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    1. LittleFae 7 yrs ago
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4 mos ago
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7 yrs ago
It's been a long time, Roleplayerguild...

Bio

I'm an old, returning member to the site. I used to play years and years ago back in the early 2000s until the site did an 'update' over the winter holiday and everything got wiped.

I've returned, and I am seeking lots of epic RP moments and fun in just about any genre. I tend to lean towards Advanced RPs, but I do also have a love of Instant-Message RP through things like Discord. Don't be shy! If you would like to know about me, my characters, or any of the campaign settings I've put together for roleplays in the past or plans for the future, shoot me a PM and I'll answer as soon as I can!

Also- you should be able to find me on RPGuild's Discord. Feel free to shoot me a message there- I'll probably see that before I see anything online here on the site. Just look for Little Fae!~

Most Recent Posts

Twilight Fields Capitol City

Estranged In Foreign Lands

Light footfalls along the cobblestone paths of the largest settlement in what was formerly the independent nation known as the Cresent Sun went mostly unheard among the din of daily life littering the streets. The foreigner had become familiar with these warmer lands far from the coast that separated her from her home. Walking in the shadow of the looming white-stone tower that dominated the land for miles in every direction, the girl looked like any other traveler, bundled under a traveling cloak that hid her armor and weapons from immediate sight. Not that she had reason to worry about it if someone noticed she was armed. Her casual gait was slower than the average citizen bustling about from place to place, her eyes scouring over the faces of the cityfolk searchingly. Whenever her eyes fell upon the distinct robes of the Crescent Sun mages, a scowl formed upon her brow as she changed direction.

Autumn found herself in the uncomfortable position of dealing with people in a land of blatant misuse of magic. It was flaunted everywhere. Every nook, cranny, and corner filled with knick knacks and trinkets. Spell scrolls and constructs. It made her sick. She tried not to think on how the meals she'd been eating the past several days had likely been cooked over some magically imbued fire. It was the only way to keep the food down. Worse yet she found herself not only having to talk with and associate with the fragrant users of magic- but even had to start asking for work from them. It was almost humiliating.

Passing through the marketplace, she would stop at various booths with slightly less offensive displays of more mundane items. She traded coin for a few useful items of little interest. Flasks for carrying drink, high quality cloth for use as bandages or tourniquets. Things she would need but weren't of much note. Each time she stopped she would ask the shop keep the same questions about finding work. As she stood before the man that had just handed over a fine leather flask, she glanced up from under her hood and over her mask. She spoke with a voice laid thick with the accent of a foreign tongue. Her speech was rough and unrefined. Simple, yet polite.
"Excuse me, but... would you know where I might find work..?" she asked softly. Her Foji accent quite apparent.

The man gave her an odd expression, frowning at her accent before a wry grin with a filthy smirk crossed his face that caused the young girl to roll her eyes and start turning away. Realizing his mistake the merchant reached up and held his hand out, "Ah- w-wait." he requested. As she stopped before him, he straightened out his posture and turned gesturing up the path she'd come down previously. "You might check at the local tavern. Many a folk meet there as much for the ale as to swap trades and find work." he offered before continuing with a glance up and down her figure as if appraising her. "And... should you be magically inclined, you might find work from the stewards of the tower. The order of the Crescent Sun Mages." he suggested.

It wasn't useful information- she'd gathered as much since her arrival two days ago and she had already spent time at all of the local taverns, pubs, inns, and various other watering holes the small city had to offer. Still, she nodded her head all the same as she turned and went back up toward the tower. Fiddling with getting her new purchases strapped to her belt or stowed in her bag, she found herself standing in the paved stone courtyard, surrounded by strong timber buildings. As she brought her gaze upward she stared at the stone spire that stood out like a gleaming spike of defiance against the low rolling hills of the dry brush lands she found herself in, kept damp by magic fogs around the farm fields and gardens.

She stared at the spire for what must have been five minutes before scoffing and turning away, heading back to the taverns. She would not stoop so low as to grovel before a mage for work. Picking the one closest to the northern gate of the small city, she slipped inside and asked the tavernkeep the question asked by every adventurer to ever pass through and stop inside. "I'll have mead. An extra coin for any information you have on job leads for an adventurers." she asked simply in rough Abbalic.

The somewhat portly gentleman behind the counter was rather polite. He didn't balk at her accent, nor did he mock her oversimplified, and ubiquitous query. "Well, there is a war going on, much as it's hard to tell at the moment. They say the bridge over the river west of here has been burnt down and brought a temporary stalemate to the conflict." he offered. "Should be easy enough to find a way to get tangled up in the conflict as a hired soldier, but by the looks of you, you're not interested in local politics." he noted as her expression changed. He tapped his chin, the bearded stubble making a scratchy sound as he thought for a few moments, "What with the war I haven't seen as many folk coming through looking to hire for any other purpose- but... if you'll be staying here tonight- I might be able to pass your name along to anyone looking for talent." he offered in a not-so-subtle sale of the rooms he had upstairs.

With a faint sigh, Autumn set a few extra coins down on the counter and nodded her head, "My name is Autumn. I'll take a room, then. I'm an adventurer of sorts. I have a lot of skill with a blade and I'm trained in the arts of scouting and remaining unseen. I'm not shy of battles, but I don't find myself keen to die in the name of some foreign leige. Coin matters to me more than honor, glory, or land. If anyone asks for hired hands, I'd be glad of a chance to talk with them." she told him, picking up her drink and sliding her mask down to imbibe the sweetened honeywine. Turning away from the counter, she made her way over to one of the tables in the corner, taking her time to relax and plan for the seeming eventuality that her coin would be wasted and she'd be taking her leave of the town for greener pastures and richer opportunity.
Sounds good, thanks for the head's up! Keep us in the loop~
Name: Autumn Bladerunner "Little One"
Age: Late teens by appearance, 27 in reality.
Race: Human
Appearance:

Attire:


Bio:

Personality and Aspirations:

Inventory:

Skills:

Starting Location: Main settlement of Twilight Fields, looking for work as a hired blade.
@bobert778, I'll send a PM your way of a character that I tend to main that might work for this. Let you see whether you think she'll fit in, and if she does, see about having you fill me in a bit on the IC and work out a way to introduce her.
Color me interested, but unsure yet as to what I might want to play.

I tend to stick with rogues, and the like for fantasy fare, but if that role is a bit overdone, I'm not above making a new character.

I took a peek at the beginning of the IC, I admit I'm a bit of of practice bit it was a bit hard to follow, did things settle once everyone got into their roles? It's been awhile since I've had a good old fashioned fantasy RP to play about in.
[incoming transmission]

Private Military Contract Dossier

Name: Fae Gaul

Age: 27

Gender: Female.

Appearance: Standing at 5' 1" Fae is quite short. She has a trim athletic figure and looks rather fit for a pilot. Her short black hair is cut in an angled bob, and shimmers like obsidian at the right angle in the light. Fair skin is only occasionally interrupted by small, unremarkable dots much akin to very sparse freckles. A striking pair of brilliant blue eyes sit in her skull and have an almost judging quality to them upon her curved features. Modest would be a good way to describe her physical assets. A rather nicely rounded set of hips and rear with a bust barely big enough to fill a C-cup. Her trim waistline is toned and her limbs seem well exercised.

When the weather permits, she's often found in a simple tanktop and jeans with a pair of slightly oversized, worn leather boots tied to her feet. When in colder climates, she tends to simply add a fleece lined leather 'bomber' jacket and finger-less cotton gloves. She tends to wear a braided weave with a few feathers on the left side of her hair just in front of her ear. both ears are pierced up high on the back ridge with simple silver loops just slightly larger than the width of her ear. She wears a necklace made of nylon cord with a pewter triquetra dangling in front of her upper chest.

When geared up for battle she has a bulletproof vest on which would be under her jacket if she needs to wear it. She has pads that cover her thighs and knees, and two bulky composite plated boots for protection. Her helm has an open face, with two large bulges for ear-muff speakers. A mic and antenna sticks out on the left-hand side and a camera on the right. Most of the armor is a mix of forest olive and urban gray, her helm solid olive.

Faction: The New Ostburg Empire, specifically the noble house of Gaul. She is heir to the title of baroness and a small keep surrounded by fertile forests. Third in the line of succession.

Occupation: Contractor. Fae takes odd jobs where she can get them, usually expecting cash or valuables over land. She makes her living as a 'sellsword' of sorts, but with loyalty to gainful and trustworthy clients. Particularly those who are allies of her family.

Type of Mech: VA-13 "Lynx" Light Battlemech. The Lynx is a bit of a cross between "male" and "female" as far as 'mechs go. The sturdy, plated feet rest on "H" shaped support 'toes', the front ankle sporting a cowling 'shield' that protects the joint of the foot. The inverse style legs allow the 'mech to carry a heavier load while maintaining speed. The hips sport a 'turret' that allows the upper chassis to swivel 360' all around. The pilot sits just on top of the main torso rotor with their legs down in front of the central pivot. The cockpit is protected with roll-cage style support struts and anti-ballistic layers of laminate plating for good 270' visibiity. The power plant rests just behind the cabin, and is known to be somewhat poorly insulated, making the interior temperature very hot at times. The 'arms' are more mounting brackets for weapon pods than actual limbs. Two long antenna sticking up at an angle back from behind the cockpit are a distinct characteristic of the 'mech visually. The rough gunmetal gray paint is chipped in many places, accented with bits of olive green here and there, more aesthetic than camouflage.

The primary armament of the Lynx are the 'arm' mounted Missile pods. Each pod carries 5 ATGM missile tubes with stored ammo for 1 reload of each tube. The missiles are fired one-at-a-time, allowing up to 20 launches before ammo is spent. The advanced "Falcon" missiles that are typically loaded are capable of radar tracking, heat-tracking, and laser guidance systems for greater accuracy.

The secondary armament are a pair of nose-mounted dual autocannons. The side-by-side configuration of these 30mm autocannons allow them to fire sequentially for an increased rate of fire. They have 2 belts of ammunition that can be toggled between. HVAP with tracer for lightly armored targets, and High-Explosive Cannister Shells with explosive pellet spread for short-range anti-infantry engagement.

The final tertiary weapon system is a small laser, mounted on a small turret on the top of the 'mech. This laser fires a continuous solid green beam of light that can be used against infantry and light armor. It lacks the power to melt through heavy armor even with sustained fire, but it may also be used as an LAMS system in emergency.

The Lynx is also fitted with an relatively low-power ECM/ECCM suite. The ECM field helps mask the electronic signature of the 'mech at long ranges, and the ECCM suite helps counter enemy ECM to allow for missile locks from the Lynx itself. This unit can work in tandem with the active radar and proximity sensors equipped to the Lynx to give it the slightest edge in combat on the electronic warfare front.

The Lynx is an older design only recently retrofitted with new-age SAC-C suite and co-opted HUD. The machine itself is easily 60 years old, but the SAC-C "VI" core is only just beginning to develop it's own personality. The voice has been programmed to speak old-earth German in a soft, deep masculine tone.

Personality: Fae is a rather light-hearted girl, but tends to be slow to trust. She often seems shy or dismissive of others she doesn't know, but remains polite and straight-forward with anyone she comes into contact with. Once someone earns her trust, she becomes very loyal and protective of them. Often willing to put herself at risk to protect those whom she cherishes.

In the line of duty, Fae is quick to fall in line. She doesn't like leading, but has a natural affinity for it. Still, given her preference, she likes to follow orders and perform her job well. She puts on her 'serious face' when on a mission, and only challenges orders when they seem particularly inhumane.

Background: Fae comes from a long line of Pagans descended from all across the New Ostburg Empire. She can trace her lineage all the way back to Earth with a mostly Germanic and Irish root, and a direct line to the Gauls of antiquity. She seems to carry a bit of that heritage with her, often caught muttering 'gods' instead of 'god' or on occasion found praying to 'spirits'. Her family's noble house is not large, but they have held their land and remained dutiful to their lord for as long as anyone can remember. The head of house and first in line of succession typically stay at their home holdings, while all other next of kin are sent out as contractors or retainers (usually the former) to make a living and bring back fortune and fame to the noble crest. Her house's emblem is an old Celtic Knot, a Triquetra. The irony is not lost on her family- but it is a symbol that holds a lot of meaning to her personally. Fae grew up being trained to farm, to fight, and to Flirt her way through the noble houses. When she was old enough to start work as a contractor, she was given an old family 'mech recently retrofitted with new technology. She's only been home once since she left at the age of 20. Since then she's been traveling place to place taking contracts as a 'mech pilot. The recent news of the potential collapse of the Andevin Hegemony caught her interest and she's gone to see what fortune she can make- as well as see if there might be an opening for her house to make a move of their own.

Motivation(s): Motivated by a mixture of pride and necessity, she's mostly interested in the money. Politics are boring, but paychecks are great when nobles quibble. She has a strong sense of morality and is very picky with contracts she takes, carefully strategic in her choices. When the money is good, her second motivation tends to lean towards a family loyalty, but also a keen recollection of who she's worked with and how they treated her. If she's just a bit of hired fodder, she probably won't be taking a second round of contracts with you.

[end transmission]
Hehe, yep, you got it Poo.
Thanks, everyone. Looking forward to it!
Hello all.

Tentatively taking a step back into the ring. I used to be a member way back in the early days of the forum. I was actually the GM of quite a few threads at one time under a different name (Can't recall what I used to be called). I left RPGuild when the forum was being updated over the winter holiday and everything got wiped. At the time I was too crushed to bother picking things back up but after all these years, I still yearn for some good old fashioned RP. I intend to check out the Discord to see about the potential for Instant-Message RP, as I have always preferred that. (back in the day I used AIM for it)

I may also start browsing the forums themselves and poking my nose in a few (preferably more advanced) roleplays.

We will have to yet see how things pan out, but I'm hopeful that this site may allow me to continue an old passion of mine, and while the hours away in epic roleplaying once more.

~Aut
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