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While typically two days on the road would have Sinalare feeling more at ease than she would in a fort, the looming threat of undead, a headless horseman, and a strange cult certainly put a damper on her comfort. She spent the days in unyielding sobriety, thinking far too hard about the situation.

So, for once, being inside a keep was almost comforting. Almost. The tall stone walls of Ken Muhyr and the slightly damp, chilled air in the hallways was oppressive. As Sinalare wandered the halls, glancing into living chambers one after another. The swing of the heavy wooden doors and the sound of her boots thudding against the stone floors was uncomfortable. She brushed off the uncomfortable memories with the first gulp from her flask in two days.

“A good sized window would do…” she muttered to herself, pushing open the next door. This chamber took her request and up-sized; there was, in fact, a hole in the wall. What was perhaps once a window was now a hole three times the size, with rubble strewn around the floor. The Bosmer took three steps into the room and dropped her things.

Standing at the open ledge, the wind blew into the room. It would be chilly at night, she figured, but Sinalare would take the chill of a fresh gust of wind over the bone-chilling feeling of sitting in a stone room any day. You couldn’t pay her to head into the store rooms. She took a few long drinks, overlooking the valley below.

“‘Make yourself at home,’ he said,” Sinalare joked aloud. She shoved the two, old looking cots next to each other against the wall, near the hole-window but not so near that she may fall out. The rubble which dusted them wasn’t of much concern to her, since she’d slept many unsavory places.

As she set about making the room feel as un-dungeon-like as possible, banging and thudding as she moved and cleared pieces of rubble, she figured a fire would make the place feel more homey, and moved to the next task. Three move swigs from her flask.

With her work done, she flopped on her back across the cots, and finished off her drink. She lifted the flask, turning it over and tracing the engravings with her fingertip. She’s picked it up off someone she’d killed during a job in Elsweyr, like most of the other things she owned. A job clearing out bandits, along with the rest of her company. It was a different time, as she’d been alone since then - until now, she realized.

Quickly, she tossed the empty flask to the floor. Where else would she go, she wondered - what if they ran out of drinks? Was there more somewhere in this keep…? Her thoughts got to her more and more - what was she doing here, in some imperial castle?

Abruptly, Sinalare jumped to her feet, wobbling slightly from the drinks. Hurrying, she left the room, looking for just about anything that would occupy her - and ideally get her outside of the oppressive stone walls.


Sinalare jolted awake from the endless darkness of sleep, the last echoes of her nightmare fading as she sprung from the bed and rushed to the open window. She braced her hands on the windowsill as she shook off the memories - grasping the iron bars on the door - her knuckles turning white. She peered out over the city from the second-floor room. The early-morning chill, fresh air which had already permeated her room overnight was refreshing - pitch darkness, scraping her hands on the stones along the floor - and the dream faded.

The dream faded. She loosened her grip on the windowsill, finally turning away from it. Her things, hardly unpacked despite the fact that she stayed in the room for four nights now, were easy to throw together. Her purse was getting light. If the Adventurer’s Guild didn’t pan out, she would need to look for other work today, soonest. But why wouldn’t it? Surely her name was selected. She didn’t know anyone who would turn down competency.

The inn room wasn’t quite busy yet when she descended the stairs. Sinalare was always an early riser, even back in Valenwood. Her difficulty remaining asleep was only an added factor. She waved at one of the workers on her way by.

“Breakfast, please, and a drink,” she requested, walking past to the table which was closest to the door, even if it was built for six people. She tossed her things down next to her and seated herself, putting the last of her coins on the table for the barmaid.

The drink arrived quickly. Ale, an unfortunate drink she had become accustomed to. She drank it without hesitation but with much reluctance. Sinalare was never a picky eater; it was best to take whatever was available, despite her preferences. When the waitress added eggs and two baked potatoes to the mix, she said nothing, despite her yearning for… ah, fresh venison, she daydreamed. She ignored the taste easily, from practice, and the strange texture; the eggs and potatoes were gone in minutes.

Sinalare glanced up at the barmaid. She wasn’t the same one as had been there the past few days, and she was staring at the bosmer as she nearly inhaled her food. The girl was young and clearly a bit disgusted. Sinalare glared at her; the girl nearly jumped. She pushed her plate away from her and slung her bag over her back, leaving the inn without a backwards glance at her.

If she was remembering correctly - and surely she was - the guild was to the right. She weaved her way through the streets. Bruma was different from her previous travels; the city was certainly colder than Valenwood or Elsweyr, where she’d spent the most time. The strangest thing about Cyrodiil, she thought as she approached the notice board, was how the war was a distant memory; the participants she had once fought had aged and the Imperials who looked her age hadn’t even been born. They didn’t look at her as an enemy, though perhaps they would an Altmer, and she tried to do the same.

As she scanned the list, she shook off the thoughts. There her name was, right near the top, of course. She tried not to admit to herself that it was a relief; she was sick of asking around for one-time jobs everywhere she went. This way, they’d come to her. Smiling, she made her way towards the guild hall.
Name: Sinalare
Age: 57
Race: Bosmer
Class: Battlemage

Portrait:


Sum your life so far into a single paragraph:
“You want my life story? Fine. My family's from Valenwood, and it’s a big one. I’ve got got six siblings left at home. Father’s a hunter, course; he trades in furs. I left and joined the military under the Thalmor when I was 15, a damn stupid decision which I paid back through years as a prisoner of war. A long time ago, now. But damn, if nothing else, I was good at it. The itch to fight never left me and I’ve worked with mercenary groups the like ever since they finally let me out - I’ve got experience. That enough, or do you want the details of my love life as well?”

What was the most difficult decision you've ever had to make?:
“We were sent on a scouting mission… Fairly routine, but we ran into an ambush and things just went sour. I… well. It was my call and I thought we could take them. We couldn’t. My group died, or were taken prisoner, like me. They didn’t want us reporting back. I should’ve told them to flee… Well, end of story. Don’t ask again.”

Tell me how other people would describe you?:
“Well, I’m not so warm and cuddly, you know, but if they’ve got my back, I’ve got theirs. Maybe I’m mean, but I… hope others see me as trustworthy. I don’t concern myself with it too much. They can think what they like as long as they don’t think I’m some kind of coward. I’ve been told I’m standoffish - that trying to get close to me is just painful. I’ll be your best friend for a night over drinks, and I’ll have your back through a fight, but beyond that people normally say I’m too angry, too violent, too short-sighted. Personally, I think I just see the world as it is. Violence is inevitable, so I’d better be good at it.”

What are your outside interests?:
“I like hunting, and cooking fresh killed meat - it reminds me of my childhood. But really, I like going into the wilderness. Climbing, fishing, swimming - just being out in the open and fresh air, away from the stink of cities. It’s more peaceful out there, just me and the beasts. Not like people’s violence. But my trade is violence, and it pays, so I can’t complain.”

What are your greatest strengths?:
“I’m versatile. You won’t catch me stuck in any situation. I can devastate enemies with flame and lightning from a distance, but I do most of my fighting a bit more up close and personal. I’ve got a trusty sword and I’m good with it. I might not wear much armour, but it covers what counts, since my foes hardly catch me; I’m quick. Truth is, though, I work best in a team, and I’ll have my companions’ backs in any tough spot.”

What are your weaknesses?:
“Weaknesses? Bah! …. Well… just don’t shut me in any confined spaces, yeah?”

What are your aspirations for the future?:
“That’s rather simple: I plan to keep breathing, out of captivity. There’s plenty of this world I haven’t seen, and I’m thinking I’ll try some other countries next.”

Why do you want to join this guild?:
“I’m sick of not being sure where my next job will be, and sick of seeking them out. I want reliable work where I don’t have to give the commands. Tell me where to go and I’ll do it, and when I’ve got the coin for it don’t tell me how to spend it. If I spend my evenings in the nearest tavern that’s my business - I’ll get the jobs done. Yeah?”

What are your expectations of the guild?:
“Point me in the direction of work and pay me for it, end of story.”






Skill LevelSkill
Highly ProficientDestruction
Moderately ProficientOne-Handed, Light Armour, Acrobatics
Somewhat ProficientAthletics, Archery
NoviceConjuration








Magic SchoolSpell[
DestructionThunderbolt, Lightning Cloak, Chain Lightning, Incinerate, Lightning Rune, Whirlwind Cloak
ConjurationN/A
RestorationN/A
IllusionN/A
AlterationN/A








Equipment TypeItem
WeaponSteel longsword
ArmourLeather, but with a few heavier pieces of steel attached in a few places, clearly not part of the original design but practical
Food/ProvisionsWaterskin, flask with a mixture of miscellaneous liquors, rations - mostly jerky and bread.
Alchemical IngredientsN/A
Miscellaneous28 septims

17th of Sun’s Dawn, 4E213
Daggerfall

Sigri Fire-Caller waited until the absolute last minute to board the Kismet. The Nord paced back and forth on the wharf, belongings clutched in her left hand. She was, despite the appearance, grateful to be returning to colder waters in Cyrodiil, though the method of transportation left her with a lot to be desired. In fact, she expected the journey to feel like nothing less than a jaunt through Oblivion.

When Sigri finally had to cross the boarding plank, when it could not be put off any longer, she did so with butterflies in her stomach -- only an inkling of the nausea to come, she thought. The steps she took down the stairs to below decks were agonizing as she moved, carefully and uncertain, as even without the sails down, the ship rocked gently in the waves.

The walls of the cabin were stifling; as was the heat. Sigri was already dressed down about as far as she could be without receiving comments, which she had little patience for in her state. Wrapped simply in her skirt, which was perhaps indecently short, usually worn with thick, protective leggings, and the remains of a shirt, wrapped around her torso, covering what little cleavage she had. Still, sweat pooled on her skin, leaving her hair feeling uncommonly gross, and she was certain it let off an undesirable odor, though she had more pressing concerns.

As much as she loved the rivers back home, the open ocean was a different beast entirely. Sigri couldn’t stop thinking about it with nervousness as she stowed her belongings. She had little of value, except the coins in her purse, on her person, so she thought nothing of leaving the meagre pack unattended. In truth, she hardly considered the idea that someone might actually take her things, so she turned and headed above decks on already-unsteady feet.

Though staring at the open ocean was disconcerting, it was preferable to the enclosed decks. She had discovered that on her way to Daggerfall, her first ever trip on a boat. The rivers near where she called home were comfortable. Immersed in the water, it didn’t feel as though she was being helplessly tossed around, the contents of her stomach forfeit, but instead she could flow with its movement. The ocean, on the contrary, was unexpectedly terrifying. She was a good swimmer, and yet, the ocean had no banks she could fall back on. Even swept away in a river’s current, all you had to do way stay afloat until it broke, so you could return to the bank.

The ocean had no banks. With water as far as the eye could see, Sigri couldn’t help but consider, as she endlessly gagged in attempts to empty her already-empty stomach over the railing, just how easy it would be to be swept away in it.

Though the pay for the job had been good -- she was hoping to send some back to her son and his grandparents -- she wasn’t sure it was worth the sea travel and the heat, and that didn’t even consider the four people she had killed over the course of it. Her count was at seven now, and she couldn’t quite forget it.

Sigri stumbled over next to the ship’s rail, as out of the way as she could manage, and leaned her back against it. The butterflies had yet to develop into unforgiving seasickness, yet she waited, anticipating its arrival and making it all the worse.

The rocking of the ship was unbearable, so Sigri tried to look around the decks. She saw the captain, speaking with another Nord. While once she would’ve felt glad for the companionship of someone from her homeland, she didn’t have it in her for friendliness yet. Despite it being a futile effort, destined to end up overboard with the breakfast she’s eaten this morning, the Nord took a swig from her flask. While once she might have cringed at the harsh flavour of blended liquors -- the dominant one seemed to be whiskey today -- she was well used to the burn by now, and simply wished the contents of the flask would stay inside her long enough to take the edge off of another sea journey.

“Wo-” A voice jolted Sigri out of her brooding as a deckhand nearly tripped over her leg. She shifted the leg but didn’t apologize. Instead, she spotted a bucket of fresh water in the gangly boy’s arms. Seeing the opportunity, she snatched it from the boy’s hands without protest.

“I’ll be needin’ this,” Sigri grumbled. She set it down next to her, hoping the water would keep her going when liquor couldn’t do its job. The boy didn’t say a word, but Sigri wasn’t sure if he was put off by her lack of manners or perhaps her scent; the smell, she would admit, was far more rancid than her usual musk.

She sighed, regretting that she didn’t thank him, at least, that would have been polite, but she let it go. There were worse offenses. With one hand, she splashed a bit of water on her face, slicking back her messy brown hair. The brief reprieve it offered from the heat was welcome; the nausea was not.
I've added a bit more padding to a few sections, specifically her appearance and the end of her history regarding her husband's death. I still intentionally tried to leave it vague -- the specifics are something I really want to reveal IC -- and I initially struggled to find a middle ground on how much to tell. I added details mostly about the aftermath of the situation, and hopefully it's slightly unclear on how things went down inside the house, but still more solid.

I am Learning

The cooking fire had become something comforting to Anifaire. For all the time she had spent wallowing in her own uselessness, since leaving the Alik’r, she had learned that her time could be put to better use. Instead of wasting her time, she spent it learning around the cooking fire. She had slow success, but by now, she was able to handle herself.

So, while others were gathering more provisions, she spent the time alone by the fire, a pot propped up and filled with heating water. The Altmer sat on the hard ground next to it, something she might once have seen as unspeakable, but there was something enjoyable about it. The scent of campfire smoke was comfortable, and she smiled as she prepared a heap of leeks - there was little else left for her to cook at the time, but she hoped the others would bring something good. Perhaps some venison, she wished.

Anifaire glanced around the camp - where had Alim gone off to?. The thought of her... she paused at the question of what to call him and brushed forwards, allowing the warmth he made her feel to fill her mind instead. She hoped he would join her by the fire.

She shifted her attention back the the leeks, slicing and washing them individually before setting them in a pile. She knew she was slower than the others, but still, each time the group left her by herself to deal with the cooking, she felt the glow of pride in her chest.

Much of the situation at hand felt surreal to Anifaire: a journey to end the entire Dwemer threat. It was like something she would have read in a novel, in a life that felt increasingly distant with each day and each step. Except, it wasn’t - looking around the camp, it was all the ways that this wasn’t like an adventure in a story book were highlighted for her.

The danger was far more real, she thought, imagining how her companions - and herself, in a way - had sliced through dwemer guards leaving Gilane.

Yet at the same time, it was slower. The heroes in a story didn’t spend a month trekking through the mountains, or at least, you wouldn’t read about it; the healed and re-opened - reapeatedly - blisters on her feet told another tale.

She was here. She didn’t fit in a story. There was no way she could conceive of herself as a character a child might read about and root for. Daro’Vasora, Latro, they fit. But there was her, underwhelming and unabl--

The water bubbled, coming to a boil. She cut off her thoughts, instead focusing on something she tried to hold forefront in her mind as they traveled: I am learning. She reached out an arm to begin piling the leeks into the pot, but caught herself mid-action and sat back down. Instead, she raised an arm and focused, using telekinesis to lift and drop the leeks into the pot.

Practicing two skills at once: magic and cooking. At first she’d felt embarrassed using it, but there was a practical aspect to it as well; sometimes she moved things faster than she would have without magic, and she thought it might make up for some of her slowness.

She glanced around camp, Alim occupying her thoughts, but she didn’t spot him. The time she’d been able to spend with him brightened her moods; he seemed proud of how proud she was about learning to cook. A smile crept onto her face and she pushed a loose strand of hair behind her ear, idly remembering the borrowed hairpin she was using, and how she would have to return it to Aries once she’d found something else to use instead.

The last of the leeks dumped into the pot, she stood to mind them as they cooked, a large wooden spoon clutched in her hand. Truthfully, as the smell began to drift above the pot, she didn’t think she could stand one more leek, let alone a leek soup. Hopefully, she thought, those sent out for provisions would return soon.
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