I kinda forgot to put it, but can you move her to the character tab? Please and thank you. @Alisdragon911@arowne97@IronWill And what rooms do you guys want?
Mind if my character has total control of the bar? Like moving bottoes with the mind and that kimd of things?
A pail and frail-looking hand turned on the lights of the bar, which was located in the basement of the hotel, giving the place some kind of "secret" or "vip" touch. A woman stood behind the counter, checking that everything was in order. Once she made sure that bottles were where she left them she started to polish the glasses and cups.
"There is something brong here..."
She snapped her fingers and soon a jazz song started to make echo throughout the bar.
The sun started to set in the MoonLake village, with it most of the bussines in the village started to close so their owners could rest...Or have some fun in the only bussines which is open all night: The Hero's Inn, being the only place that could offer some enterteining in the village it would only be normal that most peole gathered there.
Tear was not an exception, after hitting iron all day it was obvious she would want to relax. After taking a long bath she locked the doors and slowly walked towards the village. By that time it was already night, she put her hands in the pockets of her fur coat and just walked silently, the road was iluminated by the full-moon.
-Race; -Vampire Lord - ancient blood of vampire who are naturally stronger than regular vampires, along with obtaining a special transformation
-Magic; -Adaptive Magic - The ability to learn any and all magic along with creating new ones, even able to alter some magic abilities should he know enough inner workings of magic. (does not mean his all magical knowledge off the bat)
-Elemental - Basics of earth and lightning currently. -Vampiric - Just starting to learn. Can only basic charm weak willed people. (Vampiric magic consists of charming, the vampiric transformation, and able to manipulate their appearance so they can hide their vampiric features they get when they don't drink blood) -Nature Magic - magic to manipulate plants in various ways, useless without any plants around.
-Alchemy - ability to create potions and other objects though special means, usually only used to create potions from various herbs. -Enchanting - Able to add magical capabilities to various objects when supplied with the needed materials and knowledge.
-Weapons/Armor; -Simple robes.
-home: In small valley through a path through the mountains, has a herb garden for alchemy ingredients, a small stables for any pets, and some hidden rooms in the home.
-job: Seen as a Alchemist living in solitude.
-Important items: A Storing Tome. a special book that turns items and beasts under his control into special Cards that he can use to call them forth as-long as their stored in the book before hand, normally bound to him by special chains and the book is able to change size for convenience.
-Hobbies: Reading various books both about magic and not, practicing magic in special areas, and studying things from plants, to beasts, to ancient ruins.
-More info: Having devoted himself to the study of the way of the arcane sense he was at a young age he enrolled into a school of magic, in hopes he could learn everything he could of magic. Unfortunally he learned there was much more unknown about magic than what was truly known. So by his 3rd year he left having believed that the school couldn't teach him anything he couldn't learn himself (this was before he had adaptive magic), he set off on an adventure to discover secrets within various locations across the world. One day he came across an abandoned castle that radiated magic. So he decided to explore and see what he could discover, unknowing to him he ended up landing himself into the tomb of a very ancient vampire lord who had been asleep for centuries. When he finally realized this he tried to escape but he was captured and spent years being tortured and feed on.. until one day he broke free and in order to fight the vampire he took on the same curse causing him to become a vampire lord, awakening his power in the process the hidden talent in his body, he fought back against the vampire and managed to defeat him. but now he to was cursed with the vampire's power so he took what he could from the vampire's lair and set off to remote location not far from MoonLake Village hidden in the mountains, where he lives now in peace, hiding his curse from others.
@IronWill This is what I have so far, if think some stuff may be to much let me know so I can work on a substitute. trying to decide on a few things like the home lol.
Would it be ok if I made a creature that lives in the Forrest's around the village? Maybe just as a side thing for people to talk about or even try to hunt?
Sure. I dont mind. Maybe your cs can be some kind of deity of the forest
@IronWill if you wish I can list all the magic he currently does know that he learned throughout his years. which I will limit to 3 types for the beginning of the roleplay so he can develop more throughout the roleplay learning more magic as it progresses. (and two of the three he wont even have mastered so lol)
@IronWill it's main thing is he can learn any magic, doesn't mean he instantly learns it or anything, and eventually create new spells (In ES you originally could spell craft before skyrim) he still has to study it for untold amount of time depending on what he is learning. If still think it's to much going to take a while to find something to replace it with since I love magic in itself