And obviously Reaver won't ever ever wage war for such inconsequetial things ad payments of water, gold or ichor instead of his ideals?
@Flagg
I wanna make a rich, rich, rich, FILTHY RICH almost-industrial merchant state that characterizes itself by having as its capital one of the biggest, most populated and advanced cities in the setting that owes it's success to being situated on an ancient water purification station or archeotech hydroponics farm or just a tech graveyard. All of their lands are merely adjunctions and branches of the City, which gorges itself on all resources that it can find and all migrants who come there in search of better life and churns out wonders made of sweat, blood and coin and dug-up archeotech. A city that opens it's gates to everyone who comes knocking, because all work is the same, no matter the shape and number of digits on the hands that do this work. A city that allows crime legally - as long as the guilds of murderers, muggers and thieves always leave a recepit at the place of the crime, never take more than what they are allowed to, pay the monthly crime tax and keep the streets safe from anyone who tries to commit crime without being a part of the guild. A city that provides it's citizens with one thing a simple man wants the most - stability, where every new day isn't very different from the last unless you want it to be. A city that rarely wages wars because his banking system makes wars in its vicinity unprofitable - the motto of their armed force is "If you start a war, we will call back the bonds and nullify our contracts. And stop pointing the arquebus that we made in my direction. And don't tread our earth with the boots that were sewn by our cobblers. And don't you owe like ten dollars worth of liquor to the bar where my sister works?"
The master of this city would probably be a powerful spirit that personifies the best and brightest features of commerce and capitalism of the Old World. Or just a simple smart man with a knack for organizing systems who will never be killed or dethroned because living in the City without him would be more trouble than it's worth.
Would that work?
<Snipped quote by Keksalot>
Obviously, I am not Flagg but I think you get what this RP is all about. I'll let Flagg chime in but I see nothing that anyone would disapprove of.
You should check out the copy of this thread that was posted in NRP's Interest Check board. That one seems to be getting a little more traffic for some reason and I think you might like bouncing ideas off of some of the people posting there: roleplayerguild.com/topics/136607-the-..
My only concern would be the use of archeo-tech to justify plentiful, clean water. A big emphasis of the RP should be the barren, inhospitable land and lack of clean water. It of course makes sense that the cities are situated near clean water, like rivers, but we should be careful about allowing too much access to archeo-tech that purifies water and pretty much erases the problem of water scarcity. We can work something out, though.