Name:
Lady Aria Cadewyn of House Eldoris
Age:
22
Gender:
Female
Nationality:
Escain
Heritage:
Escainian
Personality:
As a well-known songstress, Aria is a bubbly, charismatic young woman. She's very open and welcoming, able to communicate with nearly anyone while keeping a bright smile on her face. She's curious about others, always wanting to delve into her thoughts, though she is quick to put up her own walls when inquired about. Despite her sunny appearance, she tends to get lost in thought a lot, and is on the forgetful side of things. She seeks to avoid fighting and arguments, though understands they're inevitable. Often, she prefers to keep her insecurities and fears to herself, though once in a while she'll let her true feelings slip.
Public Biography:
The House of Eldoris is one of knowledge, as their patriarch Lorenzo Eldoris pioneered Dogma research, and it is rumored that the Eldoris line were once royalty. These days the latter is forgotten, but the family of prominent scholars and researchers ensured that the name Eldoris would be recognized world wide and revered in Escain. The family has amassed great wealth due to their contributions and has grown wide, though the family secrets are kept tight under lock and key.
Born the third child of Vivace and Lirit into the branch family Cadewyn, Aria grew up in wealth and lavished in knowledge. When her proficiency for magic was discovered, the family was able to hire a mentor from Raelin and she was able to study privately. Her parents would also make sure to groom Aria into a woman of faith from a young age, cementing her belief in the gods and had her tutor include lessons about the gods in her education. Perhaps it was because of that faith that Aria would blossom into a talented summoner, her white magics on par with those years ahead of her. The pressure was insufferable, though she found her escape in music, often escaping her home to go perform on the street.
Her voice attracted many, and with her summoning talents revealed to the public as well, Aria's celebrity status was all but cemented. She earned her freedom at last, traveling around the world to put on performances wherever and whenever she was asked. At first, she relished the freedom, though she would realize soon that she traded one prison for another. She couldn't so much as walk down the street without being recognized, and there was more than a few occasions where she was hassled. Still, she chose to embrace her glided cage as well as her many fans--she truly loved to perform and reach out to people.
She has two elder sisters, Cadenza and Sonata. She has little contact with her family, though they write to one another on occasion.
The House of Eldoris has long been experimenting on any child with any sort of magical ability, wishing to raise an army of artificial summoners, their goal of bringing forth Alexander being their endgame. As the bloodline has produced many prolific mages, they were deemed the perfect candidates. Their experiments have resulted in many deaths, though they believe their success outweighs the downfalls. While it was mostly those of the main house--those who were believed to be the 'purest'--with whom the experiments were performed on, it was discovered that the branch families also held just as much potential. After the success of Vivace summoning at a tender age, they wed her to Lirit, another summoner, in hopes their children would all inherit their power.
Sure enough, the three first-born showed promise. However, Harmonia showed signs of instability and an ineptitude at actually controlling her powers. Despite their attempts to seize control, a summon resulted in the deaths of many, and the destruction of one of the facilities. Cadenza and Sonata, the two eldest, had their memories sealed away and were monitored closely, although it would result in all the sisters losing the memory of Harmonia. When Aria was shown to have an aptitude for magic, they used a more subtle approach, using the excuses of gifted jewelry in a way to both monitor her and quietly give her the ability to summon. It was much more successful, though they showed concern when Aria began to gain popularity as a songstress. Rather than make any unneeded risks of exposure, they chose instead to gift her a pair of bangles, hoping they would amplify her powers.
After all, Alexander will only answer the call of their best...
Sure enough, the three first-born showed promise. However, Harmonia showed signs of instability and an ineptitude at actually controlling her powers. Despite their attempts to seize control, a summon resulted in the deaths of many, and the destruction of one of the facilities. Cadenza and Sonata, the two eldest, had their memories sealed away and were monitored closely, although it would result in all the sisters losing the memory of Harmonia. When Aria was shown to have an aptitude for magic, they used a more subtle approach, using the excuses of gifted jewelry in a way to both monitor her and quietly give her the ability to summon. It was much more successful, though they showed concern when Aria began to gain popularity as a songstress. Rather than make any unneeded risks of exposure, they chose instead to gift her a pair of bangles, hoping they would amplify her powers.
After all, Alexander will only answer the call of their best...
-COMBAT-
Level: 25
Class:
{Divine Songstress}
A fancy title bestowed upon Aria during her surge in popularity, it combines both her summoner and white mage aspects.
{Angelic Voice} - Enhance curative and supportive spells by singing
{Divine Summoner} - Beckons the gods to hear her prayers and grants her the ability to summon them
{Maiden's Resolve} - An awareness of her allies' health and physical condition
STATS -
Strength: 0
Dexterity: 3
Mind: 2
Piety: 9
Speed: 3
Defense: 5
Soul: 3
Main Weapon:
{Goddess' Bangles}
Bracelets created akin to those believed to have been worn by Shiva herself. Adorned with several small crystals, they serve as a means to channel magics. Offers the blessing of the gods themselves.
Off-Hand:
{Priestess' Shawl}
A shimmering, silky shawl. Said to have been crafted by the high priestess. Wards away dark forces and cleanses the mind.
{Cat-Ear Hood}
A white, fur-trimmed long cloak whose hood has cat ears. A novelty item, although it helps Aria blend in with the crowd. It is said the cat ears distract people from looking at her face.
Armor:
{Silken Robes} - Enhances amount of healing given to party members
Robes crafted with the finest silk availible. A popular item amongst noblewomen.
Additional:
{Gold Hairpin} - Reduces MP spent by 20%
{Bronze Bangle} - Adds 10% Defense
{Goddess' Bangles}
Bracelets created akin to those believed to have been worn by Shiva herself. Adorned with several small crystals, they serve as a means to channel magics. Offers the blessing of the gods themselves.
Off-Hand:
{Priestess' Shawl}
A shimmering, silky shawl. Said to have been crafted by the high priestess. Wards away dark forces and cleanses the mind.
{Cat-Ear Hood}
A white, fur-trimmed long cloak whose hood has cat ears. A novelty item, although it helps Aria blend in with the crowd. It is said the cat ears distract people from looking at her face.
Armor:
{Silken Robes} - Enhances amount of healing given to party members
Robes crafted with the finest silk availible. A popular item amongst noblewomen.
Additional:
{Gold Hairpin} - Reduces MP spent by 20%
{Bronze Bangle} - Adds 10% Defense
Skills:
Techniques -
N/A
Spellbook -
{Cure} -[P1]- Single target heal
{Cura} -[P3]- AOE heal
{Curaga} -[P5]- A strong, single target heal
{Curaja} -[P9]- A strong AOE heal
{Regen} -P6]- Restores HP over time
{Protect} -[P3]- Erects a barrier to lessen physical damage
{Protectga} -[P6/D3]- Erects a barrier to lessen physical damage over multiple targets
{Shell} -[P3]- Erects a barrier to lessen magical damage
{Shellga} -[P6/D3]- Erects a barrier to lessen magical damage over multiple targets
{Esuna} -[P4]- an AOE cleanse that removes status effects
{Dispel} -[P4]- Removes beneficial effects from target
{Raise} -[P9]- Resurrect a fallen ally
{Arise} -[P15]- Resurrects a fallen ally with full HP
{Aqua}-[MP5]- A single projectile spell with water element
{Holy} -[P10/M5]- An AOE light-based spell
{Pray} -[PDS1]- Restores a small amount of HP to the entire party.
{Miracle} -[PD5]- Restores a moderate amount of HP and MP to the entire party.
{Luminiferous Aether} -[PDM5]- Recovers MP
{Divine Seal} -[PD5] Boosts Piety by 25% temporarily.
{Benediction} -[P9]- Instantly heals a single target's HP to full. Has a 25% chance of missing. Can only be used once per battle.
Limit Break -
{Summon} [L1]
A call to the gods, bringing forth a brief, mighty strike of their power. The strikes are lesser versions of the deities' ultimate attacks, their strength coming from Aria. A majority of her summons come from her home country, although she picked up Carbuncle after visiting Songdae for a concert. Despite Ravana's status as an exiled, his noble intentions to protect the country struck a chord with Aria. Although, she admits she doesn't quite remember when she first reached out for his power. Despite her allegiance with Escain, she wishes to eventually learn more.
-Diamond Dust [Shiva]-
A cold frost zips through the battlefield, encasing enemies in ice, and then shatters them. An ice-based AOE attack, causes Freeze effect on unwary enemies.
-Shinkansen [Hashmaal]-
Bolts of lightning rain down from the heavens. A lightning-based AOE attack, causes Paralysis on unwary enemies.
-Sacred Inferno [Agni]-
A pillar of flame erupts from the ground. A fire-based AOE attack, causes Burn on unwary enemies.
-Violent Torrent [Rudra]-
A mighty storm eclipses the area. A water-based AOE attack.
-Ruby Light [Carbuncle]-
A brilliant light protects allies. Casts Protect, Reflect, and Regen on all party members.
-Souls of War [Ravana]-
Multiple butterflies litter the field, all turning into blades that attack the enemy. A non-elemental scattered attack, best focused on a single target.
{Angel Feather} [L2]
A prayer that results in all allies recovering health, as well as resurrecting any who have fallen.
{Divine Summon} [L3]
Brings a deity into the battle to command, able to flaunt their strength. Their power does not rely on Aria herself, though their time on the field is determined by her magic.
[Lakshmi] - Summons Lakshmi
[Hashmaal] - Summons Hashmaal
[Shiva] - Summons Shiva
Techniques -
N/A
Spellbook -
{Cure} -[P1]- Single target heal
{Cura} -[P3]- AOE heal
{Curaga} -[P5]- A strong, single target heal
{Curaja} -[P9]- A strong AOE heal
{Regen} -P6]- Restores HP over time
{Protect} -[P3]- Erects a barrier to lessen physical damage
{Protectga} -[P6/D3]- Erects a barrier to lessen physical damage over multiple targets
{Shell} -[P3]- Erects a barrier to lessen magical damage
{Shellga} -[P6/D3]- Erects a barrier to lessen magical damage over multiple targets
{Esuna} -[P4]- an AOE cleanse that removes status effects
{Dispel} -[P4]- Removes beneficial effects from target
{Raise} -[P9]- Resurrect a fallen ally
{Arise} -[P15]- Resurrects a fallen ally with full HP
{Aqua}-[MP5]- A single projectile spell with water element
{Holy} -[P10/M5]- An AOE light-based spell
{Pray} -[PDS1]- Restores a small amount of HP to the entire party.
{Miracle} -[PD5]- Restores a moderate amount of HP and MP to the entire party.
{Luminiferous Aether} -[PDM5]- Recovers MP
{Divine Seal} -[PD5] Boosts Piety by 25% temporarily.
{Benediction} -[P9]- Instantly heals a single target's HP to full. Has a 25% chance of missing. Can only be used once per battle.
Limit Break -
{Summon} [L1]
A call to the gods, bringing forth a brief, mighty strike of their power. The strikes are lesser versions of the deities' ultimate attacks, their strength coming from Aria. A majority of her summons come from her home country, although she picked up Carbuncle after visiting Songdae for a concert. Despite Ravana's status as an exiled, his noble intentions to protect the country struck a chord with Aria. Although, she admits she doesn't quite remember when she first reached out for his power. Despite her allegiance with Escain, she wishes to eventually learn more.
-Diamond Dust [Shiva]-
A cold frost zips through the battlefield, encasing enemies in ice, and then shatters them. An ice-based AOE attack, causes Freeze effect on unwary enemies.
-Shinkansen [Hashmaal]-
Bolts of lightning rain down from the heavens. A lightning-based AOE attack, causes Paralysis on unwary enemies.
-Sacred Inferno [Agni]-
A pillar of flame erupts from the ground. A fire-based AOE attack, causes Burn on unwary enemies.
-Violent Torrent [Rudra]-
A mighty storm eclipses the area. A water-based AOE attack.
-Ruby Light [Carbuncle]-
A brilliant light protects allies. Casts Protect, Reflect, and Regen on all party members.
-Souls of War [Ravana]-
Multiple butterflies litter the field, all turning into blades that attack the enemy. A non-elemental scattered attack, best focused on a single target.
{Angel Feather} [L2]
A prayer that results in all allies recovering health, as well as resurrecting any who have fallen.
{Divine Summon} [L3]
Brings a deity into the battle to command, able to flaunt their strength. Their power does not rely on Aria herself, though their time on the field is determined by her magic.
[Lakshmi] - Summons Lakshmi
[Hashmaal] - Summons Hashmaal
[Shiva] - Summons Shiva
Opportunity -
{Cry} - Throws the enemy off guard, momentarily stunning them. Does no damage.
{Second Chance} - Can protect an ally from taking an attack that can result in death (KO). Can only be used once per battle.
{Once More} - Lives through an attack that should have resulted in death (KO) with 1 HP remaining. Can only be used once per battle.