@The Harbinger of Ferocity Sorry, I didn't mean to make November seem undisciplined. In the scenario I thought of with them fighting I assumed that Wendi started it and that November simply refused to be killed by some wild half-breed. And now that I think about it she wouldn't even really want him dead, but would have to seem like she did to see what he's capable of. Wendi would be testing her strength as much as she would be testing his. November is a character she can relate to in the sense that both of them are predators, both of them understand the thrill of the hunt and the kill. Thus she would approach him as she would any other predator she's come across in the wild. If you think it's overboard to have her attack him though I'm fine with that not happening.
@WaywardK I completely forgot about Astra! O.o And I think that at first she would be, but she would just ask Astra directly why she likes Jason. I could see it going like this:
The Wendigo is crouched in front of one of the few windows of the facility, holding out a small chunk of meat to The Crow. With a casual flick, the morsel is airborne and is quickly snapped up in her glossy beak. "The Crow is beautiful and fierce," The Wendigo says in her low breathy tone as she slowly reaches for another meat scrap, "Why does she stay in the world of metal? Why does she befriend The Witch? Has he a favor with her?" The Crow extends a wing before making loud distressing caws and ruffling her feathers. She then relaxes them and turns to fix one beady eye on The Wendigo. "The Wendigo understands," comes the reply and another scrap is sent into the air, "she has met Kind Ones too... She will watch for it. Perhaps...she will befriend him as well..."
Great idea @Naril, I'll go next! And sorry I haven't been posting either, there were some demons in my garage I had to exorcise.
Clint: Wendi probably would be equal parts cautious and curious of him. I don't see him trusting her very much though and keeping her even more at arms' length than everyone else. Mostly it would be because he's so protective of the Oracle and Wendi just showed up one day on the front stoop knowing about the organization and that they needed help with very little explanation in all her primal, non-human glory. She would take any opportunity to learn more about him, probably leading to creepy encounters where he looks up from his lunch to find her staring intently at him from across the mess hall. She would also request sparring with him, but it would take her a bit to work up to it. Whatever the outcome, she would become far more comfortable with him and the stalking would lessen (not stop though). If he lets her, she would actually talk to him, but it wouldn't be often or for long.
Jason: Wendi would have absolutely no clue how to handle Jason at first. He is so alien to her in so many ways. Considering Jason's nature though he would try his best to be friendly with her, which she will regard with suspicion until she realizes that he's not trying to get anything from her. After a point she will likely become protective of him because she would see him as too nice to defend himself from the evils of the world. This will likely result in at least one time he tries to go home with someone from the bar and Wendi chases them off because she deemed them unworthy of bedding him. She would also develop a habit of finding and leaving him shiny objects, trinkets, and jewelry on his pillow or in his locker. To this day though no one has figured out where she keeps getting them...
November: I could see that for the first several weeks if not months she was with the organization, they exchanged no verbal words at all. Watching them meet in the hallways is quite like watching two cats startle one another. Both of them freeze, hair prickled and eyes glinting, and posture for several seconds before relaxing and departing the area with deliberate slowness. They often jostle for the best perch points and secluded areas, and at least once they got into a fight. Not just a hissing match, but a full out "I'm going to kill you and eat your flesh" fight that others (probably Clint) had to separate them out of. Its not that they hate each other, they are just two predators confined to a single small territory. After that fight though they both realized that neither of them could kill the other without also dying so they have reached an unspoken agreement to not fight again, resulting in them dividing the facility between them into two separate territories.
Samara: Wendi would also be confused by Sam but also a little cautious of her at first because of her relationship with Death. She would however respond positively to Sam's teachings and gifts of biscuits. Sam would probably be the one she talks to the most because Sam makes other things make more sense. Wendi probably shows up in Sam's room frequently to ask questions like "What is the purpose behind money?" and "Why do people run away screaming when I offer them meat?" And Sam is just the person to explain the assigned value of paper bills and that most people don't see animals in their limp, broken-necked stage before they eat them. Wendi would become protective of Sam as well though in a more repaying her for her wisdom sort of way. As long as it doesn't interfere with her personal code, Sam could ask anything of Wendi and she'd do it.
If there's anything here any of you disagree with, let me know!
Name: She had one once, but she doesn't remember it
Alias/Callsign: Wendigo (Wendi if you want to be casual but she wont ask for it)
Gender: Female
Race/Species: Changeling (Winter Court)
Age: 93, looks about 19
Concept: The Wendigo (Native-American legends + the movie Ravenous)
She is taller than an average human female, standing at 6ft exactly. Her slender form is deceivingly athletic, as she is fully capable of snapping bones and drawing her long bow to incredible lengths. A mop of barely kept mousy hair hangs to her shoulders, framing a heart-shaped face with sharp features. Her eyes are a brown so dark they look black and are often fixed in a cautious, neutral stare more animal than human. Her ears are pointed and her skin is tinged blue, making her fae blood very apparent. She wears no shoes and very little clothing, and what she does wear is consisted entirely of roughly sewn furs, skins, and bones, giving her a very tribal appearance. She is often crouched or knelt down in a stance easy to fight or flee in, using non-verbal cues to communicate more than words.
She is quiet, observant, but very curious. She did not grow up around people so has a hard time understanding them. A lot of people see her as feral, more beast than anything, but she is by no means stupid. She is skilled and cunning in a lot of ways, just not in the social sense. She simply does not have all of the codes and mores of modern human conduct.
While she is a predator through and through, she does take joy in discovering new things and learning new skills. She can't read very well so she prefers to simply watch what other people do from afar then attempt to copy it on her own. She is almost skittish when it comes to people who she does not want or need to kill, and often avoids extended conversations.
The modern world is a large and scary place to her. She would rather fight several ferocious monsters than have to walk into a store to get food. Having lived in the woods most of her life she is not well adapted to an environment where everyone isn't trying to kill her constantly.
She doesn't have any strong opinions or desires other than hunting strong prey and protecting her mother. All of civilization (human, fae, or otherwise) could evaporate over night and she would barely bat an eye, but she is not completely cold-hearted. She is fiercely loyal to the few who earn her trust and will fight viciously to defend them.
Frost Touched: Because of her Winter Court heritage, ice flows in her blood as well as her Qi. She is completely immune to cold and resistant to ice/water-based magic. She also has an affinity for snowy/cold climates, feeling more comfortable and in tune with her surroundings the colder it is. She can cast simple ice/water spells freely, though if she is wielding her sword she can channel much more powerful spells through it. If the area around her is hotter than 70 degrees, it is much harder for her to use her magical abilities. If it is above 80 she starts suffering heatstroke-like symptoms and becomes unable to cast any of her magic without her sword.
Like the Wind: She is unnaturally fast and stealthy, able to move several yards in the blink of an eye without causing more disruption or noise than a gust of wind. This only works if she can see where she is going, and anyone who can sense her magically or smell her scent can still track her movements.
Feast of Flesh: If she eats the flesh of a sentient creature she gains a temporary boon. She can heal her wounds, increase her magic, or gain more strength depending on who or what part she eats. The effect is not immediate, it takes anywhere from 15 to 30 minutes for it to start.
Consuming the flesh of sentients may be par for the course among many creatures, but bears a heavy price when it is done by a human. The native-american legends of the Wendigo say that if a human gives in to the darkness of their heart and commits the horrific sin of eating his fellow man, even if it is in desperation, that they will turn into a ravenous and unearthly beast. This is one of many sins Wendi's father was guilty of; a sin that she must pay for as well. Born with this terrible urge, an ever present hunger that gnaws at her every waking moment, she must take care not to indulge in it too much. Like blood is for some vampyres, the more she eats the more she needs to eat. Because of this she has very specific rules that she must follow to keep her sane. While she remains in control of her mind in most scenarios, she is at risk of losing herself during especially invigorating hunts or when facing very powerful foes.
Her other major flaw is that she is socially inept. Most normal people would think her to be some wild, crazy savage right out of the Stone Age. Sometimes she'll get way too close to people in an assertion of dominance, other times she will stand several feet away to carry a conversation. She possesses only a rudimentary understanding of technology. She knows how to avoid guns and explosives, but has never seen a computer in her life. Her reading skills are not the best either, having had very little access to books or a formal education. If someone were to teach her these things however, she would pick up the skills quickly.
Main fighting weapon for close combat is a long-sword of fae make, imbued with Winter magic. It has a hand and a half hilt with a quarter-sized sapphire set in each side. The blade itself has a subtle blue hue to it as well. It radiates cold and can do freezing damage when it strikes bare flesh or something weak against cold. She can cast ice magic through it such as shards of ice, ray of frost, and snowfall, but only once or twice per rest period.
For ranged fighting she has a longbow and quiver. The bow is made from enchanted wood, which grants it certain powers: it wont break from wear and tear as well as having increased damage, range, and speed. The quiver holds 25 arrows and can recall them after they are fired as long as they don't break on impact.
She also carries a survival knife (steel), two daggers (one is silver, the other is iron with a wrapped hilt to protect her hand), a water skin, a pouch with a whetstone, flint, a sewing kit, some cloths for bandages, a container of healing salve, twine, and other baubles, a pouch containing jerky made from sentients she's killed, and a pouch containing salt.
Her creation was neither planned nor voluntarily for her mother. Her father was well into his transformation into a wendigo when he came upon the fae woman. He over-powered her and had his way with her but before he could get as far as killing her she managed to escape back to her village in the Winter lands. Soon after the encounter she found out she was pregnant, but decided to keep the child despite the traumatic circumstances that had led up to it.
After she was born and started developing, it became apparent that there was something very wrong with her. She complained about being hungry all the time and would get into fights with other kids in the village. One day a fight got so bad she wound up biting the other child and had to be pulled off by another adult. Afraid of possible retaliation against her or her mother, she ran away from her mother's village at the age of 9.
After wandering around the forest for days she eventually stumbled into the territory of an old and powerful entity who took pity on her. He told her everything he knew about her “condition”, gave her some starting tools, and allowed her to live in his woods on the condition that she behave herself and not interfere with his little helpers. He was a kind and generous patron, but left her to figure things out on her own.
As the years went by she grew stronger and deadlier in the woods of her Watcher, visiting him occasionally but mostly serving as a guardian of the forest. Eventually she ventured beyond the bounds of her territory but she steered clear of any populated areas. When the Week of Nightmares happened the Watcher grew very concerned with the state of the world. Unlike most of his kin, he favored humanity and helped them where ever he could. He found out about DOGS and after some thought decided he would send them some help. He called Wendi back to the woods, told her of the situation, and then sent her to help the humans in their fight against the darkness. Its from him that she received her magical items and why she has decided to join the Operation.
Was the Operative a part of Operation: Cassandra on October 17, 2010? No, she has just recently joined.