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User has no bio, yet i consume the greedy. i rob the thieves. i kill the killers. nobody wants me. if you don't have me, nobody will want you. what's my name?

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Saishu



Name
Tazugane Saishu
最 終 - Final
鶴 が 音 - Crane's Call


Age
38


Totem
Crane


Appearance
Saishu's most striking feature varies upon who you ask and when they have last seen him, though his eyes have consistently ranked first or second. Peasantry of the Endoyuki village fondly remember Saishu for his eyes, first as a long-lashed, rosy-cheeked princeling, and later as a steely-gazed young man, visible even through the shutters of his norimono. Now, those who have seen him know him to be a ghastly, pitiful creature, with a set of sullen, uninviting eyes visible even through layers of his bandages. This is one of the reasons Saishu has not returned to Endoyuki to retrieve his belongings -- Somewhere in the world, to the peasants who wouldn't know the matters of courtesans, samurai, and honor, Saishu Tazugane is still the daimyo's handsome firstborn son.

To those who know him in the present, Saishu is covered in bandages from his head to his toe, with only portions of his hands, eyes, mouth, and feet retaining their original olive complexion. Aside from these patches, Saishu's skin is otherwise visibly blistered and warped, covered rather like a mummy with gauze wrappings. Saishu walks with a strong limp, has a voice that can only be called "choking", and has a tendency to slouch and turn away from those he speaks to. He reeks of a strong smelling burn salve made of a prickly, cactuslike plant, powdered roots, and honey, which he applies to himself every morning. His eyes are glazed and black, and his nails long and dirty. His only clothing aside from his wrappings are a grey-brown tunic, a black hakama, and a pair of sandals. In lieu of the matching ivory set of a katana, wakizashi, and tanto he once carried, his side is now adorned by a single, undecorated katana.


Personality
For a travelling swordsman, Saishu is fairly somber and reserved; He declines the fights offered to him, steers clear of tournaments or contests, and sleeps in abandoned roadside sheds more often than inns. For all his haggardly features and standoffish ways, those brave enough to speak to him usually find him to be more dull than frightening -- He rebukes nearly all conversation from barkeeps to ferrymen, doesn't give people more information than his first name, and has as little opinion on any matter that would not be impolite. His curtness would seem artificial if not for a labored, raspy voice and a mummified face of bandages. Most who speak with him get the impression that speaking, like many things, pains him.

Saishu is a ronin, though he is pointedly neither a hitman nor a bandit -- Saishu affords food and fresh wrappings by begging in the street, which he believes to be more honorable than working as a hired sword for a vengeful peasant or merchant. Aside from a naturally unflinching, dry personality, Saishu's actions stem from a strict adherence to the samurai code he was raised with, despite the fact that he is no longer a samurai. He has an underlying level of scorn for lower castes, lives as closely to the tenets of bushido as he can, has a staunch pride in his clan and dojo, and generally only shows interest in quiet, scholarly pursuits. Accordingly, those who know Saishu well know that he has a reserved fondness for poetry and tea drinking.


Strengths
Iron Wing
The Clan Tazugane prides themselves on two things -- their honored samurai, and the dojo that trains them. As the firstborn son of Daimyo Hiro Tazugane, Saishu was trained in Tetsuya Tsubasa Ryu, or, the Iron Wing style. Passed down from father to son throughout the Tazugane clan, Iron Wing kenjutsu emphasizes deft, punishing strikes with the flat of the sword against an opponent's blade, in order to open up their defenses or deny them a chance to strike. Aside from the Tazugane crest, it is named for the sweeping, winglike swings necessary to control the opponent's sword, as well as the many leaps and acrobatic jumps the style is known for, which Saishu now lacks the flexibility to perform.

Learned
Raised the firstborn son of the main branch of Clan Tazugane, Saishu's destiny as a samurai meant for two things; He would be trained to fight, and he would be trained to think. Of the thinking portion of his studies, Saishu showed a great aptitude for writing -- particularly his spelling and diction, the legibility of his calligraphy, and the quality of his poetry. Aside from writing, Saishu was schooled in history, mathematics, and law, and retains an above-average knowledge of all three fields.


Weaknesses
Ghoulish Scars
Saishu is a limping monstrosity of the man he once was. Aside from the layer of salve-covered wrappings and charred flesh visible in thin gaps beneath it, Saishu's face -- particularly the space where his nose, cheeks, and left ear once were -- is indescribably raw and foul according to those who have seen it. Saishu must cover his face, and most of his bare body while he heals fully from his burns, lest he cause children to cry, women to scream, and grown men to keel over in their own sick. The process of removing his wrappings, bathing, applying his salve, and reapplying his bandages takes two hours a day, every day, and is excruciating. Additionally, he lacks even half the flexibility and energy he retained before his burns, compensated for with a careful, overly-defensive style.

Pyrophobic
To say Saishu wants nothing to do with fire would be a generous understatement -- He strays at the furthest edge of campfire circles, leans back from roadside carts roasting eels, and extinguishes the candles, lanterns, and fireplaces of rooms he has purchased at inns. When confronted with fire by surprise, such as roaring flames of coal-burning engines, a torch being waved in his face, or the sight of fireworks, Saishu's body's only prepared response is to freeze until it has gone.


Theme






Tazugane Saishu, The Burned Crane - @Deadbeatwalking
Ueda Ryou, The Pugnacious Monk - @Didgeridont
Kuromizu Mimichi, The Valley Serpent - @McMolly
Akiyama Kagura, The Red-Feathered Hatchling - @Jay Kalton
Okano Uzuki, The Lone Pine - @NuttsnBolts
Soyokaze Saiyuri, The Gentle Lily - @Inkarnate
Gyusha Daisuke, The Great Ox - @Sloth


•HAGAKURE•


Both the victor
and the vanquished are
but drops of dew,
but bolts of lightning,
thus should we view the world.

- The death poem of Ôuchi Yoshitaka











•HAGAKURE•


Both the victor
and the vanquished are
but drops of dew,
but bolts of lightning,
thus should we view the world.

- The death poem of Ôuchi Yoshitaka





The Plot




The Grand Empire has ruled Tsukishima for thousands of years, maintaining the Bakuhatsu dynasty for generations immemorial. Their current ruler, Emperor Kaoru Bakuhatsu, has brought the empire to new heights by being the first Tsukihito to accept the trade agreements of a foreigner, focusing newfound imperial funds on developing technology such as the steam drill, gatling gun, and zeppelin. Though the empire has grown richer, more technologically advanced, and is furthering science to heights previously unknown, this is believed by the pious to have extended man's domain and power further than it had been intended to be by the gods, which has caused a recent uprising of demons taking corporeal forms and killing villagers in scores.

Though this supernatural insurrection has been denied by local shoguns and government officials, the Grand Imperial Military has been stationed in many villages for seemingly no reason but "guarding foreign cargo shipments", though many suspect Emperor Kaoru has begun to take notice of the supernatural occurrences. Although areas occupied by the Grand Imperial Military are kept safe from demons and spirits, the soldiers and samurai employed by the government are essentially immune to the Empire's laws, and are known for their wanton cruelty to the serfs they protect. This lack of transparency on the empire's part and anger towards the occupying army has caused a rift in Tsukishima's society, with more and more citizens fed up with the empire and turning to bandit groups and travelling ronin to protect them. However, as the bandit groups usually require extortion payments and are oftentimes as cruel as the occupying soldiers, between the demons and what protects the villagers from them, life has never been harsher to the common man. It is a time that calls for heroes.





The World




Our story takes place in Tsukishima, a crescent-shaped continent about half the size of Europe, ruled by The Grand Empire, which is as faceless and evil as their name sounds. As is the case with many anime settings, the country is ambiguously Japanese without actually being set in Japan -- Characters and locations have Japanese names, spirituality is divided by strongly Buddhist and Shinto seeming religions, and concepts like honor and filial piety have a place in everyday life. The setting will be split between rural and urban villages, with smaller villages having hand-pumped water and traditional japanese architecture (Rice paper walls, tatami mats, squat toilets) while more urban villages have electricity, plumbing, and western-style beds. As you move north, particularly northeast, villages become cities, sandals become slippers, and swords are replaced by rifles. Our story starts as far from the northeast as possible.

Though one of the themes of the RP is the world's rapid industrialization, keep in mind that there aren't any crazy cyberpunk neon cities. At most, the level of the tech in our world is the same as that of the Naruto universe; In the most urban areas, Electricity, pre-packaged food, plastic, factories, gunpowder, and steam-powered machinery are not commonplace, but they are becoming increasingly so. Gatling guns and cannons exist, though only the highest order of the Grand Imperial Army, the Imperial Guard, have access to them. In terms of realism, try to consider our world low fantasy -- Onis, Kappas, Yokai, and all other mythical creatures are still mythical, and dragons are only ever seen in papery forms at parades. Only recently -- to the tune of a year, more or less -- have supernatural occurrences started happening, and that's limited to demons and other vengeful spirits like that. Magic is performed by the highest-ranking priests and monks, and is usually limited to healing wounds, ki strikes, and that cool levitating meditation trick. Otherwise, if you want to kill somebody, you're going to use a sword and not a magic missile.

Our world will be about as dark as the average 90's anime, and will borrow from a few (Most notably, Ninja Scroll). Graphic, if unrealistic violence will be the norm, whereas other dark themes will mostly take the side stage, or be balanced out to make the world less of a complete crapsack. A member of the group is an alcoholic, but he's the goofy kind. Soldiers are said to rape peasants, but it is never shown or discussed in the RP. The group encounters a drug-addicted prostitute, but she turns out to be a man in drag with a deep voice, and so on. I want to tell a compelling story, but I'm not tonedeaf to my own edginess.

Additionally, though the RP will have realistic occurrences and consequences, I'll admit that the main group wears plot armor. Feel free to be a bit more brave or outspoken in your actions, as I guarantee you won't die. I won't guarantee nobody's getting maimed or psychologically damaged if they take unnecessary risks, but know from here on out that your character won't die, which seems a good segue to mention all the lighter elements of the RP -- As with the thematic sources, comedic relief will be fairly frequent, so don't worry about the world getting too depressing. Anime themes like the The Power of Friendship® and defiance against an evil authority will be invoked, and we may pick up a cute animal sidekick or two on the way.

•HAGAKURE•


Both the victor
and the vanquished are
but drops of dew,
but bolts of lightning,
thus should we view the world.

- The death poem of Ôuchi Yoshitaka





The Plot




The Grand Empire has ruled Tsukishima for thousands of years, maintaining the Bakuhatsu dynasty for generations immemorial. Their current ruler, Emperor Kaoru Bakuhatsu, has brought the empire to new heights by being the first Tsukihito to accept the trade agreements of a foreigner, focusing newfound imperial funds on developing technology such as the steam drill, gatling gun, and zeppelin. Though the empire has grown richer, more technologically advanced, and is furthering science to heights previously unknown, this is believed by the pious to have extended man's domain and power further than it had been intended to be by the gods, which has caused a recent uprising of demons taking corporeal forms and killing villagers in scores.

Though this supernatural insurrection has been denied by local shoguns and government officials, the Grand Imperial Military has been stationed in many villages for seemingly no reason but "guarding foreign cargo shipments", though many suspect Emperor Kaoru has begun to take notice of the supernatural occurrences. Although areas occupied by the Grand Imperial Military are kept safe from demons and spirits, the soldiers and samurai employed by the government are essentially immune to the Empire's laws, and are known for their wanton cruelty to the serfs they protect. This lack of transparency on the empire's part and anger towards the occupying army has caused a rift in Tsukishima's society, with more and more citizens fed up with the empire and turning to bandit groups and travelling ronin to protect them. However, as the bandit groups usually require extortion payments and are oftentimes as cruel as the occupying soldiers, between the demons and what protects the villagers from them, life has never been harsher to the common man. It is a time that calls for heroes.





The World




Our story takes place in Tsukishima, a crescent-shaped continent about half the size of Europe, ruled by The Grand Empire, which is as faceless and evil as their name sounds. As is the case with many anime settings, the country is ambiguously Japanese without actually being set in Japan -- Characters and locations have Japanese names, spirituality is divided by strongly Buddhist and Shinto seeming religions, and concepts like honor and filial piety have a place in everyday life. The setting will be split between rural and urban villages, with smaller villages having hand-pumped water and traditional japanese architecture (Rice paper walls, tatami mats, squat toilets) while more urban villages have electricity, plumbing, and western-style beds. As you move north, particularly northeast, villages become cities, sandals become slippers, and swords are replaced by rifles. Our story starts as far from the northeast as possible.

Though one of the themes of the RP is the world's rapid industrialization, keep in mind that there aren't any crazy cyberpunk neon cities. At most, the level of the tech in our world is the same as that of the Naruto universe; In the most urban areas, Electricity, pre-packaged food, plastic, factories, gunpowder, and steam-powered machinery are not commonplace, but they are becoming increasingly so. Gatling guns and cannons exist, though only the highest order of the Grand Imperial Army, the Imperial Guard, have access to them. In terms of realism, try to consider our world low fantasy -- Onis, Kappas, Yokai, and all other mythical creatures are still mythical, and dragons are only ever seen in papery forms at parades. Only recently -- to the tune of a year, more or less -- have supernatural occurrences started happening, and that's limited to demons and other vengeful spirits like that. Magic is performed by the highest-ranking priests and monks, and is usually limited to healing wounds, ki strikes, and that cool levitating meditation trick. Otherwise, if you want to kill somebody, you're going to use a sword and not a magic missile.

Our world will be about as dark as the average 90's anime, and will borrow from a few (Most notably, Ninja Scroll). Graphic, if unrealistic violence will be the norm, whereas other dark themes will mostly take the side stage, or be balanced out to make the world less of a complete crapsack. A member of the group is an alcoholic, but he's the goofy kind. Soldiers are said to rape peasants, but it is never shown or discussed in the RP. The group encounters a drug-addicted prostitute, but she turns out to be a man in drag with a deep voice, and so on. I want to tell a compelling story, but I'm not tonedeaf to my own edginess.

Additionally, though the RP will have realistic occurrences and consequences, I'll admit that the main group wears plot armor. Feel free to be a bit more brave or outspoken in your actions, as I guarantee you won't die. I won't guarantee nobody's getting maimed or psychologically damaged if they take unnecessary risks, but know from here on out that your character won't die, which seems a good segue to mention all the lighter elements of the RP -- As with the thematic sources, comedic relief will be fairly frequent, so don't worry about the world getting too depressing. Anime themes like the The Power of Friendship® and defiance against an evil authority will be invoked, and we may pick up a cute animal sidekick or two on the way.
Watchguard Fenn - @Deadbeatwalking
Watcher Cedric - @Sloth
Greenband Bernia - @Asura
Greenband Oliver - @vietmyke
Greenband Willow - @Lady Selune
Greenband Athelstan - @Inkarnate
Greenband Erian - @Superboy


The recruits descended through the elevator shaft with a deep rumbling, going past the face of a long stone chasm in complete darkness, and then past torchlit levels of the Redfort, so far numbered up to nine; The Hall of Watchers, The Redwatch Bureaucratic Chamber, The Redfort Maintenance Floor, The Kitchen, and several progressively less well-lit levels after the aging Watchmouse decided he wasn't going to name all of the floors for "a bunch of green-boned recruits". They seemed mostly residential, with varying degrees of affluence. The recruits passed another stone wall, enshrouding them in darkness yet again, before opening up to another level. This one was dark red stone, barely kept lit by the torches along the uncarved cavernous walls. Dripping stalactites hung from the ceiling, shimmering in the torchlight. This was the only floor where the nearby Watchmice bothered to acknowledge them -- Mice in boiled leather helmets, brandishing pickaxes and shovels, waved at the mice as they passed.

"Those are the miners of the Redfort. You'll see those smiling faces again if you survive."

There was a hush of whispered talking at the furthest corners of the elevator platform, which were hushed by the Watchmouse slamming his canetip on the floor with a low thud

"Aye, survive. Here is not the place for questions. You'll be asking them when you reach The Deep."

The elevator remained surrounded by nothing but stone for some time, longer than the elevator had taken to reach any floor. They continued descending in silence for minutes, until the platform opened up not to another doorway, but a rush of cold air. The elevator platform had descended into a massive, pitch-black cavern -- The untrained ears and adjusting eyes of the recruits were still attuning themselves to their surroundings, though it was the cold, dank cave winds that caused them to instinctively step away from the unfenced platform edge. The recruits who bothered to sniff out their surroundings would notice a faint stench of meat clinging to the air.

The platform slowly descended down, hundreds of feet to the cave floor, where they reached a set of stone steps. At both sides of the platform, there were teams of Greenbands surrounded by several torchwielding Watchmice, all holding onto great wooden cranks like the one the Greenbands in the armory room had turned.

"You'll be met by Watcher Cedric at the bottom of the stairs. Best of luck to you, go for the eyes when you can."

These were the final words of encouragement offered by the Watcher, as the platform began to rise with the turn of the cranks. The recruits descending the stairs, even in the feint torchlight provided by the crank-guarding Watchers, failed to see the end of the stairs in the darkness, or the beast that loomed therein.


Watchguard Myrtle - @Lady Selune
Watcher Flint - @Irredeemable


True to its name, Stormreach seemed to be the rainiest place the two Watchmice had traveled to, despite it only being a two-day travel up into Westercroft. In lieu of a forest path, as many they traveled were, the path to Stormreach was mostly through cold, swampy meadows. Early that morning, their second day of travel, it had only been drizzling a weak mist of rain, which Flint had assured Myrtle would die off as the day progressed, or remain a drizzle at worst. This was no drizzle, but a downpour that threatened to wash the mice off their feet and into a roadside gulch. Fortunately, they had passed the Stormreach border minutes before, and seemed to be at the end of the dirt road leading up to the village. They reached not a stone wall, or even a wooden border, but a shallow, knee-high moat around the town. From a distance, it looked like someone had simply drawn a line around the town in the soil with a stick. To be fair, the town did not look ripe with resources that would make them want to build a wall. If the town were any fruit-based descriptor, ripe would be the last. Perhaps low-hanging, or bespoilt, but certainly not ripe.

The village was made up of dozens of dirty looking thatch-roofed cottages, with a sole tower at the other end of the town, visible due to the sharp left curve around a forest of untamed thyme -- The Watchmice assumed it to be the Redwatch outpost, which was their destination. Despite being a bordertown, no guard stopped them at their arrival, nor did a stationed Watchmouse greet them. The luxury of the Spoorwall kept out predators, though it seemed this village's strategy to avoid Gnasher raids was to be, as the mouse who chose to greet them,

"Shiiiiiiiiit!" shouted an aging tawny mouse. "Muck! Scum! Bullies and shit-mongers!" He approached them from around the corner of a cracking building's frame, staring them down with one blind eye, wiggling a cane at the Watchmice. He hurried towards them at a meager pace. "We have enough Watchers in this town! No more! To hell with the both of you, and bugger the Redwatch!" By now, he had drawn a small crowd of three, who had poked out of a nearby pub to see the commotion.




Watcher Ramekins - @71452K
Watcher Aleria - @Inkarnate
Watcher Godric - @Captain Jenno


There were few castles more unimpressive than Taproot. It was surrounded by four short walls, just taller than a mouse on a second mouse's shoulders, with two Watchmice guarding its one entrance -- On this day, Watcher Aleria and Watcher Godric. They had been stationed at the gates not to protect the castle, but to properly greet, guide, instruct, and quarantine the caravan of young mice arriving. These were not the Greenbands the castle was overdue for, but the last of the survivors from a small, plague-ridden village in Westercroft. It was not their place to treat them at least. That duty fell on the furry shoulders of one Watcher Ramekins, who had been hard at work preparing the castle's infirmary for the influx of patients. Along the horizon, the two Watchers saw two lizards emerge over the hill, wrapped in leathery reigns. A few moments later, the wagon they were pulling came into sight over the horizon as well. An orange-cloaked Watchmouse whipped them onward. From the looks of it, the wagon was big enough for a dozen, perhaps even two dozen mice. Soon, the wagon was not a bump on the horizon, but close enough to the castle for the Watchmice to call for the gates to be opened. Lizards, after all, did not pull wagons like beetles or turtles, who each tarried along as if on their way to tea. Lizards pulled wagons like the wagons were chasing them.

"Hail! I am Watcher Edwin of Thatcherton. I have been assigned with the transport of the survivors of Vinehold to the nearest village with a Redwatch outpost. Is this the castle Taproot?" He asked, giving the meager fort a befuddled look, as if halfway unsure as to whether or not he stood before a heavily fortified barn. One of his lizards grumbled a disagreeable whine, as if to concur with his master.
Accepted! The messenger bag doesn't need equipment points so sink them into your sword, or maybe a dagger or something. Otherwise, pop Godric into the Characters tab and give the discord a look. Glad to have you here.
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