@Roman@Liseran Thistle An interesting note in that regard is the middle ages treatment was often entirely backward and ineffective due to a mixing of pagan beliefs popular at the time and religions of the time (not saying anything against religion mind you.). Sometimes treatment was more deadly than the disease, as an example being they used to think someone with a mental disorder could be 'healed' by drilling a hole in their skull to release the demon... or drinking mercury was a good idea due to its importance in Greek mythology.
Often you'd not even have anyone interested in finding a cure since only the gods could genuinely heal, so doctors only ever dealt with the symptoms. Or trying to get rid of a plague by inflicting pain on themselves (Flagellants for example). Now, where this is of any interest to this RP is that the kingdom
is interested in finding a cure, already a significant departure from most of medieval Europe mindset of our world. So without having part of its base in Greek pagan beliefs (regarding the four Humors of the body based on the four elements in nature), or solely relying on prayer/god to heal (since I THINK the setting has no established deities.) that means the practice of medicine would be unrecognizable to our own time periods advancements/treatments.
In fact, it could reasonably be more advanced or at least more effective. Never mind the number of outbreaks the kingdom has already endured and learned from. Of course, we'd still have no idea about pathogens and the like even with the help of magic. Anyway, it's only a thought and could make for interesting brainstorming and is reasonably crucial for my character at least.
I think I'll mostly be playing it safe with the use of tonics and reliance on potion brewing, though at the very least surgery for the equivalent period was shockingly good. At the very least removing anything like a crossbow bolt is undoubtedly possible. No effective painkillers though (aside from ether) so... tough it out if it does happen. :P
(snip)
Is it wrong I'm already sizing up the other characters for treatment? Little Timmy needs his cough medicine, old man Jenkins needs a tonic of feverfew for his joints.
At least I'm getting into the mindset of a doctor...
So many patients so little time...