Avatar of Hekazu
  • Last Seen: 5 mos ago
  • Old Guild Username: Hekazu
  • Joined: 11 yrs ago
  • Posts: 1802 (0.45 / day)
  • VMs: 1
  • Username history
    1. Hekazu 11 yrs ago

Status

Recent Statuses

5 yrs ago
And back I am. Exhausted, certainly, and may need a while for that to wear off, but I'm once more here to read and even write!
2 likes
5 yrs ago
Won't be replying for a while. Am hiking.
2 likes
5 yrs ago
My congratulations to the winners of TI9! Well played gentlemen, well played.
1 like
6 yrs ago
Should have been writing posts. Took part in D&D shenaniganry instead. Got to fix that tomorrow.
6 yrs ago
There's a lot of backlog here on my end. I'm trying my best to lessen it, but replies might be less frequent for a time. A welcome change from the nothing doing I went through though! Thanks partners!

Bio

I suppose it is about time for me to copypaste fill in some information about myself over here just as well. Only took me a few years to getting around to do it.

I am a married individual in my twenties from the country some people dare claim does not exist. The Finland conspiracy is an old joke, you can stop with it now. Not a native speaker of the English language by any means, though I did begin studying it exceptionally early for our country's standards. I suppose it was some sort of a test case. With that out of the way though, what more should I be saying here...
  • I like being nice to people. If one needs to ask why, well that alone is reason enough.
  • I play and Dungeon Master Dungeons and Dragons, both offline and in the past also over here.
  • I enjoy OOC chatter, be it planning the RP or a more casual exchange (not that RP'ing is that serious). I can make do without, but don't be afraid to talk to me.
  • Whatever the case, I'm here to have fun and hone my writing abilities!
I do think that should about cover it, yes.

Thanks for stopping by I suppose! I do also have a Discord account, but I prefer to start anything RP related on the site. At least with people I don't know from the past, that is! But hey, now if you are a longer time contact of mine and happened to read this, now you know and can ask!

Most Recent Posts

Have fun with that!
They are very near to the ceiling, low as it is, so he'd either need to jump at them (and risk them getting an opportunity attack if he doesn't kill), or be throwing weapons, yes @Lucius Cypher.
Two daggers, one dead flying kobold. You needed both to hit the same for the kill, so there they went @Norschtalen.

Two flying ones remain, and the one grounded on the run. It is now Orchid's turn @Lucius Cypher.
So in summary, say Kyra already has a dagger out from last turn since she's considering going into melee anyways, throw the dagger, drop the bow, move to the other dagger, throw that one too.

All good?


Well, suppose in the strictest sense you would have to throw the first dagger only once you have the second in your off-hand, but given the fact there are no disadvantages to be dealt out for any position, describing the events as such is fine with me.

Remember that the second attack does not benefit of the ability modifier to its damage, but is otherwise identical!
Hm, no wonder something kept nagging at me. That was a long while ago though, so it shouldn't be a surprise when I say I didn't remember that detail.

If bows weren't explicitly marked as weapons that need two hands to effectively wield, I'd let this happen. But given they are, that label disallows the holding of a dagger in wielding ready position in the other hand, requiring an object interaction to actually make it work. Could hold the bow in one hand if you weren't attacking with it though.

This means the desired objective could be achieved had you prepared the dagger on your last round after taking the shot. No need to even drop the bow if the dagger flies, she runs to another and tosses that. You did mention her considering using a dagger back then. Perhaps she did a little more than just considering? @Norschtalen

EDIT: Hm, but then again, is that two-weapon fighting any longer with the abolishing of the concept of the off-hand… so it could be made work with the dropping of the bow if the dagger was prepped last turn.
@Norschtalen - You have almost every single piece of that ready to roll and operational. But unfortunately there is but one little thing that forbids you from doing this.

That would be the single free object interaction per turn.

You can almost circumvent it by dropping your bow instead of stowing it, but one uses bows with both hands. Thus, unless you drew a dagger at the end of your last turn (which I don't see you would have done), drawing your own dagger will take the object interaction, and picking the other up from the ground becomes impossible without spending an action on it. One would need the Dual Wielder feat to bypass this issue.

Shame. It would have been rather cool.
@Ryonara - Parum's attack misses. Shame, she had a good idea to increase her damage output.

@Norschtalen - Kyra is up.
@Ryonara - You are aware of it being your turn, yes?
He would be able to reach the creature @The Harbinger of Ferocity. Threatening it again is thus possible.
The claws of the tiger ripped at the flesh of the kobold still suffering the aftershocks of magically infused mockery, its moment of weakness mercilessly exploited by the predator who tried his best to not succumb to those very instincts that drove it to act the way it just had. The numbers of the foe dwindled once more with a target struck out of the picture, and the rest of the lot were not taking this all that well. No, the pack mentality of the small lizards led them to act in a manner most befitting to heavy losses. They attempted to run.

Great haste overtook two sling wielding kobolds, both of them darting off towards the stairway that the adventurers had come from. The path of the one to make its attempt away from Brannor was however cut short by the bulk of the lycanthrope's blade, the man slashing the smaller creature apart and sending it to suffer a quick death in immediate shock. Yet in this moment of spilled blood the other kobold darted past, the blade not ready to seek purchase in the second target to pass. It put everything it had in its running steps, huffing and puffing as it passed the tiger from a safe distance. It would have none of this!

Despite its speedy effort, it stalled momentarily at the fork in the road. Options were up, where it could only assume it would find the corpses of other companions, but perhaps safety. Down, then? It was another option, but it did seem hesitant to pick that either. The moment of deliberation was where an adventurer might strike upon it however, an ill advised decision to halt even for a second.

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