Name
Anton Dragomirov
Nicknames
N/A
Gender
Male
Sexuality
Heterosexual
Alias
The Navigator
Age
Twenty-Eight
Apparent Age
Twenty-Eight
Race
Human
Nationality
American Born; Descended from Russian-American parents with a little German and Polish blood in the ancestry
Appearance
Average is the word most often used to describe Anton's appearance alone. He stands six-foot-one and at a weight of one hundred and ninty pounds, he is nothing close to an imposing figure. His shoulders are broad atop a lightly defined body, but sheer size and mass elude the human male as proportional limbs - proportional in both length and width - contribute to the overall middling physicality. His facial features are slightly more striking though the man himself pays no real attention to such things. Hazel eyes are his defining feature while dark hair and facial hair bring in the proper amount of charm befitting that of an adult male. A few scattered tribal tattoos on the back and left shoulder add some individual flair to the mix, but are the only unique aspects to speak of as Anton was never one for jewelry.
Personality
Anton is a suitably complex individual even though he tries to be as straightforward as possible. He can be reserved and secretive with certain topics of conversation, but never in outright attitude. He would be described as an ever-calm yet passively assertive man who can switch between sarcastic wit and cold, blunt truth at the drop of a dime. He is not one to tolerate anything he dislikes for long and he makes sure that the path to any point in regards to dialogue is the shortest, but most effective route one can take; suffice it to say, verbosity and its advocates never sit well with Anton and this usually causes people to incorrectly label the man as impatient. In truth, Anton Dragomirov keeps his own internal schedule concerning life and how it should proceed and he is simply fine with letting another know the honest-to-god truth if he feels that is what will get them to understand any given subject faster. Though it may seem like that instantly disqualifies him for quality conversation, he only employs his unique brand of rude behavior against those he does not know, those he does not trust, and those he does not like. Once a person finds common ground with Anton however, they also find that he can become just as verbose as those he hates with a passion.
History
Anton Xanietheus Dragomirov was originally born in the United States. His parents originated from Russia and ultimately decided to emigrate to the States to accept a lucrative job offer. While Remi and Nikolai Dragomirov were very successful in their endeavors, their young son Anton was never the easiest boy to deal with. His curiosity had always been referred to positively yet his innate inquisitive qualities usually led to unsupervised trips around the city after school hours - and sometimes during them. It was during the early years of elementary school that Anton became interested in urban exploration. He and a small group of friends were unafraid to crawl through sewers, scale the sides of small buildings, and generally explore the unexplored for the sake of knowing. Even though the group was caught and returned to their parents multiple times, Anton had figured out the perfect balance between school studies and his budding hobby and thus his schooling never truly suffered. The dangerous activity still worried his parents however and he was inevitably forbidden to continue. When an opportunity arose for Nikolai Dragomirov to work out of a new location and bring his family along, the worried father accepted quickly thinking that his son's friends were the cause of his misbehavior.
The Dragmoirov family settled into the port city of Ominar fairly quickly. Though he did miss his friends, Anton settled into his new school with little problems and everything seemed to fall into place easily. It wasn't long before the boy met his first Licentia. Ominar had a larger concentration of different races than Anton's old city so it was only a matter of time before the fateful meeting. Her name was Sheiara. The two were around the same age--or at least, Sheiara appeared to be the same age as the young Anton--and they bonded surprisingly quickly. Sheiara, having lived in Ominar for a lengthy amount of time, already knew the nooks and crannies of the city and shared Anton's love of urban exploration. Much to his parent's dismay, Anton once again took up the hobby of running around the city, seeing the unseen. As the two grew older, their adventures became bolder and more prolonged until they finally began to broach other subjects of interest. Magic and its properties was the next most interesting thing Anton had come across since he moved into Ominar and Sheiara, being a Licentia, was happy to explain everything to him.
The conversations about Vis, the Anima, and the Ostium piqued Anton's curiosity much more than urban exploration ever could. He was in pure awe of the things Licentia could do and how their solid souls worked, but he was even more amazed when he learned that humans could also learn to use Vis and held Anima within themselves as well. The potential rumbled through his thoughts and he began to dream daily of the things he could do or how life could be easier if he could tap into his own Anima and manipulate his own Vis. The next time he saw Sheiara after another eye-opening conversation, he asked the girl to teach him. She agreed to attempt to show him how to tap into Vis energies, but she made it quite clear that she lacked the knowledge to outright teach him to use particular abilities - it was something she could just do intrinsically being a Licenti in her own case. Over the coming years, Sheiara attempted to impart the knowledge she was imparted with in regards to how the Anima works and the Vis therein. In addition, Anton discovered that humanity recorded its own findings concerning Vis and the Anima in books and he set himself to researching as much as he could in order to understand.
Though the teenage Dragomirov had finally taken up a safer hobby, he had done so at the cost of his education. As he developed a small obsession with everything magically inclined, school skipping sessions became more frequent and lasted for longer and longer until Anton finally decided to forgo pursuing higher education right after barely graduating high school. As punishment for his choices, his parents kicked their freshly turned eighteen-year-old out of the house hoping the shock would kickstart his life in a direction they could approve of - it did no such thing.
By this point in his life, Anton had become very proficient in parkour as an extension of the hobby that had consumed most of his life. Using these skills, he became an on foot courier for seedier types that paid well and in cash. It also helped that it was around this time that his magical prowess suddenly manifested and he found he was able to, as he described, change the very nature of objects. Once his employers realized the potential on their hands with a magically-powered human, the jobs became riskier, but the pay became higher - much higher. Over time, and after completing many successful jobs, Anton earned an alias from the people he worked for and, with it, a reputation amongst the criminal underworld. He became known as The Navigator. It was not long after that when the Prae slowly began inserting themselves into Ominar.
A few years later, now with Ominar fully under Prae control, Anton finds himself conflicted. His runs have become much more lucrative with those looking to skirt the watchful eye of Prae overlords, but the oppression rubs the man the wrong way. At this point though, he resigns himself to the idea that there's absolutely nothing he can do about it alone in any case ...
Belongings/Equipment
Due to his unique magical ability, Anton keeps most of his belongings in his safe house. As for the few things he does carry with him, they are listed as follows:
Smartphone - Much like most others, Anton's smartphone is one of the most important pieces of technology he carries with him. It has a multitude of uses aside from the normal calling and texting functions and it was specifically customized by The Navigator to be nigh unbreakable and resistant to weather conditions. Using a Vis infsued battery - the battery itself is designed to hold Vis in storage which significantly lengthens the normal charge - allows the device to function for extremely long periods of time as well.
Magitech Pistol - Rather than shoot plain ammunition, Anton's personally customized 9mm magitech pistol fires physical rounds that create elemental explosions on contact. If an electric charge round is fired, an electric stun charge will explode on contact with the target and stun them for a short time. Different elements result in different outcomes, but the shared factor between every type is that the effects are not strong enough to be lethal and are more designed for suppression or creating openings.
Vibro-Knife - The Vibro-Knife is a tech knife powered by a small engine that causes the blade to vibrate at high frequencies. This vibration allows the knife to cut through things that otherwise could not be cut. The engine is a fusion of technology and raw Vis siphoned from the knife holder. The Vis infusion is also what keeps the vibrating blade from breaking should the holder apply too much force when trying to cut something. Anton does not use this blade against people in accordance with his beliefs on lethal force - he is also just not a skilled knife combatant.
Capabilities
Though Anton is clever in his own right, he is not an abnormally intelligent specimen by any means. His mental strength lies in constitution and fortitude rather than raw intelligence. In spite of situations others may mentally break from, Anton is usually able to keep his composure and think clearly and concisely. However, he is fiercely protective of his inner thoughts and considers--much like most any other living individual--his mind his sanctum and therefore harbors a passionate hatred for the telepathic who do not know how to mind their own business.
Anton's true human strengths lie in his physicality. Though he is not a bucket of muscle or imposing, he is intensely athletic and quite strong for a man of his frame. Parkour was always a staple of his life and having run countless routes throughout the city, The Navigator lives up to his alias. He is able to traverse urban areas much quicker than others due not only to his knowledge of the metropolis, but also to his skill in efficiently getting from point A to point B.
Being that Anton also uses his parkour skill for shady jobs from time to time, he is proficient in hand-to-hand combat, much more so than with weaponry. In accordance with his belief that the ability to properly disable trumps the need to permanently put down, he finds martial skill to be a necessary requirement to live in the current world and avidly practices his chosen form of combat whenever he can get the free time and provided he is not sleeping.
Being a human in a world with Prae and Licentia is hard enough, but watching the abilities of the latter two species manifest and evolve can be quite discouraging to a mortal man. In Anton's case, he still struggles to fully understand the ability he manifested once he was finally taught to manipulate his Vis. Simply put, Anton possesses the inherent ability of transmutation through magical means. Tapping intrinsically into the many energies that exist around him as only a human can, The Navigator is able to transmute the matter in inanimate objects and energy sources to his will. With that said however, he is not always successful in his attempts. In general, he uses this ability to aid in his parkour navigation around the city in an effort to complete jobs quicker and just understand the ability more. When faced with brand new elements however or an object of magical origin, transmutation can only be achieved by forcefully injecting his Vis--which can be more easily manipulated due to being his own energies--into the target object, but even then success is never a guarantee.
Anton rarely uses his transmutation abilities in a lethally combative manner. Not only are they more effective as a supplement to his own movements and defense, but they are rendered useless against living organisms as their biological makeup is far too complex for Anton's yet growing transmutation abilities to fully comprehend. Instead of magical prowess, The Navigator relies on hand-to-hand combat and magitech assistance as his primary form of combat means.