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    1. Little_ninja 11 yrs ago

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No-one wants to do a collab post with me T.T
@User
Actually, first and foremost, the existence of bows in SAO.
I have a source indicating that bows and arrows themselves did not exist in the original SAO, and are something that only appear in Alfheim Online's expansion version of Aincrad.
So first of all, we have to discuss whether to have bows or not, which I am letting Caits decide, and then follow it up, if we do include bows, for things like range and things like that
@User Caits probably won't view it until tomorrow
I will have a look at it for now, but, there's something I have to discuss with Caits in regards to bows and arrows.
Umichi


Running, running, howling, running. Rinse and repeat. Umichi was on a cycle to stay alive. At least he wasn't getting hurt in anyway, but still, for the last 5 minutes, all he could do was run. But since he had pulled away the monsters, his sight was caught on a purple stone, glowing, floating. Suki seemed to have approached it too. He noticed that she went to attack it, damaging the stone. But, the stone had no health bar. It's not a monster. Is it an item? Does that mean ... it's durability will go down anyway, but that will speed it up ... But if it's an item ...

Items could be interacted with by a simple tapping gesture. Viewing it's information, or activating/deactivating the item or opening a set of options to choose. After another set of howls, he started to run again, but he shouted towards Suki. "THAT'S NOT A MONSTER! YOU MIGHT BE ABLE TO DEACTIVATE IT BY INTERACTING WITH IT! TRY TAP IT FIRST AND SEE IF ANYTHING HAPPENS! IF NOT THEN TRY TO DESTROY IT!" Umichi knew that Suki was already trying to destroy it, but deactivating it was definitely a safer option as destroying it might not nullify it's effects.

Fatigue started to set in, looking towards where people had been stuck against the barrier, it seemed to have cleared up. But Yui had come out. Damn it! It's too dangerous for her like this. The instant he teleported back, those outside the barrier would be hoarded once again. "SUKI! PYOTR! YUI! OTHER GUY! WE GOTTA PORT, CAUSE I CAN'T HOLD THESE BACK FOR MUCH LONGER! THE <<SPRINT>> SKILL WON'T LET ME RUN THIS FAST FOR MUCH LONGER!" Umichi hollered to his allies. Still running for as long as he could, watching for if/when his allies would teleport.
I don't see anything wrong with it now
@Caits
Anything you would like to say Caits?
But that applies to everyone in SAO
Background should be like how they were before playing the game
@Little_ninjaAh, I did belive so. Could have said that. I have done a rp like that befre


So are you still interested in joining?
You are quite welcome to

@Little_ninja hey I corrected it


So, most of it looks fine now
Still one question not answered
What do you mean by
one of the people of The Virtual World
?
@Caits is that okay, in your standards?


Hello Slenderman
I am the co-GM, and I have read your character sheet.
There are a few issues with it

First of all, the image is broken
Secondly, when you say, 'one of the people of The Virtual World', do you mean a player who got stuck? Or someone who originated from the virtual world, ie. an NPC/AI from Aincrad?
Could you please make the personality and biography a bit longer? At least a paragraph each
Lastly, the skill Twisted Fury, where did this <<Single-handed Straight Sword>> skill come from?
There are already a lot of <<Single-handed Straight Sword>> skills available that are known, there is no real create new ones for <<Single-handed Straight Sword>> skills, unlike <<Dagger>> skills and others.

How much knowlege would you need for this? From what ive gathered its just a MMO thing


We can help you guide you along with what you need to know.
Preferably knowing about the premise and how things work in SAO would be ideal, but we can help you with anything you do not know, and how we choose to interpret certain things about SAO.
Hey @PKMNB0Y!
Been a while. How you been?
Can I join this?
Love Kyoukai no Kanata!
Lol
Have to game
xD
But yeah, don't worry we can wait
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