Name: Tylar Lee
Age: 29
Appearance: Six feet and five inches of pure muscular power, Tylar is, in a word, intimidating. With a weightlifter’s build and almost two years of cosmetology school under her belt, she can be the beauty or the beast as the situation requires.
Her hair changes frequently, but at the moment it’s pale pink, shaved on one side and chin length on the other, but the roots growing out are auburn. Her skin is fair with a few freckles, flushing and burning easily though she has a moderate tan built up. Blue eyes, rosy cheeks, and a small but pouty mouth put her gentle face at odds with her extreme physique.
You’ll never see an eyebrow hair out of place or a pimple on her soft skin, and her nails are usually covered in short but elegant acrylics. Despite this, if you catch her in her workout gear there will often be a bruise or two visible, as she never lets her vanity get in the way of her training regimen.
Out of combat she’s as fashionable as she can manage, though half of her clothing was made for drag queens. In combat she is equally flamboyant, her fluid ceramic exoskeleton Barbie pink - though it has a blackout setting for stealth ops, she never activates it unless forced to.
Nationality: American
Callsign: Thirteen
Skills:
Myostatin the Obvious: though her hard work and discipline are necessary to maintain her abilities, the playing field isn’t level for her. Tylar carries a genetic mutation greatly enhancing her natural and potential muscle mass, putting her at the very limit of natural human ability.
Hand to Handier than Most: between the aforementioned genetic boost and decades of training in too many martial arts to mention, she’s deadly with both her bare hands and most common melee weapons. Not a fan of specialization, she isn’t a master in any style or single weapon, but instead uses a mixture of techniques and styles to suit every situation.
Trains Like a Girl: in between martial arts and weights, Tylar favors yoga and ballet. While not the sports you’d expect of a highly trained fighter, the flexibility and balance they’ve given her make her terrifyingly nimble for someone her size.
Good Soldier, Bad Insurance Premiums: her intense training, combined with a pinch of self-destructive tendencies, all but guarantee that Tylar will put herself in harm’s way without a second thought. She doesn’t hesitate to follow orders or rush into burning buildings for someone else’s benefit, even at great personal risk.
History: Thirty years ago, a research group illicitly funded by the CIA was tasked with creating a small but elite unit of genetically enhanced super soldiers. After cherry-picking men and women with extreme physical abilities, the zygotes they made were then subjected to a few simple gene replacements - most notably affecting muscle mass, bone density, and blood oxygen saturation. Though they couldn’t create supermen, they intended to make men on the extreme end of natural ability.
Of the twenty zygotes created by this method, only thirteen would ultimately survive. Much to their surprise, one of them came out looking very much female despite her XY chromosomes. There was debate over whether her Swyer syndrome was caused by the genetic meddling, or if the researchers just got phenomenally unlucky.
Naturally, having one’s body viewed as a failure doesn’t do wonders for a child’s psyche. Though she was raised with her brothers at the training facility, Tylar was ultimately shipped off to boarding school at the age of twelve, going through puberty and finishing her education almost like a normal teenager. Almost, except for the fact that she was head and shoulders above any of the others in her class, had nearly zero social skills, and the nasty habit of responding to even mild teasing with violence.
Her performance at the boarding school wasn’t good enough to get her into university, but the scientists and stakeholders in the supersoldier project pulled a few strings to make it happen anyway. Five years and four schools later, including her stint in cosmetology school, she abandoned the idea of higher education altogether amidst increasing legal troubles from various fights.
Desperately trying to find somewhere she fit in, Tylar moved around the country for a few years. She found work as a bouncer and bartender. Job satisfaction was good, but breaking up the fights was better. Joining in the fight was best, but that didn’t exactly help her legal troubles. Ultimately she realized that her life was missing two key things: violence and family. At the age of 25 she picked up the phone and called the closest woman to a parent she had ever known: Dr. Lee.
Though not as physically impressive as her brothers, she was nevertheless accepted back into the program. For a few months, life was good. While being accepted back into the tight-knit and secretive group was a slow process, for once she wasn’t the biggest person in the room. For once, she could train with people who provided a real challenge. And for once, no one asked any stupid questions.
All of that came to an end with Operation Blue Danube. A hand grenade went off target, civilians died, and the existence of the secret project was revealed to the media. The CIA cut them off, and according to the history books they were funded by terrorists the whole time. Most of her brothers died in the op or in the ensuing chaos as various governments tried to hunt them down.
Fortunately for Tylar, her existence was never made public. Lost and alone, she didn’t think twice about Oracle’s offer. Having spent three years now in Raven Squad, Tylar is cautiously optimistic that she’s found a sense of purpose and, maybe, a new family. Now all she needs to find is herself.
Personality:
Though confident in her physical abilities, Tylar has never quite fit in anywhere and thus has fairly little social confidence. She is either quiet and blushy or brash and abrasive, with very little in-between. While she’s learning how to interact with her comrades, the path to being socially adept is anything but a straight line.
Training and beauty are her usual methods of self-care, and Tylar is definitely what some people would deem high maintenance. She’s the type to pack a mini skin cream on overnight ops, and check to make sure the camouflage face paint is non-comedogenic. Despite all the yoga and meditation, there’s still something unsettled about her though, a deep anger that rears its head when she gets dumb questions about her gender, orientation, or physique.
Though she has enough control not to fully rage out over having her feelings hurt anymore, the anger does give her a fire when she fights. On ops she is especially ruthless, finding violence cathartic. This occasionally bleeds over into training and, despite her physical prowess, she is by far the most likely to exhaust or injure herself, blind to her body’s warning signals while she’s in the zone.
Reluctant to leave her comfort zone, Tylar is reluctant to try new things and has never quite managed to pick up a new language, though being around the squad has awoken a long-buried curiosity inside of her. While she’s reasonably intelligent and shows the odd creative streak, she always describes herself as dumb and simple, and tends to limit herself to physical pursuits. These she picks up easily, enjoying new sports and dances, which are usually the best way she’s found of connecting with her squadmates.
Tactical Suit: weighing more than Tylar herself, the bright pink exosuit always makes her easy to identify in a fight. With fluid ceramic plating and servos optimized for both speed and strength, the suit is one of a kind, made especially for her with her previous family. Designed for function rather than form, the color is the only real giveaway that it’s built for a woman, though a discerning eye might note some extra wiggle room in the chest and hips.
Heated, cooled, and air-filtered, the suit makes her largely immune to handheld ballistic fire, actual fire, and physical impact. However, the flexible nature of the fluid ceramics does render her vulnerable to slow crush damage, and the suit offers no protection at all against shockwaves and other explosive effects. Tylar’s best strategy against hand grenades is affectionately referred to as “yeeting”, but these still pose the greatest threat to her in the average tactical setting.
The battery life isn’t massive, but can go 24 hours on minimum power and approximately four in full combat. It has two combat power settings, Thunder and Lightning.
In Thunder mode, the mech suit’s power source supports a railgun capable of slinging projectiles at ludicrous speed but with hilariously poor accuracy. Mostly useful for suppressing entire units of combatants, anyone dumb enough to poke their head out and risk drawing her fire will quickly find that the suit absorbs all matter of small-arms fire, making her the ideal distraction for the squad. Though she can keep up with a light jog carrying this gear, with a full complement of ammunition she isn’t going in any marathons.
Lightning mode, in contrast, is specifically built for speed. Not only does the suit let her keep pace with a horse at full gallop, she can maintain that pace for the better part of an hour. Even armored vehicles can be disabled when rammed by a quarter ton of woman and experimental ceramics moving at speeds that would be illegal in a school zone. The primary drawback of this setting is that it pushes the limits of her suit; more than 5kg of extra weight risks a catastrophic failure of the knee joints. Because of this, she typically carries only a handgun when using this setting, doing most of her damage with her fists or whatever bludgeons she picks up on the op.
Weapons: All of her personal weapons have their names written on in nail polish, frequently with other little decorations like hearts and flowers. Though she’ll use other equipment as needed, Tylar much prefers her own gear.
- “Thomas” the Railgun: seized from a previous op, whatever the creators called it went up in the flames of the lab after an unfortunate napalm incident. Tylar simply call it Thomas. Slinging crayon-sized rounds at just over 3kms per second, Thomas is more than capable of carving through walls and vehicles, though with the accuracy of a dull butter knife. While weight limits prevent her from carrying more than a few minutes of sustained fire, one demonstration of its power and the simple whine of Thomas spooling up will be enough to make enemy combatants dive for cover. Tactically, it’s better suited for shock and awe than making casualties.
- “Bertha” the mini-missile launcher: with exactly six guided missiles in a full loadout, Tylar can’t take down an entire squad of armored vehicles by herself, but she can take out the first and make the rest think twice. Also useful for bunker busting, in the odd event that she can’t just kick the door down.
- “James” the Beretta: shiny and silver, James is a classy weapon that looks great in her manicured hands on the range, and a bit silly in her exosuit’s bulky hands in combat. Nevertheless, she can carry it and copious amounts of ammunition without going over her weight limit for Lightning ops, so it sees a lot of use.
- “Steve” the shock baton: slightly more sophisticated than a taser duct taped to a golf club, Steve packs a whallop when used as a melee weapon, but in a pinch delivers a nasty shock to the person or electronic device that dared to get in Tylar’s way. Technically her current baton is Steve III, with Steves one and two having been shattered against armor in other ops.
Equipment:
- Aries-class battering ram: the exosuit makes short work of most doors with just a shoulder bump, but if they're assaulting a location with reinforced doors, the Aries class is capable of taking down anything short of specialized blast doors, if given enough time. Cannot be carried with either of her heavy weapons.
- Icarus drone: recharging from her suit's power source, Icarus is capable of just over an hour of flight time with a range of nearly five miles. A variety of cameras allow visibility even in poor conditions, with heat cameras and an impressive level of zoom. The drone itself is large and powerful, almost 6kg, capable of withstanding a few shots of smaller-caliber fire and resistant to moderate shock and minor EMP. Much larger and louder than Su-Cheong's drone, Icarus is more suited for keeping an eagle eye on an active combat situation than quiet infiltration, and useless indoors.
- General Use Personal EMP "GUPE": at the cost of nearly one-quarter of her battery life, the GUPE can plug in to her exosuit's power source and create a modest EMP capable of knocking out electronic devices within approximately 500 meters of her location. It takes nearly twenty minutes to charge and is currently single-use, requiring some replacement parts to be exchanged back at HQ before being deployed again, but it can be very useful for knocking out comms and computer systems at the beginning of an infiltration.
- 2 smoke screens: as a close-range specialist, Tylar can deploy moderately sized smoke screens to force enemy combatants to engage her at her preferred range. They also tend to come in handy when the team needs to make a quick escape.
- 6 fragmentation grenades: designed with a small shockwave and small-particle flak, Tylar can safely use her grenades up to 3 meters away from her exosuit. While less effective against armored opponents, the sheer volume of flak will often find areas not covered by standard ballistic armor. She will switch these out for other grenade types as the situation demands, but frag grenades are her standard.
- Satellite comms kit: built directly into her suit, Tylar has a moderately powerful sat connection keeping her in touch with the rest of her squad and HQ even in extremely remote locations. In areas with particularly weak signal, there is a folding satellite
Hobbies:
- Gym rat: though she prefers weightlifting to cardio, Tylar will try just about anything once. She starts nearly every day with an hour in the gym, and most of her afternoons contain some kind of physical activity too.
- Ballet: With over a dozen years of experience, Tylar might not look like a ballerina but she can dance with the best of them. While most ballerinas tend to be small and lightweight, her extreme strength lets her move her massive body in the same ways.
- Yoga: Flexible, balanced, and occasionally even zen, Tylar might not be the crunchy granola type, but she could keep up with the best of them in her routines.
- Makeup: a little contour and a lot of glitter go a long way towards making her feel pretty. As someone who has always struggled with making the way other people perceive her match the way she feels on the inside, makeup has been a huge part of her life and as a consequence she's very, very good with it.
- Sewing: while she's no expert fashionista, Tylar has modified enough clothing over the years to be pretty good at it, occasionally even making her own garments from scratch.
Likes:
- Getting physical, in a gym or combat setting
- Shopping, at least when things fit her
- Getting all dressed up for a night out
- Beaches, and swimming in general
- Competition, especially when she's winning
- A sense of camaraderie
- Dogs
Dislikes:
- Being stared at
- Questions about her gender, orientation, family... really just personal questions in general
- New foods - while she's not a super picky eater, she's not exactly adventurous either, and still hasn't found the courage to try sushi
- Public speaking
- Snakes
- Getting left out or left behind