Avatar of Innue
  • Last Seen: 4 yrs ago
  • Old Guild Username: Innue
  • Joined: 11 yrs ago
  • Posts: 1478 (0.36 / day)
  • VMs: 1
  • Username history
    1. Innue 11 yrs ago
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Recent Statuses

6 yrs ago
Current Re-released our creature capture thread: roleplayerguild.com/topics/…
8 yrs ago
Mostly Janna is best summoner name. Sadly, Project, that is mine.
8 yrs ago
FF12 Zodiac Age players - if you want to have the optimal party, PM me. Working on a spreadsheet to determine best party makeups and I will share it once done.
1 like
8 yrs ago
Too many things I want to write right now, which is resulting in 0 writing getting done. Yaaaaaay.
8 yrs ago
Pondering re-releasing my western fantasy thread. >.>
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Most Recent Posts

Well, if you can cram a bunch of matches in it could matter, but I'll consider it, that is all I can say.
Me and another did this match a while ago.

Here

It has not been finished, though I am certainly well within my rights to do so. My opponent is a good friend of mine, so I know he isn't coming back.

If I simply finish it will it count towards my record at all?


Wasn't that one of those matches that was ongoing when you said you were going to take an extended leave of absence? It'd be hard for me to just reward the victory given that it might have been a match that could have been completed aside from that.

I'm not sure if your opponent stated anything about leaving though either. I'll have to look into things more and make a decision.
This is Skallagrim's tournament. The peanut gallery should politely (and I stress this) sit on the sidelines and await his decision on the matter. There is no need for unsolicited feedback or commentary. In the event that Skallagrim's return is delayed further and there is a pressing need to get this addressed I'm sure Rilla or myself can come up with something if that is needed in a last resort.

There have been a lot of posts that have been a bit more than sassy that should have probably been more carefully considered or kept to private conversation.

Any insults should be kept off the forums @Leeroy, I think we can definitely agree there.
AND MY JUDGING.
You bring up some good points Innue.

I also know that what I want isn't exactly feasible since the foundation of the Arena is to allow people to play the characters they've made without too much trouble. Perhaps what I suggest would best fit in a seperate thread, seperate from the arena.

An alternate area for tournaments and combat that follows a different rule-set.


I agree. Detailed rules work best in those types rather than as a global overhead, at least in my opinion.

I am doing a tournament with specialized set/structure as well, so they can be very useful as a balancing mechanism. :)
Standardizing abilities and techniques is a difficult thing to do, depending on to what extent you are wanting to do it. You'll have to clarify to what extent you mean.

It is hard to enforce tiers which is why there was a stray away from it solely because of the wide variety of characters and variety of powers. Everyone has the ability to accept or decline the match, so there shouldn't be much mystery going into the match and most people should have already thought through some of the interactions their abilities would have with another. A judge would come in many cases when there is a disagreement between the two parties on how said abilities would actually interact.

I'm generally not a huge fan of intricate tier systems because even if you continue to divide the characters up, there will still be issues between upper and lower end of a tier. I feel it is just easier to logically look at how two characters might match up when arranging a battle and accept/decline/edit bios accordingly.

As for preparation, I think most people are pretty consistent with preforming preparation unless there are specific battles where it is agreed it isn't necessarily needed because of some reasons, such as other constraints aside from preparation. Trying to create a standardized system will generally get us into the same mess as an intricate tier system. Like before, we get to see what abilities our opponent has and we should generally have a sense of any aspects of a technique or ability that wouldn't require preparation. This can easily be enforced or clarified either before or during the match by the parties involved or judges.

In a very simplified form, I view magic as a product of time and focus (as in specialization), but there are obviously other factors.
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You'd be fine if i have only the powers down for now? If so, i think i can get it done in an hour or two.


I can probably get a jist from there if I have that. I am sort of busy with work today as it is our monthly meeting, so I may not be able to reciprocate with anything on my character sheet today - I should be able to scribble something together by tomorrow though.
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Alright. I've got a few other characters if you'll still be interested in a fight, so it's no big problem.


Just continue with the one you were working on and I can find something probably to match up with it (I hope). Almost all of my characters are essentially humans with varying degrees of power, so when people get into robots, divine beings, or magical constructs two things generally happen: either they are outclassed or they are, by virtue of the abilities they possess, some kind of direct counter. Neither is much fun for either party. >.>
@Vordak I may have to rethink my character choice once I know your finished bio because Shio. Let me know when it is finished so I can decide if it is worth the effort. Shio may just be too limited with her magic to work and anything too seriously modified would make her a different character entirely (which I don't want to do).




Unfortunately, my characters are generally for specific universes so it can be hard to match them up with others (especially those that aren't even remotely human).
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ah, ok. what exact kind of info should i provide? i could give some quick answers, or just finish my own sheet, whichever suits you.


Probably easiest with sheet if you don't mind.
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