“Dreams…? Hopes…? I… don’t have that. All I have is Katz… and my miserable reality.”Name: Ein Rubicante
Gender: Male
Species: Arms Master
Age: 17
Height: 1m 70cm
Weight: 54kg
Sexual Orientation: Has no orientation because of psychological state
Nationality: Brazilian
Personality: Thanks to him being an Arms Master, Ein developed a complete lack of desire towards living. Because of that, he grew completely lonely and adapted well to the situation. He’s mostly silent and doesn’t begin any conversations, oftenly excluding himself for them as he considers himself an aberration. Due to his past, Ein also tends to treat himself as an object instead of a human being, considering himself just a tool for completing whatever means necessary. He also fears to be touched and doesn't like when people get too close to him.
Whenever he is alone, which is the most appropriate scenario in Ein’s mind, he tends to read books and loves to enjoy the beauty of nature. He also loves looking at normal humans, especially children, doing activities as usual. It reminds him of his life before discovering he was an Arms Master, where he considered himself to be truly happy.
- Likes: reading, nature, seeing normal humans, spectating children playing;
- Dislikes: large groups of people, being reminded that he is an Arms Master, medium to long conversations, topic derailing;
- Fears: human touch, people getting too close to him;
Aligned with: Unaffiliated for the moment.
Military Rank: N/A
Bio: Ein Rubicante's origins reside in São Paulo, Brazil. He's the only son of a common family, not having any high social status or relations to powerful people back at his country. While born in brazilian solo, his father originates from Germany, which is why his name means "one", being the first child. Also, Ein wasn't an Arms Master from the beginning, being born as a normal human and gaining his power as time passed. He also has heterochromia, with his left eye being blue and his right eye being green.
Ein lived a normal life until the time he was 6 years old, when his Noble Arms manifested and traumas began. He always used to return back from school alone. He had friends but they didn't live near him. One day, however, Ein was surprised by a stange man that asked directions for a shop. Innocently, Ein decided to help the man, only to be taken hostage while he demanded money for the boy's freedom. He stood three days captive, while the police tried to reason with the robber. Those were days where he began to fear human touch: the man assaulted Ein physically and even sexually if the boy were to cry or be disobedient. In the last day, while trying to assault Ein once more, the man jumped on the boy, only to feel a stab in his stomach. When both looked, Ein was holding a dagger, who appeared out of nowhere. The wound was fatal and the man died instantly. At that moment, the police invaded the place because of the sudden silence and saw Ein shaking nervously and teary-eyed while holding the dagger. They didn't charge the boy because of his hostage position and declared his "attack" as a manner of defense. They took the dagger with them and Ein returned to his mother and father.
But Ein never was the same. He feared hugs, pats, kisses and grew distant from friends and family. His parents had no money to take to a psychologist, so they tried the best they could to bring back his former self, but to no avail as Ein refused to accept the human touch. He still managed to talk, but never got close to people. Four years later, Ein had joined middle school but not on good terms. Because of his fear and rather quiet personality, bullies took the best out of him, eventually taking his lunch money and making Ein a sort of slave, since he didn't refuse to follow what they ordered as long as they wouldn't come close to him. One day, however, as they ordered him to bring a 2L bottle of coke, Ein was called by a teacher and left his path. By then, lunch time was over and he had failed to bring what the bullies wanted. When school ended, Ein had to face them as they planned to beat him up for not doing what they wanted. Initially, he ran away but saw himself trapped into an alley. He begged for them to leave him alone, but one of them jumped to beat him up. As he did, the dagger from four years past reappeared on Ein's hand and the bully was wounded in the stomach. Like in that case, the wound was fatal and the kid died.
Rumors were being spread around school and Ein was eventually feared by everyone, including his former classmates. By that time, Ein also began to fear even the idea of having a conversation, with the risk of killing someone once more. That fear took place and left him void of any sort of happiness. But what finally broke him apart was his parents. They grew to be feared and hated amongst other adults because of Ein and turned their backs to their son. As his mother said "once is forgivable, twice isn't." The distance between them grew until one day, Ein's existence at home as completely ignored. Feeling himself crushed and hopeless, Ein ran away from home, never looking back. He kept going to school on his own, but had an aspect of a despair-filled 10-year old child.
The life on the streets was harsh and Ein had to deal with more than just one problem. The dagger also never left, no matter how much Ein tossed it away. That's when his powers began to suddenly manifest. He saw himself throwing more than one dagger sometimes and he could even see another himself whenever he wanted to. That helped Ein on some cases, but not always the good ones. He tried his best to never resort to violence in order to survive. One day, however, he was approached by another man, named André, who was a police officer and detective. This man offered him a home and another life, saying he heard about Ein's story around town and decided to see for himself what sort of kid he was. While completely reluctant to the offer, Ein was taken by pressure since Damian never gave up on him and was constantly visitng the streets after the boy.
They started to live together. Ein left school, but was instructed by a private tutor. During six years, André also teached the boy self-defense with the use of the dagger, since for some reason it would never leave Ein. He also got training on how he would use his powers. When Ein turned 17, André told him they would leave Brazil because he was going to join a larger project and Ein's presence was also requested. With no way to refuse, Ein agreed to the idea, never wondering why he was being called...
Current Goal: Ein wishes to see humans in peace, while secretly seeking a way to release himself from the Noble Arms and return to be a normal human being.
Stats: Ein is a fast attacker, having an excellent speed to deal attacks at his foes while also having considerable spiritual energy to resist magical attacks and intelligence to quickly adapt to the situation present to him. However, his attack and physical damage defense are completely lackluster and his teamwork is horrible since he has been working alone most of the time and evades human contact, in and outside of battle.
- Attack: D
- Defense: D
- Resistance: B
- Speed: A
- Intelligence: B
- Teamwork: E
Music Themes:Noble ArmsName: Katzbalger
Summary: Ein Rubicante’s Noble Arms. A dagger enshrouded by shadows, allowing the user to create illusions of the weapon and himself.
Rank: C
Type: Dagger, throwing
Element: Dark/Phantom
Abilities: Katzbalger gives Ein the power to create illusion of himself or of the dagger. The illusions are perfectly equal to its real counterpart and they can attack as well. However, the illusions can only deal 50% of the damage given by the original counterpart, which makes them weaker. Combined with Ein’s lack of strength, this weapon isn’t exactly strong.
- Illusion Creation: Ein has the abilities of creating illusions of himself and/or Katzbalger in order to attack foes with different strategies and combos. However, those illusions have only 50% of Ein's/Katzbalger's strength, so they aren't strong enough to take down enemies on their own, meaning that the real Ein needs to attack as well.
- Illusion Manipulation: Ein's illusions can replicate what the original counterpart does and also attack with different movements as well. However, they have to executed in a close distance to Ein. If these illusions attack too far, they will immediately vanish, risking the fact that no damage or hit will be done with them.
- Set-Position Homing Rebound: Katzbalger and its illusions have a homing rebound effect innate to the dagger, activated if Ein places a special rebound sigil in the field. However, the effect is restricted to happen with one dagger per sigil, only three sigils can be put in the field at once and the daggers home to the enemy's latest position, not to the enemy itself.
- Null Memorial: Ein's final skill. If he's driven to despair by any methods, a black fog will enshroud him and disperse. If the enemy is caught on the black fog, he'll be locked into an illusion where a multitude of daggers stab him in various places. If the skill fails, however, Ein will be left into a non-attacking state until someone aids him and brings him back.