Personality: Lilian is the type of lady to know exactly what she wants, and she can easily maneuver herself to get it. She's very smart and attentive, and can easily devise a plan to get in and out of a desired situation. For all of her 'go-getter' traits, she can be notably manipulative and draining. She has the tendency to swindle her friends, family, and acquaintances out of what she wants. Of course, she does have a shred of respect for certain people, but that could just be her realizing there are some people in the world you don't screw around with. Narcissism, recklessness, and manipulative tendencies are her most apparent negatives.
Lilian has no cares for random people, and focuses her (frankly short) amount of metaphorical fucks on only her closest friends and family. Lilian does do her damnedest in keeping her few 'allies' on her side. While you can easily say her motives aren't the best when she does it, she'll get you exactly what you want or need, occasionally before you realize you may need it, which is why she's surprisingly popular and respected in her small circle of friends.
Appearance: Lilian is somewhat tall for a woman at 5'8, and her shoulder-length pony tail of wine red hair is usually hidden by the hood of a jacket. She has an injured left eye, a bandage kept in place with a piece of cloth that wraps around her head. However, this isn't easily noticeable at a distance due to her affinity for keeping her hood up at all times. She near always wears a baggy jacket over a simple t-shirt and a pair of track pants. Due to the amount of funds she has laying around, she could get clothes for a special occasion easily, she just has no desire to and probably wouldn't bother unless there was a pressing need.
History:
Lilian is the latest descendant of an accomplished military family, her father and mother being an airforce pilot and a juvenile psychologist, respectively. Her father, Richard Lilian, was mildly upset at first to get two girls, wanting a strong young man to continue the family tradition, but found some semblance of comfort when his youngest showed an interest in stereotypical boy's activities. Aside from her mild tendency to be 'one of the guys', Rachel had a standard childhood and set of teenage years. Her not-so-swell personality traits began to develop once she realized how gullible other people were in elementary school, getting out of trouble many times.
When she came of age, her parents funded her trip to college, and she was an utter genius in her major of engineering, getting a Ph.D just a scant few months before the recent events in Mercer City. As an honor student who worked very efficiently, she accrued a good amount of funds, and decided to take the task of actually finding a way to use her knowledge slowly and easily. Even though she was happy with the current status quo, she soon became distressingly, sheerly bored. She turned to her friends for suggestions, and what ultimately resulted from a meeting with one of her less reputable acquaintances was a morphine addiction, and a party to look forward too. At the day of the event, a mysterious wave of dark energy exploded across the town, and she ditched the get-together before it started.
On the way back, she began noting odd occurrences. More people out and about then she'd expected, pedestrians acting weirder, strange apparitions that weren't there when she looked again. She slept it all off, but was awoken in the wee hours of the morning by a crazed burglar breaking into her flat. She fought off the intruder with a knife, yet the maniac had one of his own, and she was stabbed in the eye and actually injured for the first time in her life. After fending the man off and calling the police, she was rushed to the hospital, and began noticing one of the odd shadows from before following her around, protectively...
Now, thirsty for answers, she seeks out the source of this nonsense - Mercer City.
Skills: * As evidenced by her well earned PhD in engineering, Rachel is adept at maintaining and constructing many mechanical systems. She could easily deconstruct a firearm or sabotage a car, not to mention construct simple objects out of common items.
* She can throw handheld objects quite far and with decent accuracy, due to some childhood experience playing baseball with her father.
* She knows how to wrap someone around her fingers and keep them there, as long as she has decent information on them beforehand. Without the information, the accuracy of her little white lies and the effectiveness of her sympathy-gaining stories decreases.
* Rachel has a surprisingly strong will, and she's cocksure of what she wants, when she wants it, and what she doesn't want. In other terms, she'd be hard to manipulate or take control of.
Other Information: Rachel has roughly 40,000 dollars (USD) available to her, in two separate bank accounts from different banks.
Rachel has connections to both the criminal underworld and intellectual communities of Mercer City.
She lives by herself in an apartment that she pays for, near the edge of the city.
Rachel enjoys making money, spending money, creating graffiti where no-one would realistically find it, and prank calling people she doesn't like alongside people she does.
She'd never admit it, but she has an extensive collection of tiny multicolored horses that she's gotten a hold of both legally and illegally.
Appearance: Beware the Friendly Stranger shares the same general silhouette of its host, Rachel, being a somewhat tall female figure wearing apparently baggy clothes. However, its frame is shrouded by a 'pixellated' mirage, likely due to Rachel's affinity for lying. Steel thorns, akin to syringes, dot its shadowy surface, looking akin to a recent addition. For all of its 'darkness', it appears to still reflect light to some extent, brightening up the night when the moon is visible.
Powers: Beware the Friendly Stranger has a multitude of powers, all derived from Rachel's tendencies of lying, manipulating, selfishness, and recent drug usage.
* BtFS's primary offensive ability is its power to drain 'energy', metaphorical and actual, from targets in physical contact. To biological targets, such as a human or animal, it can erode its mental 'will to live', rendering the target brain dead or catatonic at will in one-half to three-and-three-quarter seconds of maintained contact, depending on the awareness of the target, and its will. To a mechanical target, it can consume electrical, mechanical, chemical, or kinetic energy to feed itself, causing it to temporarily move faster.
* BtFS, stemming from Rachel's manipulative tendencies, can cause hallucinations, false images, and incite desired emotions in targets to distract and disorient enemies, and to cloak itself and its master from enemy Shade users. However, its ability to cloak itself and its master doesn't work properly on non-Shade users, due to it being invisible in the first place, and it requires a recent feeding from a considerably energetic mechanical object, such as a car battery, or something moving very fast, to name a few.
* BtFS, influenced by the highs and lows of an incoming morphine addiction, isn't hindered by a Shade's usual rule of mirroring damage. In simpler terms, Rachel can use BtFS much more offensively, since its pain and damage isn't shared to her as well. From the same ability, BtFS can recover from damage mildly quicker compared to others, but due to Rachel's own relative fragility, it is easier to damage in the first place.
Personality: Lilian is the type of lady to know exactly what she wants, and she can easily maneuver herself to get it. She's very smart and attentive, and can easily devise a plan to get in and out of a desired situation. For all of her 'go-getter' traits, she can be notably manipulative and draining. She has the tendency to swindle her friends, family, and acquaintances out of what she wants. Of course, she does have a shred of respect for certain people, but that could just be her realizing there are some people in the world you don't screw around with. Narcissism, reckless, and being coercingly manipulative are her most apparent negatives.
Lilian has no cares for random people, and focuses her (frankly short) amount of metaphorical fucks on only her closest friends and family. Lilian does do her damnedest in keeping her few 'allies' on her side. While you can certainly say her motives aren't the best when she does it, she'll get you exactly what you want or need before you realize you may need it, which is why she's surprisingly popular and respected in her small circle of friends.
Appearance: Lilian is somewhat tall for a woman at 5'8, and her shoulder-length pony tail of wine red hair is usually hidden by the hood of a jacket. She has an injured left eye, a bandage kept in place with a piece of cloth that wraps around her head. However, this isn't easily noticable at a distance due to her affinity for keeping her hood up at all times. She near always wears a baggy jacket over a simple t-shirt and a pair of track pants. Due to the amount of funds she has laying around, she could get clothes for a special occasion easily, she just has no desire to and probably wouldn't bother unless there was a pressing need.
History:
Lilian is the latest descendant of an accomplished military family, her father and mother being an airforce pilot and a juvenile psychologist, respectively. Her father, Richard Lilian, was mildly upset at first to get two girls, wanting a strong young man to continue the family tradition, but found some semblance of comfort when his youngest showed an interest in stereotypical boy's activities. Aside from her mild tendency to be 'one of the guys', Rachel had a standard childhood and set of teenage years. Her not-so-swell personality traits began to develop once she realized how gullible other people were in elementary school, getting out of trouble many times.
When she came of age, her parents funded her trip to college, and she was an utter genius in her major of engineering, getting a Ph.D just a scant few months before the recent events in Mercer City. As an honor student who worked very efficiently, she accrued a good amount of funds, and decided to take the task of actually finding a way to use her knowledge slowly and easily. Even though she was happy with the current status quo, she soon became distressingly, sheerly bored. She turned to her friends for suggestions, and what ultimately resulted from a meeting with one of her less reputable acquaintances was a morphine addiction, and a party to look forward too. At the day of the event, a mysterious wave of dark energy exploded across the town, and she ditched the get-together before it started.
On the way back, she began noting odd occurences. More people out and about then she'd expected, pedastrians acting weirder, strange apparitions that weren't there when she looked again. She slept it all off, but was awoken in the wee hours of the morning by a crazed burglar breaking into her flat. She fought off the intruder with a knife, yet the maniac had one of his own, and she was stabbed in the eye and actually injured for the first time in her life. After fending the man off and calling the police, she was rushed to the hospital, and began noticing one of the odd shadows from before following her around, protectively...
Now, thirsty for answers, she seeks out the source of this nonsense - Mercer City.
Skills: * As evidenced by her well earned PhD in engineering, Rachel is adept at maintaining and constructing many mechanical systems. She could easily deconstruct a firearm or sabotage a car, not to mention construct simple objects out of common items.
* She can throw handheld objects quite far and with decent accuracy, due to some childhood experience playing baseball with her father.
* She knows how to wrap someone around her fingers and keep them there, as long as she has decent information on them beforehand. Without the information, the accuracy of her little white lies and the effectiveness of her sympathy-gaining stories decreases.
* Rachel has a surprisingly strong will, and she's cocksure of what she wants, when she wants it, and what she doesn't want. In other terms, she'd be hard to manipulate or take control of.
Other Information: Rachel has roughly 40,000 dollars (USD) available to her, in two separate bank accounts from different banks.
Rachel has connections to both the criminal underworld and intellectual communities of Mercer City.
She lives by herself in an apartment that she pays for, near the edge of the city.
Rachel enjoys making money, spending money, creating graffiti where no-one would realistically find it, and prank calling people she doesn't like alongside people she does.
She'd never admit it, but she has an extensive collection of tiny multicolored horses that she's gotten a hold of both legally and illegally.
Appearance: Beware the Friendly Stranger shares the same general silhouette of its host, Rachel, being a somewhat tall female figure wearing apparently baggy clothes. However, its frame is shrouded by a 'pixellated' mirage, likely due to Rachel's affinity for lying. Steel thorns, akin to syringes, dot its shadowy surface, looking akin to a recent addition. For all of its 'darkness', it appears to still reflect light to some extent, brightening up the night when the moon is visible.
Powers: Beware the Friendly Stranger has a multitude of powers, all derived from Rachel's tendencies of lying, manipulating, selfishness, and recent drug usage.
* BtFS's primary offensive ability is its power to drain 'energy', metaphorical and actual, from targets in physical contact. To biological targets, such as a human or animal, it can erode its mental 'will to live' in one-half to three-and-three-quarter seconds of maintained contact, depending on the awareness of the target, and its will. To a mechanical target, it can consume electrical, mechanical, chemical, or kinetic energy to feed itself, causing it to temporarily move faster.
* BtFS, stemming from Rachel's manipulative tendencies, can cause hallucinations, false images, and incite desired emotions in targets to distract and disorient enemies, and to cloak itself and its master from enemy Shade users. However, its ability to cloak itself and its master doesn't work properly on non-Shade users, due to it being invisible in the first place, and it requires a recent feeding from a considerably energetic mechanical object, such as a car battery, or something moving very fast.
* BtFS, influenced by the highs and lows of an incoming morphine addiction, isn't hindered by a Shade's usual rule of mirroring damage. In simpler terms, Rachel can use BtFS much more offensively, since its pain and damage isn't shared to her as well. From the same ability, BtFS can recover from damage mildly quicker compared to others, but due to Rachel's own relative fragility, it is easier to damage in the first place.
Hey, @Morpheus297 if it isn't a big deal, can I revise my CS? I'm not happy with it and reading the other accepted ones, it seems less consistent to the rest now, plus, I'd like to change the specifics of the drain power and Lilian's personality.
Personality: Lilian is the type of lady to know exactly what she wants, and she can easily maneuver herself to get it. She's very smart and attentive, and can easily devise a plan to get in and out of a desired situation. For all of her 'go-getter' traits, she can be notably manipulative and draining. She has the tendency to swindle her friends, family, and acquaintances out of what she wants. Of course, she does have a shred of respect for certain people, but that could just be her realizing there are some people in the world you don't screw around with. Narcissism, reckless, and being coercingly manipulative are her most apparent negatives.
Lilian has no cares for random people, and focuses her (frankly short) amount of metaphorical fucks on only her closest friends and family. Lilian does do her damnedest in keeping her few 'allies' on her side. While you can certainly say her motives aren't the best when she does it, she'll get you exactly what you want or need before you realize you may need it, which is why she's surprisingly popular and respected in her small circle of friends.
Appearance: Lilian is somewhat tall for a woman at 5'8, and her shoulder-length pony tail of wine red hair is usually hidden by the hood of a jacket. She has an injured left eye, a bandage kept in place with a piece of cloth that wraps around her head. However, this isn't easily noticable at a distance due to her affinity for keeping her hood up at all times. She near always wears a baggy jacket over a simple t-shirt and a pair of track pants. Due to the amount of funds she has laying around, she could get clothes for a special occasion easily, she just has no desire to and probably wouldn't bother unless there was a pressing need.
History:
Lilian is the latest descendant of an accomplished military family, her father and mother being an airforce pilot and a juvenile psychologist, respectively. Her father, Richard Lilian, was mildly upset at first to get two girls, wanting a strong young man to continue the family tradition, but found some semblance of comfort when his youngest showed an interest in stereotypical boy's activities. Aside from her mild tendency to be 'one of the guys', Rachel had a standard childhood and set of teenage years. Her not-so-swell personality traits began to develop once she realized how gullible other people were in elementary school, getting out of trouble many times.
When she came of age, her parents funded her trip to college, and she was an utter genius in her major of engineering, getting a Ph.D just a scant few months before the recent events in Mercer City. As an honor student who worked very efficiently, she accrued a good amount of funds, and decided to take the task of actually finding a way to use her knowledge slowly and easily. Even though she was happy with the current status quo, she soon became distressingly, sheerly bored. She turned to her friends for suggestions, and what ultimately resulted from a meeting with one of her less reputable acquaintances was a morphine addiction, and a party to look forward too. At the day of the event, a mysterious wave of dark energy exploded across the town, and she ditched the get-together before it started.
On the way back, she began noting odd occurences. More people out and about then she'd expected, pedastrians acting weirder, strange apparitions that weren't there when she looked again. She slept it all off, but was awoken in the wee hours of the morning by a crazed burglar breaking into her flat. She fought off the intruder with a knife, yet the maniac had one of his own, and she was stabbed in the eye and actually injured for the first time in her life. After fending the man off and calling the police, she was rushed to the hospital, and began noticing one of the odd shadows from before following her around, protectively...
Now, thirsty for answers, she seeks out the source of this nonsense - Mercer City.
Skills: * As evidenced by her well earned PhD in engineering, Rachel is adept at maintaining and constructing many mechanical systems. She could easily deconstruct a firearm or sabotage a car, not to mention construct simple objects out of common items.
* She can throw handheld objects quite far and with decent accuracy, due to some childhood experience playing baseball with her father.
* She knows how to wrap someone around her fingers and keep them there, as long as she has decent information on them beforehand. Without the information, the accuracy of her little white lies and the effectiveness of her sympathy-gaining stories decreases.
* Rachel has a surprisingly strong will, and she's cocksure of what she wants, when she wants it, and what she doesn't want. In other terms, she'd be hard to manipulate or take control of.
Other Information: Rachel has roughly 40,000 dollars (USD) available to her, in two separate bank accounts from different banks.
Rachel has connections to both the criminal underworld and intellectual communities of Mercer City.
She lives by herself in an apartment that she pays for, near the edge of the city.
Rachel enjoys making money, spending money, creating graffiti where no-one would realistically find it, and prank calling people she doesn't like alongside people she does.
She'd never admit it, but she has an extensive collection of tiny multicolored horses that she's gotten a hold of both legally and illegally.
Appearance: Beware the Friendly Stranger shares the same general silhouette of its host, Rachel, being a somewhat tall female figure wearing apparently baggy clothes. However, its frame is shrouded by a 'pixellated' mirage, likely due to Rachel's affinity for lying. Steel thorns, akin to syringes, dot its shadowy surface, looking akin to a recent addition. For all of its 'darkness', it appears to still reflect light to some extent, brightening up the night when the moon is visible.
Powers: Beware the Friendly Stranger has a multitude of powers, all derived from Rachel's tendencies of lying, manipulating, selfishness, and recent drug usage.
* BtFS's primary offensive ability is its power to drain 'energy', metaphorical and actual, from targets in physical contact. To biological targets, such as a human or animal, it can erode its mental 'will to live' in one-half to three-and-three-quarter seconds of maintained contact, depending on the awareness of the target, and its will. To a mechanical target, it can consume electrical, mechanical, chemical, or kinetic energy to feed itself, causing it to temporarily move faster.
* BtFS, stemming from Rachel's manipulative tendencies, can cause hallucinations, false images, and incite desired emotions in targets to distract and disorient enemies, and to cloak itself and its master from enemy Shade users. However, its ability to cloak itself and its master doesn't work properly on non-Shade users, due to it being invisible in the first place, and it requires a recent feeding from a considerable mechanical object, such as a car battery.
* BtFS, influenced by the highs and lows of an incoming morphine addiction, isn't hindered by a Shade's usual rule of mirroring damage. In simpler terms, Rachel can use BtFS much more offensively, since its pain and damage isn't shared to her as well. From the same ability, BtFS can recover from damage mildly quicker compared to others, but due to Rachel's own relative fragility, it is easier to damage in the first place.
Personality: Rachel is one of those rare sorts who knows exactly what she wants, and can almost effortlessly maneuver herself to achieve it, as evidenced by her very well earned PHD in aerospace engineering. Her primary concern is herself and hers, with minimal outwards sympathy for those who can't help themselves. Even with all of her courage and drive, she needs help coping with her life at the moment, and the weight of her jerkass exterior, minimal empathy, and drug abuse precludes getting the friends she could certainly use, and that she secretly longs for. Plus, she has a tendency of doing her best to be intimidating to others, and her apparent thuggish injuries and love of 'ass-kicking boots' doesn't help her efforts in making friends.
Appearance: Lilian is fairly tall for a girl at 5'8, and her shoulder-length red hair is kept in a single ponytail often. She commonly wears a black hoodie and sweatpants, being an overachiever in everything but giving a damn about today's fashion. She wears to mildly intimidate most often, with old combat boots she took as a gift from her grandfather that she makes sure to stomp around with when in public. Her right eye is covered in a bandage kept in place by a piece of cloth, and the rest of her body is mildly bruised. Her recent morphine addiction has also changed her general appearance for the worse, breathing uncomfortably shallow most of the time and with beady, constricted pupils.
History: Lilian was born into an accomplished military family, her father and mother being an Airforce pilot and a juvenile psychologist respectively. Her father, expecting a strong boy to continue his family's tradition, was somewhat disappointed to get two girls, but was very happy when Rachel showed interest in common 'boy's' activities nonetheless. Her upbringing was fairly standard all things considered, aside from disinterest in romance and the fact she was simply a bit smarter then the rest of her peers for a vast majority of her childhood, finding amusement when she swindled her friends for giggles.
She worked extremely hard for years, until just a few months ago she finally earned her PHD and left, having little care for the college life aside from educating herself. With a large amount of money stockpiled and bored out of her mind while looking for a job, she had a mild interest in outings for a while. The day of one of her friends' parties, a wave of darkness enveloped the town, and the morning after she was stabbed in her own home by a crazed burglar rambling about some sort of god. After she called the police and she was rushed to the hospital, she began to notice a figure was always watching her, almost protectively...
Now, with the help of her Shade, she looks for answers in Mercer City.
Appearance: BtFS shares the same silhouette as its master, Rachel, being an average looking female figure wearing apparently baggy clothing. However, BtFS always appears to be seen through a low quality digital camera, being heavily pixellated. The Pixellation clears when it's 'calm', usually due to Rachel taking a shot of morphine, but it can be forced to when Rachel or BtFS desires it. BtFS moves very lethargically, and has a myriad of needles on its body which are usually hidden or hard to make out. When Rachel is threatened, BtFS maneuvers with far more speed, and crackly, grainy audio can be heard while it guards Rachel's well-being. BtFS has no discernible features aside from its general shape, with no eyes, mouth, nose, or hair, ultimately resembling a mannequin.
Powers: BtFS, like its owner, is quite fragile, yet its actual tolerance for pain is superb. It appears that this same ability also dilutes the pain Rachel feels when BtFS is attacked, but the opposite doesn't seem to be true. BtFS has the same encyclopedic knowledge on many mechanical systems and engineering practices as its master. Its primary ability, though, is its power to feed on the energy and drive of nearly any target, biological, mechanical, sentient or non-sentient.
In the case of a human, for example, it can totally remove the person's will to live in two seconds of maintained, direct contact. In mechanical cases, it can completely suck the battery of a car or computer in roughly the same amount of time to 'feed' itself and temporarily empower it. It seems to have an almost infinite appetite in this regard. Beware the Friendly Stranger can accurately be described as a 'plastic cannon', being somewhat more durable then you'd expect, if only because it cares less about being damaged.