Avatar of Klomster
  • Last Seen: 1 mo ago
  • Joined: 10 yrs ago
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    1. Klomster 10 yrs ago

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10 yrs ago
Current I am Klomster, i have no status.

Bio

Known primarily as Klomster, both on the net and on real life.

I really enjoy roleplaying and do so every weak, preferably twice in two different campaigns. Sometimes even more.

From time to time i've done some forum roleplaying with mixed success. I've tried GM-ing with even more mixed success and all in all, i find forum rp's enjoyable. Hence why i joined, hoping to play some forum rp's and OWN at it. (Or something.)

I have an erratic thought pattern so my posts can appear as incoherent, if you notice you can just mention it if i should clarify anything.
Other than that, hey there fellas.

Most Recent Posts

@Oblik Glad to have you along.

For the moment the post speed is a bit sluggish for everyone. But i'd say that will probably improve.
@agentmanatee I know that feeling.

Thank you for being direct. Let's hope you find another RP that will provide what you want!
@Sigma Don't mind at all.
We'll see if my nation is ok at all. Otherwise you could have the minotaurs all for yourself.

Or not.
It's just a species of people after all. My own NS even specify that they used to raid lands where minotaurs live to enslave them. So it's not like i've made it "only i have minotaurs".
Draft.

Also a note, i make boring character sheets. I tend to make more engaging writing and action in my IC posts.

Right, luring the god down and then sacrificing him is cool.
And my character was a mortal servant, if it wasn't obvious.

So, if the army set up a trap, told the red god to come -"enjoy the victory party and sacrifice." And then backstab him by sacrificing him to fuel my characters godhood?
That's actually cool, if it's fine?

As for map.
Dead centre there's a tiny river above the grey-blue area. I'll start there if that's fine.
Don't have much to go on in terms of neighbours. If you think there would be a place where a red god who liked creating blood magic boosted armies to smash enemies feel free to move my starting place.
I don't know what area would fit the power vacuum. I guess someone else took any area the red god owned. While my guy just cared about the army.
Ok @Serpentine88 @Grijs it seems this idea could work.
I just need to fit it into the rules of the world.

The plan was that my dude (with help) slew his old master. A red god.
Basic plan was that the gods entire souped up army hated the god but liked their lieutenant. (My character.)
Massive battle, thousands dead, probably some outside freak event and/or loads of backstabbing.
Yoink red gods stuff, ey presto.
My idea was that the red god had some cool gauntlets that helped in sacrificing people. The idea was that it has rune circles so one doesn't have to write them every time one wants to sacrifice people to the wearer.

So, to become a god, my character must have an artifact. Bind himself to it and then kill himself?
I guess it helps if one does a massive ritual while killing himself? Preferably while killing lots of Justinianists/Yuwanists/randoms?

Plan was to be a red god with a strong army, but no lands. Being a roving warband needing to pillage stuff or extort people to get supplies.
My char would then work to become the most powerful god in history, mostly by punching people in the face.
I'd probably fail miserably along the way, but it's the journey that is interesting :)
Question.

While reading this i came up with an idea, basically a horde of minotaurs and whatnot who generally make peoples days worse.
But reading the god concepts, heroes and souls i wondered.

Could i create a character that was a servant of a red god or Yuwan. But has decided to exalt himself into godhood by any means necessary?
He would do this by mass sacrifice.
Or it could be a futile goal, working towards becoming a god when it is impossible, meaning i wouldn't even have a red god. Just a hero.

Thoughts?
Well, i was thinking mutation. And of course some warp fuckery.
But not like, manifesting psychic power.

So it's up to JB how much it is visible.
@Klomster Are... you sure about that? I mean, Zuriel did kind of enter the ship as a smoke cloud and blow up a guy's body with the remanifestation...


I actually don't know.
I imagined it like a mutation. But if you want it could be some sort of biomancy.
Or warp corrupted nanomachines.

I just thought it would be cool to turn into warp smoke.

I'm tired and bitter :(
@Klomster

Quote: "Every starship that plies the Warp routes of the Imperium and beyond has at least one, and most likely an entire cabal of Navigators to guide it safely through the Immaterium."


Then they changed that recently or that wiki is bullshit.
I'm gonna go with that the wiki is bullshit.

Every time i've heard of a navigator, it's in singular. They have a sanctum, and a personal bodyguard. Not even the captain of the ship is allowed to enter the navigators sanctum.
But of course i can't find this in any books, so i'll just stand here and appear like an idiot because one wiki claims there are loads of navigators on each ship.

I refuse to acknowledge that wiki.
Reading this wiki wh40k.lexicanum.com/wiki/Navigator there is little to suggest any numbers as well as reading the battlefleet gothic rulebook.
Rogue trader refer to the navigator strictly in singular.
I'm gonna assume there is a book on the subject, one that i haven't read. (Since i barely read any books.)

Also, i haven't used any psychic powers on the enemy ship.
The pistol basically makes a psychic phenomena, so that is possible to detect. But it's not like a full blown warp plasma attack.
But perhaps i've should have just made a ritual in the corridor, so we wouldn't have an argument right now.

I'd say it's up to JB to decide how many navigators are on this vessel.
If you decide upon more than one, i will be angry and bitter but leave it be since it is the Gm's decision for this rp.
If you decide one i will not be angry and bitter, and i'll leave it be.
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