Avatar of LotusWarrior
  • Last Seen: 6 mos ago
  • Joined: 9 yrs ago
  • Posts: 245 (0.07 / day)
  • VMs: 1
  • Username history
    1. LotusWarrior 9 yrs ago

Status

User has no status, yet

Bio

User has no bio, yet

Most Recent Posts

@rush99999 Action: Intimidate the nords.

Combined Intimidation check (with Qa'Ra and Motesi): (1 green 2 yellow 1 blue VS 1 purple) = sssaaa = triple success, triple advantage

@Regendorf Action: steps up in defense of Matosi as he does that he insults the Nords. Probably an intimidation check(bad feeling about it)

Assisting in roll.

@WittyWolf Action: Attempt at neutralizing the situation.

Assisting in roll.

@Eklispe Actions: Move to side room, get an arrow ready, ask Bildam for help.

No roll needed.

-------------------

The elf does not look up to Shinon, "I am here on my masters request to contract you for a quest, not intervene in petty bar fights." He replied, "Besides, I believe your comrades have the situation under control."

The two Nords looked at the Dark Elf, then to the towering Argonian and Khajiit cranking his now armoured knuckles. "Our apologies," started one of the Nords "Enjoy the rest of your evening in peace."
The other Nord pipped up, "Here, the next drinks are on me" he said as he put some Septims on the table.
The two quietly slipped away (along with some other rough looking locals) and where not seen again for the rest of the night.

The Elf looked at Shinon and said, "Shall we begin?"
Hahaha! We are heading towards one fuckaroo of a group roll!
@Regendorf can you edit your post to have and action line. I do not want to misinterpret your intentions.
@rush99999 Actions: Tip the counter, sit by the fire, eat the sweet rolls, and look out for trouble.

Vigilance check required: (2 green 1 yellow vs 2 purple)= ss = double success

@Eklispe Actions: Listen to the barmaid's tale, hope for help.

No action.

@Regendorf Actions: attempt to pry Sinnon from the waitresses clutches. Probably intimidation check!?

Intimidation check required: (2 green 1 yellow vs 1 purple)= ssssa = quadruple success and an advantage

@WittyWolf Actions: attempt to woo the lass

Charm check required: (2 green VS 1 purple 1 Black [general racism against him]) = ft = Failure with threat

-------------------

As Qa'Ra handed the tankard to the barmaid, she was snapped out of her speech. "OH! Yes sorry mister!" she said and she took the tankard and started working on cleaning it in silence. As Shinon looked at Qa'Ra with relief when the large Orc Qa'Ra spotted earlier approached them.

Ka-Vara watched the Orc step up to them, his elven companion had stood up and stepped into a side room containing a table and pulling out some papers. Ka-Vara also noticed two Nords who where sitting and drinking get up and approach the bar, looking at Metosi with frowns.

The Orc said to Shinon "If you are looking for Bildam, I believe he is waiting for you and your companions." He then pointed to a small side room where an elf sat and said "He is ready for you."

As Metosi flirted with the Bartender, she was responding with a shy smile, but then looked behind him and frowned. Two Nords approached Metosi, one said "You had best to keep to yourself Dark Elf." He then looked at the bartender, "The same goes for you, OR we will have a chat with your father."
@LotusWarriorDoes that apply to regular citizens as well, meaning non-Gould members?


Nope, Just members of the mages-guild (or its offshoot the college of Winterhold)

@LotusWarrior

Out of curiosity, could we kill children if we wanted to, or would they be invincible like in the video game?


Oh ya, kill whoever. I do not care. Just do not be pissed at the consequences I throw at you.

@LotusWarrior I'm not at my computer rn so i don't have the docs, but what does the Mages Guild perk for Charm checks exactly do for me, in terms of the dice rolls?


It will reduce the number of purple dice against you (to a min of 1). For example a check to charm a guild mage to do something for you is 3 purple normally, with your talent it becomes 2 purples.
Yeps, this system is gold. Very narrative driven. Each roll is bound to spur on future events.
Ya man, This system rocks.
@Regendorf I hear what you are saying, Kinda a hard line to draw with some skills. But I will call it as I see it.

Also the game works by taking 1 attribute and 1 skill. it is how the system runs. If there is some other effect I can add a Blue dice or even arbitrarily upgrade a dice. but that is on an individual roll basis.

Also yes. Fuck a DM NPC. All the NPCs are mine...
@rush99999 Actions: Enter Dead Man's Drink and attempt to purchase 2 sweet rolls.

Instant Success, no roll necessary

@Regendorf Action: Checks out the in for possible traps; Buying something to drink

Vigilance check required: (2 Green 1 yellow VS 2 purple) = s == Simple success

Drink is bought, no roll necessary

@Eklispe Action: Attempt to make contact with waitress and ask about location of Bildam.

Instant Success, no roll necessary

@WittyWolf Actions: Buying something to drink, inquiring of local information/going ons

Drink is bought, no roll necessary

Rumours check required: (2 green VS 1 purple 1 Black [general racism against him]) = a == Failure with advantage

-------------------

The bartender looks up at Ka-Vara and sheepishly says "Uh-yes, here you are. That will be 4 Septims." After she hands the two rolls to he now excited Argonian, she turns to Qa'Ra. After receiving his order and giving payment (2 Septims for a tankard of Nordish Mead), Qa'Ra scans across the room as the bartender turns to Metosi.

Metosi request for local rumours is met with silence. She looks across the room and Metosi becomes of the feeling of being stared at from behind. The bartender looks at Metosi and says "Sorry, I do not have time for such affairs" and turns away.

Shinon walks up to a barmaid who is sitting at a side table cleaning some mugs and inquires about Bildam. "Oh yes! What an interesting fellow that Bildam is! He has been here for about a fortnight now with his Orc Friend. A quiet follow that orc, but nice enough. Bildam does not talk a lot, just reads and writes on some papers, says we is waiting for someone. I do not know who but it must be someone important to come all the way out to Skyrim. I have lived here all my live you see and I think..." and she carries on...

As all of this happens, Qa'Ra observes the inner halls of the interior of the 'Dead Man's Drink.' It is softly lit by a large fire in the middle of the drinking hall, several Nords and drinking and conversing amongst themselves around it. Off to the sides there are some shadowy figures sitting by themselves, what appears to be a pale High Elf and an accompanying well armoured Orc (an odd match). The two seem to be taking interest to the conversation Shinon and a barmaid is having.

Watching the bartender go behind some crates to grab something, Metosi sees her look at him, smile and wink. He may be not as unliked as he thought.
© 2007-2024
BBCode Cheatsheet