Avatar of Jerkchicken

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Recent Statuses

4 mos ago
Current Genshin being allergic to melanin amuses me greatly
6 mos ago
It's gonna be gas. Can't wait to see what sort nonsense you can pull of in focus mode with the funlance and hunting horn. Also, looking forward to new monsters to skin and wear as hats.
6 mos ago
The zaza got me talkin’ like Pingu
1 like
6 mos ago
Shoutouts to the degenerates that love hand-holding
3 likes
7 mos ago
Fun vibe tbh

Bio

Just some rando. I'm 20+ so no worries about rping with a kid.

Most Recent Posts

In ``` 7 yrs ago Forum: Test Forum

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In ``` 7 yrs ago Forum: Test Forum

Name:Sex:Age:



Class:
Job(s):
Appearance:
Just in case you don't want to use a picture or want to add some minor notes their visual appearance.
Personality:Tell us more about how your character acts
Background: Backstory and stuff, not to be confused with the background roll, although it'll definitely play a part of your backstory to an extent
Them Song: What plays when you do something hype?
Misc:


Stats

Wit:
Charisma:
Quest:
Warfare:

HP:
Capacity:
Defense:
Followers:
Mission: Here's where you put your background roll result.


Skills

Skill Groups:
Skills:


Relationships



Inventory
Ok I'm gonna start working on the RP thread proper.

@zombehs
It is.

Also death can be alleviated. There's like four methods for dealing with death: Elixir, holy grail, becoming a demigod (a job change). So just prep for your big showy death so you can come back without any problems.
Cool.

Feel free to ask my questions about the rules.
You interested in this as well?
Cool!
I'm using an existing ruleset. You'll be using it for the combat, dungeon crawling, and based building parts. Everything else will be regular freeform rp.

Here's the rulebook

Feel free to ask me further details on how the gameplays. Or how/ if you can make a particular build in the game.
Just need two more.

Also I wouldn't get too hung up on the EO comparison, yes there's some similarities because we're doing a dungeon crawl. But it's definitely not a 1:1 analog.


So, I watching Made in Abyss and I was inspired and liked the idea of this town whose existence is to act as a settlement for adventurers that go on these dungeon crawling expedition.

The premise

The premise to incorporate that aspect in the rp is that, there's you're fantasy world filled with monsters and with that, there's lots of places littering the world teeming with monsters, danger, and most importantly loot!

To help train and regulate would be explorers from bum rushing dungeons and dying horribly, The Explorer's Society was founded and what they do is they have schools where you learn how to be an adventurer and explore dungeons in groups. Furthermore, they also create or collaborate with towns to act as outposts for their adventurers to operate in.

It's a symbiotic relationship where part of the loot found in their activities gets handed over to the Society and the explorers as payment and the other part goes into the local economy as they accommodate to the needs of these adventurers who'll live and spend their money there. The town also benefits from the explorers as it helps keep them safe from any monsters. Some towns if they get large and successful enough, end up becoming a hub city connecting to smaller settlements and having a major Explorer Society site.

The players will be playing recent hotshot graduates from one of these dungeon crawling academies now being assigned to an outpost town. Let's say it’s also the town you all grew up in. This town while charming, lacks the sort of amenities that a proper adventurer needs.

Never fear though, as you are also acting as overseers for this town which means you have direct input on what to build in the town to help you in your jobs as adventurers. Successful questing brings in rewards which can be used to fund your town and build it up which in turn makes you better equipped. Which in turns lets you take on more difficult assignment hat will also most likely be better paying successfully.

How it works


I am aiming to do a tabletop style game with this premise. As a dungeon crawler with no stats and stuff just doesn't feel right you know?

Anyway the best way to picture how the game works is to think of Etrian Odyssey, but way less harder and with some slight slice of life elements in between the the adventure stuff. Also unlike EO where you grind in the dungeons and level up your party, the path to power here is the accumulation of resources which then is used to literally build the town up.

I am looking for 3 players min and 6 max. In case more than 6 show interest, I think I could accommodate that by doing a round robin system where you have some players slotted to do the adventure and the others are free to RP doing other things.

This game is open to all levels of experience or lack thereof to tabletop. I my opinion the game should be easy to play once you learn the very basics, but I can help out if you’re new and don’t know what you’re doing.
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