Reserved for Just In Case
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Inheritance: A Legacy Reborn is a roleplay set within the setting of Katekyo Hitman Reborn! following the continuity of the manga rather than the anime. Much like its source material, this roleplay primary possesses elements modern-fantasy action and slice of life, and will detail the story of seven youths, the bonds they form, and the trials they must overcome along the way.
The core setting of this roleplay will be Namimori, Japan eighty years after Sawada Tsunayoshi ascended to the title of Vongola X. As a result, the Namimori of this roleplay is far more developed and modernized compared to its previous iteration--a full-fledged city, rather than a town--and the Vongola Famiglia is under the leadership of Vongola XI. Naturally, most of the characters of the original series will not be making an appearance.
The player characters of the roleplay are one of the seven potential candidates for the title of Vongola XII and Guardians. That said, they are are far from considered valid candidates by the mafia at large, and they themselves are likely unaware of the status imposed on them. While they start at the base of the potential, the intent is that the events of the roleplay will see them grow in power through the struggle against hardship and the lessons they learn from those around them. Character sheets should be generated with this intention in mind, both in terms of character and skillset.
Likewise, the guiding force for the plotline of this story is intended to be an equal balance of character and narrative. Although there are story arcs and key events planned out to drive the story forward, much like Katekyo Hitman Reborn! the roleplay is more about character interaction and development more than it is about beating up bad guys.
At any rate, the intention is to have fun since this is a roleplay, and since it's a collaborative effort by nature don't feel afraid to ask questions or contribute ideas.
- All Fundamental Rules of the Guild apply, as well as all of the usual guidelines of RP etiquette: respect your GMs and fellow players; don't powergame, godmod, metagame, etc; communicate your problems and concerns; and so on and so forth. We've all been doing this for some time, we all know how this works. I trust you all to do what's best for development and story, know the capabilities of your character, and ensure that nobody feels unwelcome.
- There are no hard rules as far post length or frequency goes other than the usual "no one-liners", but the loosely enforced timeline for posting is about one to two weeks, but otherwise I won't be moderating posts extensively or hounding people for posts. As long as there is proper characterization and sufficient content to reply to, there shouldn't be a problem with briefer posts, and if there are going to be schedule issues, just let everyone know so we can make the necessary arrangements and we'll be golden.
- Typically, the GM is the one that sets the expectations and gets final say on all discussion related to the RP. While this holds true for most OOC conflicts, it should be clear that I'm willing to hear peoples' arguments out as far as the IC and character ideas are concerned. Generally speaking, if an idea has merit to story and character progression, I'll hear it out; don't be afraid to point something out or suggest ideas if you feel the desire to.
- I reserve the right to append this section as necessary.
- You are assumed to have read this section if you post a character sheet.