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    1. LadyTabris 8 yrs ago
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My character is up now.

Ic sometime this week.

edit: let me know where your charaters would fit in for roles on the ship. there's a bit of a list in the characters tab. I can get an idea form your backstories but I wanted to ask too
if they don't have boat related skills, they'll go in "passengers" but it isn't like a passive role, theyll be useful on land
All right, haha definitely not illegal .

I'll work out some roles and such When we get all characters before the IC goes up

Edit: well, characters we have noe, this'll probably stay open indefinitely unless for some reason we get overloaded
Going to add the captain'a character sheet as an NPC thing so it isn't as detailed as it could be.

Also,
How many of your characters can sail the ship as part of the crew?
@Sputnik Looks great! You do have some typos though, so just proofread it and go ahead and move it over, you don't have to check with me again.

@CaptainCaptcha Glad to have you lad move it over.

I'll put up my character tonight or tomorrow, and I'll probably put up the IC as soon as Monday-ish, a week from when the OOC was posted. I want to give people plenty of time to make characters and/or join.
@SuperNova9000
Looks pretty good! Could you bold the category names?
One thing is her fighting style - what sort of swordsmanship? one hand or two hand, shortsword/longsword? shield? rapier? That's all for there. Also, just add an inventory to her, with her weapons and any materials or enchanting components she is going to travel with. She'd have a hammock and such on the ship so you don't have to worry about travel/camping supplies as much, but she probably would have a waterskin. I might also suggest adding a directly stated character flaw to her, just to make sure everything is balanced out.
Great! Take your time, no worries. I'm rusty as a GM, too, so.
@LordofthePies
You go ahead.
@LordofthePies
Thanks for going back through and putting more work into it, it looks much better. As long as you're willing to put in the same amount of effort on your posts, I'm good to accept her. I'm running a quality-over-quantity ship here, so as long as you put in a couple paragraphs with good substance on posts, there's no issue.

I would like to ask if her madness has much of an impact on how she acts, or if it's more occasional hallucinations? Is she violent when it happens?

While you're moving her over into the character tab, would you mind:
-bolding the categories
-under fighting style, "the arrow the seems" seems to be a typo
-in her backstory, third paragraph, typo thieving "thriving"

It's gonna be a little bit until the IC is live, to give people time to make characters (me included)
Mine's up! I've been trying to get around to finishing it up for two days now. Hope it's all right.
Among the travellers, there was a woman wearing a simple but bright green tunic, with her long, black hair braided and wrapped around her head a few times to keep it out of the way. She had a cloak, but in the sunny weather, it was folded and strapped on top of her backpack. A lute with carefully carved embellishments sat at the top of her back. Cadence could the exhaustion starting to creep into her muscles, as the weight of said bag and instrument started to cause an ache in her shoulders. Despite being used to her travels, she had owned a horse for a long time in recent years and wasn’t as accustomed to walking as she once had been. As the music faintly crept into her ears, she felt both relief and excitement. Slowly, Umber’s Cairn became visible. The next part of her story was about to begin. The closer she came to the Cairn, the more the music and the sunlight had her itching to dance, but the weariness in her feet from climbing the stairs stopped her.

Many people in the travelling group kept to themselves throughout the journey, especially those in groups. Some people had been more open to speak with her than others, but she had made to great friends on the journey, despite chatting with a sizable number of strangers. As she reached the top of the steps triumphantly, she considered the many new people there were for her to meet here.

Her thoughts strayed briefly to Kadia. She clutched a letter she had recently received from her inside her pocket. The contents were benign, detailing her arrival in Andred. The bard worried, despite the letter. It was loyal to Kadia’s character to lie because she didn’t want Cadence to be concerned. After all, she knew the woman felt some guilt about parting ways with her. Cadence missed her dearly. As she fiddled with the page in her pocket, her gaze flitted to a pair of dwarves smoking from pipes. She briefly wished she had one, before turning her attention to finding a separate log to rest on.

Usually, she might sit down next to someone who looked friendly and try to engage in conversation; however, after the long trek to the outpost, she was feeling rather exhausted. She chose a log not immediately next to anybody else and sat on the ground in front of it, so that she could rest her sore back. She pulled her knapsack off and set it down next to her, though she took much more care with her lute. That, she propped up against the log, making sure it wouldn’t get dirty. She missed having a case for it, and thought that perhaps she could find one while she was at the Cairn. After all, what was a musician without her instrument, she mused. As she leaned back against the log and took a long drink from her waterskin, she began to survey the other travellers. One thing was exactly how she expected it to be: the travellers seemed very diverse, and she was sure they had interesting stories to tell.
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