Avatar of Imperfectionist
  • Last Seen: 8 yrs ago
  • Old Guild Username: ^-^ Still the same old Impy.
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    1. Imperfectionist 11 yrs ago

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Well, I'm still here, though I'm not exactly having the easiest time with the recording, either.

For me, it's the voice itself. I'm not well-versed in voice acting, and none of my recordings are believable... I'll keep working on it. My dragon can arrive later than the others, if it comes to that. She won't mind being left behind.
And, posted.

EDIT: Made a few edits; I had to rush out after I wrote the post, and didn't get a chance to go back through it.
"...and I was talking to this pretty young thing down at the camps, you know? A unicorn! She said I looked familiar, and asked me where I had come from... I gotta admit, I was actually kind of flustered. What was I gonna tell her, Oak? That I used to saw off horns for a living?"

There were only two forward gate guards today, as the road was quite empty, and they were staving off boredom by discussing the dynamics of the Refuge. Both Oak and his more talkative friend Olive were former Ponies-At-Arms, now dressed in the armor of the Children.

"That'd be the truth," his companion said gravely.

"I know, I know... She could see I was uncomfortable, but before she said anything I went ahead and kind of mumbled 'New Ponyville, moved there after the flood'. -sigh- She started crying, right there in the road. Turns out she was born back in Old Ponyville, lost her parents in the flood just like my Mama. And guess what? She was my neighbor! We used to play together when we were foals! Then we ended up in completely different places, on opposite sides of the war... Just makes you think, don't it? I might have killed that girl at some point, if I hadn't..."

Olive trailed off, as a fully-armed and armored hoplite came striding up the road towards them. He and Oak got into defensive positions, and started glancing around in the skies... No clouds to hide behind. Could she be alone? The pair remained wary, and Oak held up a hoof to stop her as she approached. When the hoplite spoke, though, it was as if she were a refugee herself. "I..." Olive started, then stopped to think a bit. This was one of the ponies the Lady had talked about, the ones with the dreams, but how could they let her in with all of that equipment?

"Ma'am, we've been expecting you," he said at last, "but I'm afraid you'll need to relinquish your weapons. Once the Lady confirms that you are indeed an ally, they will, um, be returned to you." Oak stayed at the gates, while Olive ushered the hoplite inside, towards the guard station. While they were walking, he looked at her sidelong, noting the quality of the armor, and how sharp that spear still was, despite the traveling she had no doubt done to get there. "If you don't mind my asking, ma'am, what kind of dream could convince a hoplite to desert the Stormwings?"
:( It comes from being married to the lore (not always a good thing)...

I wasn't trying to be harsh, it's just that you didn't seem to understand the severity of the situation. Skywhistle, along with most of our characters, is a fugitive from the law. That's why leaving for the Refuge is supposed to be such a big risk, especially for M&S, Earthborn, the Cult and Stormwing. They take desertion very seriously, and it has brutal consequences...
Ah, one thing, Carrot. I know what you were going for, but if Skywhistle was traveling through Stormwing territory in full battledress, and people knew she was a deserter, she would have been captured by the MPs very quickly, and executed. It's a cultural thing, you know? Desertion is the absolute worst crime a Stormwing can commit.

If she actually slept at an inn, or someplace like that, the proprietors would have locked the door and called for the local guards to take her away... Either no one knew she was a deserter, or she managed to live off the land and stay hidden until she got to somewhere like Woodswatch.

EDIT: There are other options as well, obviously; all I'm saying is that she wouldn't be able to freely travel in full armor without someone noticing. And someone noticing=execution.
Silver Carrot said
So...

Who wants to follow that post up? Because I don't feel confident enough to.


:) I'm sure a post from you would be wonderful, Carrot. We aren't sticklers for length or anything, we just want you to tell us how Skywhistle would approach all of this. How are her nerves as she enters the Refuge? What are her expectations, and do they clash with the reality?

There's plenty to talk about.

IceHeart said
Life is pretty hectic at the moment so not sure when I'll be able to post, we'll see.


There's no rush, post whenever you have the time and inclination.
My CS is around halfway completed (only the Personality and Background sections to go), but it's around 1:45am on the East Coast of the US right now... So I should probably sleep.

I might bust out a draft before I hit the hay, but in any case, it should hopefully be complete tomorrow (and hopefully my concept won't step on toes too much).
Jig has kind of lost interest for the moment, I believe, but the two of us did discuss trying again...

Just keep an eye out, I suppose.
QT said
Must the character be human?


Well, Tori's playing a fairy, so I would assume we can play various races, as long as there is a justification for them to join the search for the stone. I, for one, am thinking about playing a (young) dragon.
Hmm. Alright, yeah, I'm getting a better picture of what you mean, Accord. I'll freely admit that after the "diseases" comment, I was seeing you as an arrogant GM who thought his ideas were so great that no one could possibly get bored with them... I'm sorry for misinterpreting.

Honestly, though, I do think these people should be cut a little slack. Like Prince said, no one is ever going to learn their style and the RPs that best fit them if they're constantly rejected from everything they want to try... Dealing with that sometimes inevitable disappointment is another integral part of GMing. Over time, some people just aren't going to click with you, or your style, or with the group, and when they don't click, they don't have fun. When they don't have fun, the RP (no matter how excited they were at the beginning) is suddenly a chore, and they're stuck. They feel like they have some responsibility to stay and muscle through it, and they know that the GM and the group would probably be very frustrated if they just left (-cough cough-)... And that's where the excuses come in. They tell themselves, and the GM, that they'll "work on a post soon" or that they "just need some time to work out a character thing", or whatever, when they know they probably won't have the motivation to actually follow through.

My point is, guilting people into continuing an RP (something that is quite time consuming, and done for entertainment) when they really don't want to is futile, and even rather a bit cruel. The GM in this situation needs to accept the disappointment, accept the frustration and simply move on. Sometimes that person was absolutely integral to the plot, and their leaving ruins the entire game. That sucks, and if that happened to me, bitching would indeed be the response, but even then, you move on. You make new RPs. You talk to the other people in the group, and see if you can get it restarted, see if you can work around the absence.

Sometimes it's frustrating, sometimes it might even bring you to tears, but that's the job. Players are just people, widely varied and always changeable, and unless you always play with people you've known for years (and every once in a while, especially if that is the case), you aren't going to get perfect players every time. You're going to get disappointed, and you have to work through it.

--

EDIT: Funnily enough, this very thing happened with me a while back, in a game that Lillian was running ( I like the new avi/sig, by the way). I was the player, the person who loved the setting, loved the plot, made a character who I thought could be quite interesting to play, and even started off a bit of early drama with the villains... And then it just lost me. Hours I spent, trying to write a good post, trying to contribute to the story, and it wouldn't come. I was actually even brought to tears just writing Lillain a PM about how much trouble I was having, that's how emotional it was. I was so ashamed, so angry at myself. I was in an RP with Lillian goddamn Thorne, and I was fucking it up. Jesus, that sucked so much...

I ended up killing the character off there at the beginning, and that was that. I was out, and I felt a thousand times more free, even if I was disappointed in how poorly I had handled it. In the end, the most healthy thing to do was just to leave.

I realize this isn't exactly an equivalent situation to the "boredom", but I thought it would be good to bring it up.

EDIT 2: Oops, I forgot to mention that Lillian was very understanding, and handled the situation as I think a good GM should. :) She helped to provide an interesting exit, I left the game, and there was no bad blood between us or anything like that.
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