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Two years seems good to me.


Hmmm. I think a fun idea of one of the group's adventures could be stopping a drow raid and eliminating the one who started the attack, like a general or something, in a fight that spanned a portion of the Underdark before the leader and the raiding party was ultimately forced to retreat to a different part of the Underdark and our characters go back to the surface as some minor heroes! It would be a good way to say how my character came along to the party, being a slave from the underdark that escaped.
I personally, don't mind that the health points seems a bit close. It just makes me believe that the classes are more "this is what I am good at" sort of deal and it shows the highlights of what characters can do rather than how a class is arbitrarily 'stronger' by having more health. That's just my personal take on it.
TFW you have similar health to the tank.

TFW the wizard almost has as much health as the tank and the warlock
@duskshine749@Vertigo

It does seem that the link in that sheet does lead to Aurix, though to be fair, two Aruixes is better than fun. I can already see all the fingers being eaten!
That's also a good spell list right there. And my Devil's Sight pairs nicely with the Darkness spell since I can see in both nonmagical and magical darkness. Good synergy is good.
@Ellri

Hot damn, that AC is great. Mine would have been better had I not rolled so horribly.
Aurix
Hexblade Warlock




OOF, nat 1s man. They suck.
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