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1 yr ago
Current If your writing partner goes radio silent with absolutely 0 warning, yeah you can go ahead n shelve it. You probably got ghosted for one reason or another. It happens.
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1 yr ago
I apologize for inactivity - muse has been elsewhere lately. I will reply to RPs here asap
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𝔻𝕦𝕞𝕡𝕤𝕥𝕖𝕣 𝔽𝕚𝕣𝕖|| 𝟚𝟜 || 𝕀ℕ𝔽ℙ || 𝔾𝕖𝕞𝕚𝕟𝕚 🌣 + 𝕊𝕔𝕠𝕣𝕡𝕚𝕠 ☾


1х1 Iɴтereѕт Cнecĸ

Groυp RPѕ I'м Iɴ
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Most Recent Posts

AAAYYYY YOU USED THE LOGO I MADE 8D

Here are my kitty cat babies for review once again |D


I am still interest! owo
Oh no I wasn't being impatient I'm sorry for coming off that way, I was just bumping the thread cause it felt awfully quiet. :P
and a bump

will have a better pic soon..ish.. maybe.

"The last time you said everything would be alright, everything went off the fucking rails."






NAME
Percy Moore

CALLSIGN
Papa Mike

ALIASES
Freckles (as called by Madison)
Pierce (as called by Zach)
Blue (as called by Laura)
Birdbeak (as called by both Zach and Laura)
Percival (as called by Alan)

GENDER
Male

D - O - B
November 12, 2645 (32)

ORIGIN
Smith's Rest






PERSONALITY & MOTIVATIONS
Percy isn't exactly the type of guy you'd want or even expect to pilot an NC. He's overly emotional, anxiety-ridden, impulsive, and absolutely clueless as to what he's doing. He's prone to violent outbursts and escalating situations far beyond where they needed to go, and he's exceptionally skilled at saying things in the absolute worst way possible without meaning to. Despite this, he's actually very soft-hearted and doesn't like to hurt people.. Again, it's strange how he decided to take on the job of controlling a giant war machine.

You could say the drive was greed, because when he saw the estimated paycheck he was sold on the idea. You could say the drive was a sense of purpose, because he was so directionless until he took up the job. You could say the drive was to protect his home settlement, because he's been directly effected by the raids. All of these reasons are reasons he's told himself, but truthfully, it was a spur of the moment decision that he didn't think all the way through like he should have.

Percy's not sure what he's doing a majority of the time, and he likes to believe that he'd be better off dead, entrusting Ana to Zach after his death, but he's doing his damnedest. He falls a lot, and usually very hard, but he's always gotten back up. Shaky, barely standing, metaphorically broken and bloodied up and really he should stay down and rest, but he gets the fuck back up again, and fuck you if you think he won't.

To put it simply, Percy's a stubborn survivor. A very, very stubborn survivor.

EFFECTS OF POLARIS SHIFT


PERSONAL HISTORY
While Percy is one of the oldest people on the New Anchorage Pilot Squad - being 32 - he ironically has the least amount of experience, both in piloting and in fighting of any kind. He's been on a few missions, yes, but he just barely made it out alive due to sheer luck and the fact everyone is carrying his dead weight. He is, as said by previous commander Sophia, "the weak link."

The absolute worst mission was the Attack on Smith's Rest - the one before Graham became commander. That day was horrifying for all sorts of reasons. He thought he'd blocked the sound of the raid sirens out of his head, but they brought back memories of the raid that took his wife. He panicked for his daughter, who had never experienced a raid before - hell, he hadn't experienced one so horrible before either. Orders were being shouted back and forth, he could SEE and HEAR people dying - this was so much worse than hiding in the shelter. So much worse.

After the dust settled, Percy was so relieved to see that his family was safe and alive. Ana's arms were a little bruised and Zach's shoulder was haphazardly bandaged and bloodied up, but he was so relieved to see the both of them. It didn't take long for him to notice that Ana was suffering from severe anxiety and panic thanks to the raid, so he asked Zach what had happened... then promptly began to argue with him. He practically allowed Ana to get hurt and nearly kidnapped. Percy took Ana to base with him, thinking she'd be safer there.

When the New Anchorage base was invaded, he hated himself for making that choice. Running around in darkened halls trying to get the fucking lights on, listening to people dying in the corridors.. again, absolutely horrifying. Thankfully everyone Percy cared about got out alright once again, but.. nonetheless.

Hopefully all will turn out alright. Hopefully..


INFLUENCE & RELATIONS






APPEARANCE
Percy used to be far more of a mess than he is now, but there's things that haven't changed. For example, his light blue eyes contrasted with the dark circles; his often unwashed, unbrushed red hair; slightly unkempt facial hair; fair skin with a smattering of freckles on his face, arms, and shoulders, as well as often-flushed cheeks; his schnoz, which Pinocchio would be jealous of; and the ever-present air of constant anxiety.

While he's never really been that picky about clothing, his outfits consist mostly of a combination of jackets, single-color shirts, and either jeans or sweatpants, depending on his mood. The most common look he wears is a dark hoodie over a long-sleeved gray shirt paired with slightly torn up blue-gray-ish jeans over long underwear, and taupe brown hiking boots he's worked to the brink. He's also occasionally seen wearing obnoxiously pink gloves, but it's only because they have pockets for Ana to stick her cold little hands in.. and they're soft.

Due to the physical training Graham put the whole group through, he's gone from having a dad-bod to having a fit dad-bod. Percy's not a god among men with his musculature or anything, but he's gone from having no abs to having a hint of them, and he's toned in all the right places.

All together, he just doesn't look like the type of guy that would pilot - he looks a little more like an stressed out dad trying to keep his shit together.

TRAITS
Gun Savvy Marksman: Though "marksman" is a bit of an over-statement, he can shoot a multitude of fire-arms accurately, and could figure out unfamiliar (but still commonly used) weapons if given the time to study them and take them apart. Fire-arms are one of the few things he really knows how to work with, and he'd gladly teach someone if they asked.. or even if they didn't. Fire-arms themselves aren't that scary - it's the people behind them that are.

Dad: Since he is a father, he has a strong drive to.. be a father. He wants to nurture and protect those he sees as younger, more naive, or both. He's well aware he comes off as possibly creepy, but his heart is in the right place - he just wants to help. On top of that, Percy's chock-full of dad jokes.

Jack-of-all-Trades: Due to his job-hopping past, he has a multitude of skills that are basically just.. there, not mastered or perfected what-so-ever. Wood-working, sewing, teaching, engineering, carpentry, hunting, locksmithing, welding.. the list goes on and on. He could tell you bits and pieces about this and that, but he wouldn't quite be able to do it himself.

Wildcard: He doesn't notice it about himself, but others notice it about him. He's just a little.. off, and always has been. He could easily become dangerous to himself and the people around him. Not that he wants to be, but he's unhinged enough to not have control over himself in some situations.

Like a Fuckin' Sailor: Percy drops F-bombs in day to day conversation - partially because of his lack of parents telling him "don't do that," and partially because Laura encouraged it. It's sexy, she said. Even then, he tries not to let any curse words slip in front of children.. but, hey, sometimes that goddamn table leg needs a good cursing out.

INVENTORY
Old-world pistol
> technically obsolete; ammunition is hard to find
> Percy is most familiar with this weapon in particular; could take it apart blind if he so chose to
> exceptionally safe despite wear-and-tear; with this said, still kept away from Ana - accidents happen
> will be given to Ana... eventually

Old commander's knife
> switchblade
> custom handle - dull purple/white/black camouflage
> 'gifted' by Sophia Torrez
> nearly always on Percy's person

Silver wedding rings (2)
> both on his left hand; smaller on pinky is Laura's - larger on ring finger is his own
> decorated with engravings that look a bit like nuts - a call-back to how Percy had proposed
> Percy uses his thumb or other hand to twist them on his fingers as a nervous tic or as a stim

Datapad
> has a velcro wrist-carrier on his left forearm - the carrier fits snugly, as does the datapad
> keeps on his person at all times - unless he's trying to sleep, anyway.
> chock-full of pictures he's taken of multiple subjects






MANUFACTURER
Fairbanks

TYPE
Medium/Bipedal

SQUAD ROLE
Support

ARMAMENTS
Stock neural computer
> determined to call Percy "Michael" for reasons not known to Percy
> customized colors - from green to orange; took Percy far longer than he'd like to admit
> occasionally gli͢t̶c͡hes͝ out; usually not too much of a bother

Above-average thrusters
> specifically designed for short bursts of speed
> best used for dodging maneuvers

Slightly above average generator
> to support the thrusters enhancements more than anything

Surprisingly sturdy armor
> surprising only because of the mech's size - usually larger mechs would have this sort of armor
> if not for the updated thrusters and generator, it would more or less be a sitting duck for the enemy

Auto rifle
> 35 rounds, mid-to-long range, can switch between full auto and single
> right hand
> average power

Laser sword
> standard white in color, no special effects
> left hand
> average power; due to Percy not being fluent in swordsmanship, the effectiveness is... less.

Missile launcher
> 3 missile burst, long-range, semi-homing
> left shoulder
> average power

OBSERVATIONAL NOTES
Being on the smaller end of the Medium category and having few, unspecialized weapons, its nowhere near the tank it was before, and the old squad would be infuriated to learn the callsign has been sullied by a coward.

Having a beige undercoat detailed with a darker shade of brown and the rare flourish of green, it would a very bland mech in comparison to the more flashy colored ones beside it, if not for the unique touches that only a squad using what they have to repair a mech can do - the trained eye can see the shade variations in the paint, the oxidation, how some pieces of the armor don't quite fit correctly - along with many other small things that give the Papa Mike character.

With all this said, it's still a very unassuming NC.. which would be exceptionally dangerous if an experienced pilot was in control of it - the element of surprise is oft neglected in favor of honor and fair-fighting.



Or you could call it "StarTribe"?
We love you too @Gowi, and not just because of your RPing ability <3
and a bump that partly shows I'm still alive and invested

partly just cause I like bumping this thread lol

edit:
and also, because I might as well share it :P



Just in case it's needed/wanted. owo
a bump for funsies.
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