Name: Asher Rain
Appearance:
Bio: Asher was born into a time of great strife. The streets of Medieval London were teeming with vermin that would prey upon the weak, stealing precious belongings whenever someone couldn’t afford to pay the dues that came with protection from the Royal Guard. He was given his name in hopes that his family would be blessed with the highest form of prosperity imaginable, to raise them from the ashes of their meager lives bring salvation upon others. He worked hard as he grew, learning how to lead a proper life from his mother and father. In following the rules set to him by both his parents and the Royal Guard, he lived an average, yet happy life throughout his youth. However, that all changed upon the arrival of his 13th birthday.
His father was a few gold pieces short of meeting the mark for the Royal Guard’s fee due to a sudden increase in the amount, the soldiers gave raised him hell for it by quite literally putting their homestead to the torch. This trial by fire nearly separated Asher from his parents, the wooden infrastructure of the building groaning as the wooden beams supporting the ceiling gave way, the ceiling on the cusp of collapsing. Before this could happen, a group of cloaked figures braved the flames, grabbing Asher, his parents and any belongings they deemed valuable to them and saving them from the clutches of death. The young Asher, his lungs filled with smoke, fell unconscious in the arms of his veiled saviour. Sometime later, the boy awoke, gasping for air as his body sputtered back to life. He sat up in the bed he had been placed in, and came face-to-face with the very same individual that had saved his life that day. She removed her hood, revealing amber-colored eyes, black hair, and a rather kind smile. She introduced herself as Bloody Mary, the leader of the Vigilant Shepherds.
In exchange for keeping his parents safe, Asher trained under Mary, learning the ways of the rogue. From pickpocketing and smooth-talking to utilizing the tools of the trade such as lockpicks and throwing daggers, Asher spent the next 7 years perfecting the trade. During this period of time, a job he had undertaken led him to unlocking a hidden potential within him to wield the otherworldly weapon known as the keyblade. He would soon learn that he was the main line of defense against the new threat London faced in the form of the Heartless.
Age: 20
Skills: Aside from the usual song and dance arsenal equipped by traditional thieves, Asher has had extensive training in short-swords and archery. Thanks to his newfound weapon, his hidden potential for magic has been realized. While he certainly has the capability of being a jack of all trades with magic, he mainly prioritizes Aero-based skills, negative status spells, and transportation enhancements such as Haste and Warp due to his line of work. He has enchanted his throwing daggers with a passive Warp ability, allowing their safe return to his side after being released. His keyblade even has the capability of transforming into a hearty bow that can fire arrows of light.
Weapon(s)/Inventory:
Earrings of Whisper received from Bloody Mary (Spade = Asher, Club, Heart, Diamond)
Coin of Fate (description found in Personality section): A keepsake with untapped potential
Personality: Given his upbringing, Asher is kind to those he considers worthy of his trust. Otherwise, his tongue can be as sharp as his blades, having a bluntness to him that has a tendency to rub people the wrong way. Coinciding with his namesake, he very heavily believes in the concept of luck, for there have been situations that without it, he feels that he may have not lived to see another day. He typically makes decisions based on the flip of a gold coin that he keeps on his person at all times. This coin has the wheel of fortune, the symbol of Fortuna, imprinted on the heads side, and a set of scales on the tails side.
World Sheet
Name: Medieval London
Summary of History: A world where creatures and individuals believed to be only of myth are given life. As a result of this, when the Heartless first invaded, no one really payed them any mind. Of course, that all changed once their numbers grew, devouring the hearts of the townsfolk and Royal Guard alike. Upon the arrival of the moogles, the Royal Guard commissioned weapons that could keep this new scourge at bay. While the Vigilant Shepherds took a similar approach, they also upgraded themselves by dabbling in the ways of magic.
Important Nations (Great Powers, etc.): The Royal Guard is the main line of authority in this world, acting as a protective wall for the royal family, and taking upon themselves to keep the townsfolk in check in pursuit of their own twisted justice. The underground organization known as the Vigilant Shepherds arose to aid the people of London. Led by this world’s Bloody Mary, this band of rogues does everything they can to protect the common folk and take any stab they can at the Royal Guard in the process.
Overall Technology Level: Relatively low, with the exception of magic and items that can properly be enchanted.
Map: N/A