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    1. JohnSolaris 10 yrs ago

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Are there any restrictions on Early Egyptian Mythos?


Let's see...

Ra is one of the leaders of the Mythic Accord. He's conflated with Amun, Aten, and Horus (as Ra-Horakhty). This could be explained as Ra's mantle being passed on to different spirits several times or something, depending on who plays as him.

Apep is one of the leaders of the Reclamation of Chaos, and Ammit is one of its major members.

Set is one of the leaders of the Millennial Union, and Bastet is one of its major members.

Aside from these, there are no restrictions. You can play as any of these spirits, as long as you don't go against anything I said above.
<Snipped quote by JohnSolaris>

Oh well, you never stated that in the thread so I held it to remain true.


I... actually did. Except I just edited it into a post, so you probably just didn't see?
<Snipped quote by JohnSolaris>

@Dead Cruiser

I uh, found this for you.

I may not be the GM, but you're simply not reading anything. You CAN'T SAY that the information isn't there because I can point to you where every single one of your questions has been answered.


I actually convinced BC to change his mind on that, so he's no longer using Tiamat; he's using Yamata no Orochi now.

EDIT: Oops, meant to edit my post above instead of double post. But I don't see a way to delete my own posts?
As a whole, what I'm taking away is that only the most basic ideas of the mythological concepts we're working with have actually been preserved, and it's more accurate to say that we're working within your mythology, which has had some familiar terms slapped onto it.


This is indeed true, and I'm sorry if that wasn't clear before. I try to not be restrictive, but with so many mythologies put together, I have to make some modifications to make sure they're all consistent with each other, and with my universe. For instance, none of the mythologies' creation stories can really be true, since planet Earth is still billions of years old, and humans and spirits gradually evolved on it. Additionally, my own characters and the characters of the co-GMs have their backstories too, and we obviously have to make sure the setting is consistent with these backstories. But as you said, we're still trying to preserve the basic ideas and themes of the various mythologies we're using, so that they're at least somewhat recognizable as their real life counterparts.

All in all, I'd suggest that you don't try to put too many details into your character's backstory until the actual game thread is up, at which point all the information will be given to you. Then you'd know how to work within the setting's limitations.

Just as an example, you can't blame me for assuming that Tiamat is dead, given that the primary point of her existence in mythology was to be slain by Marduk and used to create the Heavens and Earth from her corpse.


Oh, right, I forgot about that. I was looking for dragon-like chaos monsters in mythology that have parallels with one another as the leaders of the Reclamation of Chaos, and wanted seven of them due to the game's numerological theme. Some of them are dead in their own mythologies, e.g. Tiamat and Yamata no Orochi, but I still wanted to use them, so I made some changes. I won't blame you for expecting more mythological accuracy, of course; I should've made things clearer in the beginning.

In any case, my character concept is thus when stripped down to its core concepts: a person bonded with Tiamat, with powers themed after oceans, life, and chaos, with a Lovecraftian bent that portrays Tiamat as some manner of chthonic broodmother of the deep sea.

Regarding finer details: I would like my humanoid character to be an oceanic explorer and/or marine biologist, that may have encountered Tiamat in the deep sea, possibly when the Seals were undone. His exposure to chaotic magic, particular Tiamat's has warped his body to be inhuman and fishlike, which he keeps secret with such implements as a long coat and an eyepatch.


These ideas are fine. One thing to note is that even if your human character's body is mutated by magic to become fish-like, his soul is still recognized as human by the Seven Seals, so he still functions as the human half of a Soul Pact needed to bypass the Seals' power restriction. In fact, quite a number of humans have had their bodies changed by magic, so they don't look fully human anymore.

But as I said above, I suggest you refrain from adding too many details to your character until the game thread goes up, so that you won't end up adding something that doesn't work.
@Dead Cruiser: Keep in mind that this is just the interest check thread, so I've just written down some basic information to see if people are interested. Once the actual game thread is up, all the additional details will become available to the players.

Also, I don't think I'm being too restrictive here, at least regarding how the plot can progress in the future. There are seven major factions, each with its own general goals, but other than that, it can be up to the players to decide how these goals are met. The majority of the factions' leaders can be played by players too, as only their mantles have been decided so far, not actual character details. The backstory is a bit more strictly defined, but there are still plenty of holes that players can fill in. Just because one particular backstory you have in mind doesn't work, doesn't mean the whole thing is overly restrictive.

My first RP on this site failed partly because I gave the players too much freedom, i.e. not enough things to work with; someone compared it to throwing a bunch of newborns into the ocean and telling them to build a house. I don't plan to strictly railroad the plot, but I don't think something completely freeform is going to work out either.
@Dead Cruiser: Uh... Tiamat is still alive, and is in fact one of the leaders of the Reclamation of Chaos; it is led by Jörmungandr, Apep, Tiamat, Vritra, Typhon, Yamata no Orochi, and Aži Dahāka, seven ancient serpentine spirits that were born from the fragments of the Primordial Chaos. So if Tiamat is the one you want to reassemble, that wouldn't work. However, the Reclamation is trying to reassemble the Primordial Chaos, which is reasonably similar to what you're going for. In addition to fighting angels and demons, the Reclamation is trying to find, and either recruit or devour (if recruitment isn't possible) other spirits of chaos, and gather souls in general, to feed them into a cauldron of souls and further the rebirth of Chaos.

As for the other mythological figures you listed, no, they shouldn't all be children of Tiamat, as the various different pantheons of the world have all developed independently. Some of them could have been born from the fragments of the Primordial Chaos, which is a cross-cultural thing.
I don't particularly care much for Biblical accuracy. If some being is depicted as a separate demon in popular culture, e.g. D&D, I'm having it as a separate demon. In this game's backstory, the Bible is a rather badly transcribed human version of the Celestiarchy's religious teachings and propaganda-distorted historical records, so that explains any discrepancies.
Clearly this is including things not classified as demons in the common usage of the word, but for the sake of keeping things straight in my head, is this going to be using "demon" as in the usual, abrahamic version of the word where it's fallen angels and such, or is it going to be "demon" as in "anything supernatural?" For example, would a werewolf be usable and what alignment would it have? Neutral? Would it be classified as a demon, or a spirit, or a monster, what? Not planning to use a werewolf but it's a good choice given what I'm trying to ask.


A "demon" in the context of this game is simply a fully Dark-aligned spirit. Anything traditionally depicted as a demon, e.g. Mephistopheles, Astaroth, is a demon here. Though a demon isn't a fallen angel; a fallen angel is actually an angel (i.e. fully Light-aligned spirit) who left Heaven and underwent a transformation into a Light/Dark Hybrid-aligned spirit. Anything that isn't explicitly an angel or a demon is usually Neutral, but specific cases may vary, e.g. vampires are typically Dark and are thus classified as demons.

So the document states that Lucifer and Satan are the same thing, so I assume Helel isn't allowed either?


Any sort of devil figure portrayed as the primary adversary of the Abrahamic God, as well as any highest angel who rebelled against God to become said devil, is not allowed. I just looked it up, and Helel is apparently an alternate name or title for Lucifer, so that's not allowed.

Is it possible for a spirit to have received more than one mantle?


Yes. But I'd rather that you don't create a character with multiple famous mantles in mythology, because I want more mantles to be available for other players. On the other hand, if you think you have a really good idea that needs multiple mantles, feel free to throw it at me anyways; just know that it's not too likely to be accepted unless I really like it.

Another question that occurs to me. If Lucifer and Satan were killed by the Demon Princes, either there must be one, maybe two replacements among the seven princes or the concept isn't used. Based on the reserved characters, I'm assuming it's the former. Could you please tell me which is the case?


The backstory of this game is slightly different from how it usually goes in real life demonology. More details will be given in the actual signup thread, but currently the seven Demon Princes are Asmodeus (Pride), Lilith (Lust), Mammon (Greed), Leviathan (Envy), Pazuzu (Wrath), Beelzebub (Gluttony), and Belphegor (Sloth), with Asmodeus being the leader. Before the coup, Satan used to occupy the position of Pride, while Asmodeus was Wrath; Pazuzu was only promoted to Demon Prince after the coup.

I love the physics detail. No uncertainty principle, or am I misunderstanding what the third bullet point means?


Nope, no uncertainty principle or wavefunction collapse.
@FrozenEcstasy: Sure, Pan is now reserved by you, if enough people are interested in the game.

I'm going to wait another day or two to see if more people are interested.
So now my issue is WHAT did he get in a fight for, why would he fight, and who he fought. Answer those questions and I'm on the track to figuring out who he is.


Well, that'd be up to you to decide. You could create the character that fought your guy and made him lose memories, or you could have it be someone else's character, if the player agrees.

Nobody is using Pan yet, so you could have him if you want.
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