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    1. IncredibleBee 11 yrs ago

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"A gimmick?" Al thought hard about what Roy was telling him. Good old Roy, he had bright ideas.
"But... that has a bad ring to it. Wouldn't it be better to have substance? Like a new signature move!" he exclaimed, drawing a sword.

"In shows, heroes always get flashy finishing moves. So if I shouted its name and did it, people would shout it too, and look forward to it at the end of every episode. Match. Until it gets defeated, and then I pull out a better one as a trump card." he smiled, spinning the blade onto his shoulder.

"Then they'd call me... Sword Guy. Or Al. Sword Al, even. My signature technique could be drop kicking the pommel, and then it shoots like a rocket."
I'll keep an eye on this
"Ah geez, I'm late!" Al said aloud as he entered the club's training room, shutting the door quietly. He'd only hoped nobody would notice him or the jangling of the multitude of blades on his back.

Fortunately for him, his training and fighting uniform was exactly the same as his day clothes. It was too much of a hassle to change every time he had to visit club. The next thing he knew, people would start asking him to get clothes specifically for a job or a wedding or something.

Still, he could probably make up for his lack of timeliness with extra enthusiasm.
"Captain! CAPTAIN I'M READY FOR BOXING!" he shouted, waving both his arms in the air as he walked over to the girl, who was dressed for team spirit, as was typical. It was probably like tribal war paint. Al made a mental note to pick up war paint before next practice.
"I know I haven't been doing so hot with the last few practice matches, but I think I'm picking up a pretty good technique here." he grinned, bouncing on his toes and doing a little shadowboxing to show off his moves.
Name: Alphonse "Al" Valkanos

Appearance: Al's a bit taller than average, with decent muscle tone, but his long limbs make him look leaner. His hair is a ragged, unkempt mop of muddy brown, and his facial features are surprisingly soft. Albeit, he's usually got a bruise or bandage marring them.
His dress style is pretty casual; he mostly wears loose fitting denim pants and untied boots, with a tee shirt and dingy leather coat up top. On his back he typically keeps three or four large greatswords, of ordinary make, kept in a sling.
Gender: Male
Age: 18
Year Level: 1st (he was held back two years)

Faction/club: Boxing Club Neophyte

Power: Superman- Al is strong - much stronger than his frame would even suggest; he can crumple metal with his fists, throw heavy objects, and lift big things, like a small car or chunks of the classroom's floor. He's durable to boot- It's pretty common for other students to take a sledgehammer to his face, because anything less probably won't phase him.
Naturally, his self-taught fighting style takes advantage of this, and focuses on Al throwing his momentum around to deliver maximum impact haymakers. Drop kicks are common, as are wild punches, suplexes, and throwing whatever's handy, up to and including the enemy. Additionally, Al carries around several greatswords, since he finds their length and mass are good for slinging around. Also he thinks they're cool.

Perhaps the biggest downside is that his muscle mass isn't proportional to his strength. A fighter with the same strength levels but more muscle mass, for example, has an easier time throwing Al than the other way around, and naturally has an easier time putting more force behind blows.

Bio: Al is by all means a kind, well-meaning person, with an understanding of the importance of friendship. He just happens to have a wild streak, and that streak just happens to be rather good at hitting stuff really hard. Upon entering the school, his physical abilities had administrators expecting him to be a B or even A ranked student. They quickly discovered, however, how terrible Al was for the school. Almost every time he agreed to fight, Al promptly forgot about the match or was distracted by something else, and upon not showing at the battle arena, lost by forfeiture, damaging his score. His poor grades did not help the matter.

Recently, Al's found refuge in the boxing club, hoping they can help him get to and win matches so he can actually graduate from the school eventually. His usage of swords is still the topic of hot debate, mainly between him and literally every other club member.
Score: 763
I would also like to join.

Name: Alphonse "Al" Valkanos

Appearance: Al's a bit taller than average, with decent muscle tone, but his long limbs make him look leaner. His hair is a ragged, unkempt mop of muddy brown, and his facial features are surprisingly soft. Albeit, he's usually got a bruise or bandage marring them.
His dress style is pretty casual; he mostly wears loose fitting denim pants and untied boots, with a tee shirt and dingy leather coat up top. On his back he typically keeps three or four large greatswords, of ordinary make, kept in a sling.
Gender: Male
Age: 18
Year Level: 1st (he was held back two years)

Faction/club: Boxing Club Neophyte

Power: Superman- Al is strong - much stronger than his frame would even suggest; he can crumple metal with his fists, throw heavy objects, and lift big things, like a small car or chunks of the classroom's floor. He's durable to boot- It's pretty common for other students to take a sledgehammer to his face, because anything less probably won't phase him.
Naturally, his self-taught fighting style takes advantage of this, and focuses on Al throwing his momentum around to deliver maximum impact haymakers. Drop kicks are common, as are wild punches, suplexes, and throwing whatever's handy, up to and including the enemy. Additionally, Al carries around several greatswords, since he finds their length and mass are good for slinging around. Also he thinks they're cool.

Perhaps the biggest downside is that his muscle mass isn't proportional to his strength. A fighter with the same strength levels but more muscle mass, for example, has an easier time throwing Al than the other way around, and naturally has an easier time putting more force behind blows.

Bio: Al is by all means a kind, well-meaning person, with an understanding of the importance of friendship. He just happens to have a wild streak, and that streak just happens to be rather good at hitting stuff really hard. Upon entering the school, his physical abilities had administrators expecting him to be a B or even A ranked student. They quickly discovered, however, how terrible Al was for the school. Almost every time he agreed to fight, Al promptly forgot about the match or was distracted by something else, and upon not showing at the battle arena, lost by forfeiture, damaging his score. His poor grades did not help the matter.

Recently, Al's found refuge in the boxing club, hoping they can help him get to and win matches so he can actually graduate from the school eventually. His usage of swords is still the topic of hot debate, mainly between him and literally every other club member.
Score: 763
Objection! Unless 1 universal money is worth 4USD, maths shows that bottlecaps are actually worth two to three pennies! (Since someone's getting FO4 for 2240 caps)

And 100$ NCR is 40 caps... so approximately 1$ USD.

Probably what she paid in. :P


Outside their home universe, bottlecaps are literally worthless. This isn't just what they're made of or even inflation (which is still a valid complaint; your currency doesn't work if any modern society produces it by the buttload); it's the fact that the Fallout Universe produces literally nothing of value. The fact they don't have factories is WHY they use caps in the first place.

You see, bottlecaps are a fiat currency, which basically means "Not backed by gold; they're worth what the gov/people say they're worth" which works in-universe because they're limited and all that, but not so much anywhere else. They don't produce useful crops or particularly advanced tech; they can't even guarantee a lasting government in the wasteland. As far as I know, they don't have any noteworthy raw materials, either. You can't trade with them because they don't have anything to export. Their GDP is literally in the negatives and they're surviving off scraps leftover from previous civilization. Fallout-Verse is basically an economic suckhole where everything just loses value through wear and tear.
I've kinda actually lost interest. If it's this long just to start, I think I'll drop and find another game.
Username: IncredibleBee
Name: Toramaru
Age: 58
Gender: Male

Crystal Color: A blazing red
Allegiance: Gryphes
Rank: Enforcer

Skills: Toramaru is naturally physically very large, and this allows him to overpower most people with relative ease. Even most martial artists can't beat him in a bout of pure strength. This is reinforced by his skill in street brawling, utilizing various punches, throws, and bodyslams to wreak havoc.
Additionally, he's got a green thumb, and keeps a garden at home.
Abilities: Instead of interacting with outer forces, Toramaru focuses his magical energy inwards, increasing his already monstrous strength to superhuman levels.

Weapons: A Japanese oak bokken, but it's mostly for disciplinary purposes. Most melee weapons would break under his strength if he fought with them seriously.

Appearance:
Personality:Toramaru is a tough as nails, hotheaded enforcer. He doesn't take no for an answer, unless that no is "No I haven't snitched." Unless that's a lie. Then he gets mad. His patience is surprisingly thin, and he tends to only give people one chance if any.
He's not so much a time bomb as he is a hurricane; his intense appearance hides an equally violent and fist-filled inside. He tends to yell more than speak, and punch rather than speak twice.
Toramaru has few joys beyond fighting, his job, which consists mostly of fighting, and his beloved garden. Only another martial artist could hope to understand why he fights.

History:Toramaru was born a street tough, in and out of jail since his teenage years as a delinquent. But what began as juvenilie delinquency soon became adult delinquency, and the unnaturally tough Toramaru gained a reputation as one of the most ferocious brawlers in the back-alleys of Tokyo, fighting with little regard to whatever punk he beat. After some number of years, he was recruited into the Gryphes as extra muscle, only to discover his magical attunement, and, perhaps unsurprisingly, how well it fit his repertoire of skills.
His job here belongs in the streets, busting whatever heads need a severe concussion.

Other:I guess a theme song goes here? https://www.youtube.com/watch?v=iqPT26AH940
Username: IncredibleBee
Name: Toramaru
Age: 58
Gender: Male

Crystal Color: A blazing red
Allegiance: Gryphes
Rank: Enforcer

Skills: Toramaru is naturally physically very large, and this allows him to overpower most people with relative ease. Even most martial artists can't beat him in a bout of pure strength. This is reinforced by his skill in street brawling, utilizing various punches, throws, and bodyslams to wreak havoc.
Additionally, he's got a green thumb, and keeps a garden at home.
Abilities: Instead of interacting with outer forces, Toramaru focuses his magical energy inwards, increasing his already monstrous strength to superhuman levels.

Weapons: A Japanese oak bokken, but it's mostly for disciplinary purposes. Most melee weapons would break under his strength if he fought with them seriously.

Appearance:
Personality:Toramaru is a tough as nails, hotheaded enforcer. He doesn't take no for an answer, unless that no is "No I haven't snitched." Unless that's a lie. Then he gets mad. His patience is surprisingly thin, and he tends to only give people one chance if any.
He's not so much a time bomb as he is a hurricane; his intense appearance hides an equally violent and fist-filled inside. He tends to yell more than speak, and punch rather than speak twice.
Toramaru has few joys beyond fighting, his job, which consists mostly of fighting, and his beloved garden. Only another martial artist could hope to understand why he fights.

History:Toramaru was born a street tough, in and out of jail since his teenage years as a delinquent. But what began as juvenilie delinquency soon became adult delinquency, and the unnaturally tough Toramaru gained a reputation as one of the most ferocious brawlers in the back-alleys of Tokyo, fighting with little regard to whatever punk he beat. After some number of years, he was recruited into the Gryphes as extra muscle, only to discover his magical attunement, and, perhaps unsurprisingly, how well it fit his repertoire of skills.
His job here belongs in the streets, busting whatever heads need a severe concussion.

Other:I guess a theme song goes here? https://www.youtube.com/watch?v=iqPT26AH940
This is a neat game you have. Gangsters are cool.
I have a question about the setting, though. Why is a European mafia so heavily based in Japan? Japan has a long history of closed borders and xenophobia. Even today there's very few foreigners. Wouldn't it make more sense to base this off of Japan's own Yakuza?

On top of that, why does a European organization have its base in Japan and not Europe?

Also, how does Allicornia sustain itself financially if it doesn't do mafia stuff?
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