She also knows her parents are being forced into retirement as their subjects are quickly becoming obsolete with other more modern courses beginning to gain traction among students and careers.
Alright, though in that case the government would probably want your character to do either or, probably not test security systems (physical or digital) and have access to the physical DgtWld. I think a side job not related to the government might work though.

Also guys, I added a bit to the CS hider and added a timeline of events, let me know if you got any Qs.
Finding time to write can be tough with school so I hope the summer is productive but still relaxing for you.

I'm taking is slow, I'm really not used to shooter games but there is a melee option for getting close and stabbing/hitting guys so I'm toying with that.
That works for me, just make sure they don't have a criminal history, you know a government wouldn't hire anyone who is obvious trouble but that skill would be good either online or offline.
@jbeil Oh you flatter me. I had quite a few projects on oldguild way back when, also did graphic design for folks too. Those were the days...but to answer you, nothing concrete has been developed much outside of what I have down now. I'm mostly getting inspiration from things like Mass Effect Andromeda, Alien but at the same time, fantasy projects like Tales of Symphonia, Fire Emblem Fates etc. I would say it would be a project I'd like to leave open in terms of direction depending on the nature of the characters in the show itself. My GM'ing style is more democratic as I'd like to ensure players have input and interest in where things go.

@PrivateVentures Understandable, sadly I hadn't put much thought into since posting since I didn't wish to get too ahead of myself if interest wasn't given. As mentioned above, my vision isn't clear as of yet (and I know that's not reassuring to some) but I do want the RP to be more driven by characters than by an overall plot. Think adventures like Star Trek or Doctor Who where conflicts are more small and episodic, compact if you will. I do intend for the group to find other planets and other folks who have been abducted/saved (depending on the character's point of view) just like them. With an open world, I'm hoping we're able to find a modern Earth-like planet, some with only dangerous animals, etc. At the core will be the mystery of where the pods came from and why the characters were taken away. I do have an idea in mind for that.
That sounds interesting, I'll be tweaking the OOC first post over next few days so be on the lookout for that.

Based on hawk's idea, the role might fall into a rouge type. You could play a hand to hand or close range fighter, vie? But then again we don't need to follow the archetypes too closely either. But as long as we're balanced (I know you were going for that vie) I'm happy. Of course if we're all long range fighters that doesn't ruffle my feathers either, it just means we work harder to cover our asses in certain situations.
I could be interested in The Queen's Knight. Playing such a domineering sort of woman isn't something I often do. While I love strong women, playing someone more evil or selfish will be an interesting challenge. I'm a little ambivalent about the Knight being prevented from falling for the Princess, I understand the logic from the father's point of view but I'd hate for the romance factor to be heavily one sided where the Princess is in love with someone who's a bit neutral about her, if you catch my drift. I'm not saying the spell itself should be taken off the table as it's an interesting plot point but I'm mostly looking for assurance that this plot isn't something like obsessed Queen trying to keep Knight to herself, since that might get a little tiresome over time.
I am quite fond of a mage/magically inclined character. Someone either invested in healing or other creative long range attacks. But the weaponry doesn't need to be swords or guns by any means. I encourage odd weapons like playing cards or marbles or digital whips if you're into that sort of thing. XD
Bump.
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