Avatar of Lord Wyron
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Name: ASSAULTRON MODEL - 0321 // M4-VR-1K // Maverick

The Hero For Hire





Appearance: Like all automatons roaming Post-War America, Maverick's platform has sustained extensive wear and tear over the past two centuries. A roving husk of the Wastes, Maverick's at-one-time pristinely crafted platform has been exposed to countless battles as well as the harsh environment of the anarchic wilderness.

Extensively covered with a variety of scrapes, nicks, dents, and bullet-marks, Maverick can be perhaps most accurately described as "war-worn." The olive drab coat of paint along his platform has worn away in spots, revealing the rusting gray metal beneath. Especially severe injuries have exposed circuitry and electronics within, though apparent attempts to cover such injuries with jury-rigged tinkering have been made.

Most notably, a cratered scar is quite visible on Maverick's chest, made by a Gauss Rifle or Railway Gun of some sort. Shoddily repaired, the once-gaping wound was welded with strips of steel and a rusty Nevadan license plate, protecting the injury but depreciating the accentuated curvature of his chassis.

Age: 210

Personality: Influenced by audio dramas, films, and holotapes of the American Wild West, Maverick embodies many traits of the archetypal cowboy - toughness, exceptional strength and endurance, independence, and skill with a gun. Stylizing himself as the "outsider" or "mercenary," Maverick is laconic and soft-spoken, rarely one to mince words or strike up conversation. Morally ambiguous outside his own personal code-of-conduct, Maverick will shoot first and fight dirty if it is required by his self-defined sense of justice, and he shows absolutely no mercy to those he targets, fighting until no opposition is left. This has given Maverick a fearsome reputation throughout the Wastes by Raiders and Settlers alike, and legends are told of him single-handedly clearing Raider camps, leaving nothing behind but laser scores and strewn corpses.

Despite his infamous repute and proclivity towards guile tactics, Maverick is neither deceptive nor traitorous. He fulfills all contracts accepted for the reward given and maintains an air of professionalism at all times; his lack of base needs such as food, sleep, or social interaction making him a brutally effective operative with an implacable determination towards fulfilling his goals.

Suffering from a sort of "hero complex" as homage to virtuous cowboys defending towns from a notorious outlaw, Maverick is particularly drawn to the poor or defenseless, showing such particular affection through donation of his own personal finances, an offer of free services, or even "guarding" small settlements for a period of time before inevitably wandering once more, leaving nothing but legend and conjecture to his origins in his wake.

Nevertheless, the years of surviving (often alone) have made their mark on Maverick, who often struggles with questions to his own morality; whether his "heart" truly lies with the innocent settlers of the Wasteland, or instead to the almighty bottle cap. Only time will tell.

Apparel/Armor: Directly inspired from Clint Eastwood's apparel in The Man With No Name trilogy, Maverick stylizes himself as the eponymous character, reflecting the romanticized West in the modern-day Atomic Wasteland. As far as practical armor goes, Maverick is garbed only in a standard leather chest-piece, using it more as storage and aesthetic appeal than anything else. The upper-half of his body is draped in a knee-length green patterned poncho-cape, caked with dust and marked by bullet-holes from past encounters. A battered brown hat with a telescope crown sits securely atop his head, and a bent Regulator sheriff's badge is pinned to the front of his cloak; a memoir to times past. Oddly enough, Maverick has a fondness for equipping himself with equipment he cannot use. An empty snake-skin holster hangs from his right hip, and a string-less banjo is secured to his back with a leather strap.

Weapon(s): Maverick's primary weapon is a modified AER9 Laser Rifle barrel replacing his right forearm. Instead of typical Fusion Cells, the rifle draws power from Maverick's own internal energy stores, granting it a theoretically infinite amount of ammunition. However, the gun can overheat and even damage the sensitive fiber optics and crystal arrays if abused. To complete his arsenal, Maverick is equipped with the standard-grade Assaultron head-laser and claw for short/medium ranged combat, though he uses the former as sparingly as possible due to its strain on his systems. Maverick also keeps about three frag grenades secured on his person at all times, though generally reserves their use for flushing out opponents in cover or dealing with closely-contained groups.

Settlement Occupation/Contribution: "Town Protector", occasional Scout

Biography: As a wanderer by nature who takes heavy inspiration from the drifters of the West, Maverick speaks very little of his own past, leaving much of who he is or where he comes from as a mystery. His motivations and desires are guided by a catalyst of some sort, and his obsession with the Wild West is hinted as having been instilled in him by a person, as to who this person was or their significance in Maverick's life remains unknown.

Well-traveled, Maverick has made a name for himself in the Capital Wasteland, Mojave Desert, and the Commonwealth of Massachusetts as a powerful and dangerous mercenary, treading into locations where few, even-seasoned veteran bounty hunters would dare go. Storytellers, however, are never consistent as to whether Maverick is a roving wanderer, a cruel hunter hell-bent on destruction, or a benevolent judge who dispenses punishment upon the wicked.

Having never formally allied himself with a faction aside from the Regulators, Maverick's sudden appearance at Tenpines Bluff offering his services was spontaneous and without warning, but there appears to be significance behind the decision - significance that perhaps even he is unaware of.

Reason for Agreeing: Unknown

Character Theme: Maverick's Theme
Name: ASSAULTRON MODEL - 0321 // M4-VR-1K // Maverick

The Hero For Hire





Appearance: Like all automatons roaming Post-War America, Maverick's platform has sustained extensive wear and tear over the past two centuries. A roving husk of the Wastes, Maverick's at-one-time pristinely crafted platform has been subject to extensive wear-and-tear, exposed to countless battles as well as the harsh environment of the anarchic wilderness.

Extensively covered with a variety of scrapes, nicks, dents, and bullet-marks, Maverick can be perhaps most accurately described as "war-worn." The olive drab coat of paint along his platform has worn away in spots, revealing the rusting gray metal beneath. Especially severe injuries have exposed circuitry and electronics within, though apparent attempts to cover such injuries with jury-rigged tinkering have been made.

Most notably, a cratered scar is quite visible on Maverick's chest, made by a Gauss Rifle or Railway Gun of some sort. Shoddily repaired, the once-gaping wound was sealed with strips of steel and a rusty Nevadan license plate, protecting the injury but depreciating the accentuated curvature of his chassis.

Age: 210

Personality: Influenced by audio dramas, films, and holotapes of the American Wild West, Maverick embodies many traits of the archetypal cowboy - toughness, exceptional strength and endurance, independence, and skill with a gun. Stylizing himself as the "outsider" or "mercenary," Maverick is laconic and soft-spoken, rarely one to mince words or strike up conversation. Morally ambiguous outside his own personal code-of-conduct, Maverick will shoot first and fight dirty if it is required by his self-defined sense of justice, and he shows absolutely no mercy to those he targets, fighting until no opposition is left. This has given Maverick a fearsome reputation throughout the Wastes by Raiders and Settlers alike, and legends are told of him single-handedly clearing Raider camps, leaving nothing behind but laser scores and strewn corpses.

Despite his infamous repute and proclivity towards guile tactics, Maverick is neither deceptive nor traitorous. He fulfills all contracts accepted for the reward given and maintains an air of professionalism at all times; his lack of base needs such as food, sleep, or social interaction making him a brutally effective operative with an implacable determination towards fulfilling his goals.

Suffering from a sort of "hero complex" as homage to virtuous cowboys defending towns from a notorious outlaw, Maverick is particularly drawn to the poor or defenseless, showing such particular affection through donation of his own personal finances, an offer of free services, or even "guarding" small settlements for a period of time before inevitably wandering once more, leaving nothing but legend and conjecture to his origins in his wake.

Nevertheless, the years of surviving (often alone) have made their mark on Maverick, who often struggles with questions to his own morality; whether his "heart" truly lies with the innocent settlers of the Wasteland, or instead to the almighty bottle cap. Only time will tell.

Apparel/Armor: Directly inspired from Clint Eastwood's apparel in The Man With No Name trilogy, Maverick stylizes himself as the eponymous character, reflecting the romanticized West in the modern-day Atomic Wasteland. As far as practical armor goes, Maverick is garbed only in a standard leather chest-piece, using it more as storage and aesthetic appeal than anything else. The upper-half of his body is draped in a knee-length green patterned poncho-cape, caked with dust and marked by bullet-holes from past encounters. A battered brown hat with a telescope crown sits securely atop his head, and a bent Regulator sheriff's badge is pinned to the front of his cloak; a memoir to times past. Oddly enough, Maverick has a fondness for equipping himself with equipment he cannot use. An empty snake-skin holster hangs from his right hip, and a string-less banjo is secured to his back with a leather strap.

Weapon(s): Maverick's primary weapon is a modified AER9 Laser Rifle barrel replacing his right forearm. Instead of typical Fusion Cells, the rifle draws power from Maverick's own internal energy stores, granting it a theoretically infinite amount of ammunition. However, the gun can overheat and even damage the sensitive fiber optics and crystal arrays if abused. To complete his arsenal, Maverick is equipped with the standard-grade Assaultron head-laser and claw for short/medium ranged combat, though he uses the former as sparingly as possible due to its strain on his systems. Maverick also keeps about three frag grenades secured on his person at all times, though generally reserves their use for flushing out opponents in cover or dealing with closely-contained groups.

Settlement Occupation/Contribution: "Town Protector", occasional Scout

Biography: As a wanderer by nature who takes heavy inspiration from the drifters of the West, Maverick speaks very little of his own past, leaving much of who he is or where he comes from as a mystery. His motivations and desires are guided by a catalyst of some sort, and his obsession with the Wild West is hinted as having been instilled in him by a person, as to who this person was or their significance in Maverick's life remains unknown.

Well-traveled, Maverick has made a name for himself in the Capital Wasteland, Mojave Desert, and the Commonwealth of Massachusetts as a powerful and dangerous mercenary, treading into locations where few, even-seasoned veteran bounty hunters would dare go. Storytellers, however, are never consistent as to whether Maverick is a roving wanderer, a cruel malevolent machine bent on destruction, or a benevolent judge who dispenses punishment upon the wicked.

Having never formally allied himself with a faction aside from the Regulators, Maverick's sudden appearance at Tenpines Bluff offering his services was spontaneous and without warning, but there appears to be significance behind the decision - significance that perhaps even he is unaware of.

Reason for Agreeing: Unknown

Character Theme: The Streets of New Reno by the Lonesome Drifter
Just as a preview before I toss him up later, the character I'll be making is an Assaultron Cowboy with a laser rifle for one of his arms; taking heavy inspiration from Clint Eastwood. History as a bounty hunter, Regulator, caravan guard, etc. If anyone wants to establish any pre-existing relationships, please feel free to PM me! :)
Alrighty, just an update from me, y'all! (In college) I'm in my last class for the day, so I'll be able to devote tonight toward building my character and should hopefully have that up by tonight, should everything go well!
I'm excited to get this ball rolling!! I'll get started on my character tomorrow :)
@DepressedSoviet Like I said before, mine are really faction-dependant! Depends on where we end up, what we do, and what we need :) You've got a really cool idea, though! I'd love to see him in action!
I'm between character ideas ATM depending on faction :) Ranging from an Intelligent Deathclaw Scholar (if allowed!) BoS Techno-Freak, Assaultron Cowboy, etc. Exited to see what we end up deciding!
I have been looking for a Fallout RP for weeks. I'll be certainly keeping my eye on this!!
@McHaggis I don't know how, but I had Coster-Waldeau in mind for my own face claim!!! I better start making some edits XD That's never happened to me in an RP before!
I'll start work on my CS today :)

EDIT: I believe I'll be making a sheet for the Vampire Slayer Baron! Already got a lot of ideas rushing through, so expect that up hopefully tonight!!
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