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Sorry, my character isn't the most social. He wouldn't really join someone else's conversation.
Is this still open? This looks very interesting!
Waiting for someone to notice Veisu~
In The Fog 10 yrs ago Forum: Casual Roleplay
@TheUnknowable
Then I think the best way to go about it, is that I will try to cast spells, and if they are complex or powerful spells, then you as the GM will just decide (based on the circumstances) if the spell works, doesn't work, or works differently than intended.
In The Fog 10 yrs ago Forum: Casual Roleplay
@TheUnknowable
Character Sheet updated to detail each school of magic. He will not be using the (healing) subschool of Conjuration at all. But it is a subschool that exists.

The process of raising dead in Mym can be very different than Adamar's home plane. This is your world, and the machinations of such magic is entirely up to you.

As for telling people about his necromancy, he would be used to such practices being taboo in his home plane. He would not be quick to divulge such secrets to newcomers on Mym.
@nk1506
Did you make the changes we discussed to your CS yet?
There is an entirely separate forum board for archiving your characters. It can be found here.
In The Fog 10 yrs ago Forum: Casual Roleplay
I just want to say that I understand how far of a stretch this character is. I am open to discussion for character balancing, and if such a balance cannot be achieved, I'll make a different character. This was simply my most preferred option.

Adamar




Species
Undead (Lich, previously Human)

Gender
Male

Skills and standard abilities
Highly intelligent and knowledgeable, especially about magic, supernatural creatures/occurrences, and anatomy/medicine. He is also able to craft magical items and magically enhance existing items, armor and weapons.
Relatively strong and dexterous, but is loathsome to resort to physical combat, showing no signs of martial training.

Supernatural/ magical abilities
Magic
As a Lich, Adamar's most potent school of magic is Necromancy. This magic deals with life, death, unlife and the life-force. While a large portion of spells directly deal with undead, other necromantic spells can drain life from the living, grant false life, and channel dark energies. Adamar is also well-versed in other schools, showing a rounded set of magical skills, though with little focus on the magics of life preservation and healing.



Undead Traits
Undead creatures are preserved by a mental/magical force, and have no physical life-force keeping them animate, as most creatures do. This protects undead from conditions or requirements that also do not apply to objects (such as needing to eat/sleep/breathe, poison, bleeding, pain, nonlethal damage, etc). *Whether or not this grants protection against The Fog is up to the GM*
The process to create undead is invariably evil by nature. As such, undead creatures are harmed by magical or supernatural forces that would restore life to the living (such as a healing spell), but they are healed by forces that drain life from the living (not to be confused with spells that deal damage).

Lich Traits
Typical undead creatures are mindless, created and mentally controlled by a necromancer. The Lich, however, is a product of his own sinister desires. Born from a strong magician or political figure who desires power and immortality, a Lich is the mind of such a person, bound to their undead and feted corpse by necromantic means. As such, a Lich maintains its mind, memories, personality and intelligence. However, having a mind means that the Lich is vulnerable to mind-affecting abilities and spells.
Every Lich maintains his immortality by binding his soul to a trinket of sorts, called a Phylactery. This Phylactery is the source of a Lich's power, and the destruction of the Phylactery is the only way to permanently destroy a Lich. If a Lich is killed while his Phylactery still exists, then his body, mind and soul will simply reform its presence. Without the Phylactery, the Lich will be unable to reform after being killed.

Job
On his home plane, Adamar served as a court wizard to the king of the lands. However, he now has no method or need to maintain an occupation.

Personality
Neutral Evil
Adamar is by no means cruel, sinister, or diabolic. He is called evil by others mostly because of the nature of his existence. Adamar was fully aware of the blasphemy of his transformation into an undead creature. However, he seeks no atonement for his actions. Outside of being a neutral voice in the matters of his companions, he cares not for their well-being. Adamar only seeks to preserve his own unlife, and will gladly do so even if it requires the expense of allies. However, those who he deems highly useful will see an equal amount of utility from him towards their efforts.

Biography/ history
Before arriving on Mym, Adamar was a court wizard for the king of the realm he lived in. However, his king was by no means benevolent. An oppressive tyrant, his majesty set only the highest taxes upon his subjects, and ordered the beheading of all that opposed him. Adamar was smart enough to not deny any demand made of him, which for the most part was simply to define terms, enchant items, or entertain with visually appealing spells. Occasionally, more specific needs were called for, but for the most part Adamar lived rather well by serving his king.

One day, his majesty called Adamar for a very unique request. Upon his arrival, Adamar learned of the king's desires for immorality, so that he might rule the lands for the rest of time. Such a tall order required years of research, practice and preparation. This was a condition that Adamar make very clear before getting to work.

Eventually, Adamar was ready. He approached his majesty in private to inform him of his progress, and arranged a time to perform the ritual. In a horrible turn of events, the ritual failed, and the king was now dead. Fearing for his own life, Adamar decided to try the ritual himself, so that he may survive any repercussions with a well-hidden phylactery.

After several hours of careful incantation, Adamar had completed the ritual. His life was ripped from his lungs, his heart ceased to beat to the soft rhythm that the living take for granted. And in its place, he felt a surge of negative energy lift his corpse off the floor. He had done it, he had become a Lich.

The following years would don a great war. With a bounty on his head, Adamar was frequently pursued by knights, paladins and clerics, seeking to slay him and purge his undead soul from their world. However, his hew-found powers over the dead allowed him to fight back with great force, in a war that would last for many centuries to come. Every aspiring hero slain by Adamar's undead forces only joined his ranks, and it would seem that victory would be his for sure.

However, the reverse quickly became true after the army of the living discovered the holy power of Positive Energy. With this gift granted to them by the gods, they easily destroyed hoards of undead while simultaneously reviving and healing the wounds of living soldiers. In a final resort to avoid destruction, Adamar weaved the mightiest spell he could muster. And with it, he stepped through the gaps of space and time itself to escape the world he once knew, in favor of a separate plane of existence.

In only a few short moments, Adamar found himself on the dull beaches of Mym...

Equipment
Taking with him only what he could hold in his final moments in a battle-scarred kingdom, Adamar has little in the way of supplies. Other than his robes, he keeps a mask to hide his rotted face, a tome within which his spells are written, and his phylactery.

The phylactery is contained within a small leather pouch, with leather straps tied to the top that allow opening and closing of the pouch, as well as securing the pouch to a belt or wrist. The phylactery itself is a small sheet of parchment, and written upon the parchment is a fell contract of death written and signed by Adamar. The contract is written and signed in a sinister language of the dead, called Necril. This paper is carefully rolled and stored in the pouch.
We'll be starting when Mercury finishes his CS. So you should work on yours, Error!
@Dragonite777

Eyyyyyy
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