Clan Name: Trenor Clan
Jarl/Chief/King Name & Description: Jarl Rasgar is of regular height, though he is built very broadly across the chest. He has light red hair, like most of his tribe, which he keeps cut very short to his head. Dark green eyes glare at anything that gets too close, friend or foe alike.
Government Type: Jarldom
Non Human Species Descriptions: The Trenor Clan goes out of their way to exterminate all non-human races within their border, believing in the purity of the human race.
Location:
Religion: [gods will likely be shared across Clans, but some clans may be devoted to some gods more than others. Please work with your fellow RPers to design the religious traditions of the Broken Lands]
Clan Description:
Clan History: [pls work with other players- our clans are all part of a single confederation, there will be a lot of shared history]
Regional Geography/Resources/Economy Details:
Important Characters:
Important Holdings/Territory/Possessions: [describe your settlements, limited to 3-4 cities, max, plus as many lesser holdings as make sense for your Clan]
Relation to other Factions:
WIP
Jarl/Chief/King Name & Description: Jarl Rasgar is of regular height, though he is built very broadly across the chest. He has light red hair, like most of his tribe, which he keeps cut very short to his head. Dark green eyes glare at anything that gets too close, friend or foe alike.
Government Type: Jarldom
Non Human Species Descriptions: The Trenor Clan goes out of their way to exterminate all non-human races within their border, believing in the purity of the human race.
Location:
Religion: [gods will likely be shared across Clans, but some clans may be devoted to some gods more than others. Please work with your fellow RPers to design the religious traditions of the Broken Lands]
Clan Description:
Clan History: [pls work with other players- our clans are all part of a single confederation, there will be a lot of shared history]
Regional Geography/Resources/Economy Details:
Important Characters:
Important Holdings/Territory/Possessions: [describe your settlements, limited to 3-4 cities, max, plus as many lesser holdings as make sense for your Clan]
Relation to other Factions:
WIP